Vince, John.
Overview
Works: | 2 works in 13 publications in 1 languages |
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Titles
Geometric Algebra for Computer Graphics /
by:
SpringerLink (Online service); Vince, John.
(Electronic resources)
Calculus for computer graphics
by:
SpringerLink (Online service); Vince, John.
(Electronic resources)
Geometry for Computer Graphics :Formulae, Examples and Proofs /
by:
Vince, John.
(Electronic resources)
Quaternions for computer graphics
by:
SpringerLink (Online service); Vince, John.
(Electronic resources)
Geometric algebraan algebraic system for computer games and animation/
by:
SpringerLink (Online service); Vince, John.
(Electronic resources)
Mathematics for computer graphics
by:
SpringerLink (Online service); Vince, John.
(Electronic resources)
Mathematics for computer graphics
by:
SpringerLink (Online service); Vince, John.
(Electronic resources)
Foundation mathematics for computer sciencea visual approach /
by:
SpringerLink (Online service); Vince, John.
(Electronic resources)
Foundation mathematics for computer sciencea visual approach /
by:
SpringerLink (Online service); Vince, John.
(Electronic resources)
Quaternions for computer graphics
by:
SpringerLink (Online service); Vince, John.
(Electronic resources)
Rotation transforms for computer graphics
by:
SpringerLink (Online service); Vince, John.
(Electronic resources)
Digital convergencelibraries of the future /
by:
Earnshaw, Rae.; SpringerLink (Online service); Vince, John.
(Electronic resources)
Vector analysis for computer graphics
by:
SpringerLink (Online service); Vince, John.
(Electronic resources)
Matrix transforms for computer games and animation
by:
SpringerLink (Online service); Vince, John.
(Electronic resources)
Calculus for computer graphics
by:
SpringerLink (Online service); Vince, John.
(Electronic resources)
Mathematics for computer graphics
by:
SpringerLink (Online service); Vince, John.
(Electronic resources)
Imaginary mathematics for computer science
by:
SpringerLink (Online service); Vince, John.
(Electronic resources)
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Subjects
Computer Science, general.
Mathematical Logic and Formal Languages.
Image Processing and Computer Vision.
Mathematical Logic and Foundations.
Math Applications in Computer Science
Clifford algebras.
Computer games
Mathematics of Computing.
Software Engineering/Programming and Operating Systems.
Digital libraries.
Information Systems and Communication Service.
Calculus.
Computer Graphics.
Algebraic Geometry.
Mathematical Applications in Computer Science.
Geometry
Computer Science
Computer animation.
Algorithms.
Computer graphics.
Information Storage and Retrieval.
User Interfaces and Human Computer Interaction.
Computer mathematics.
Computer science
Computer Imaging, Vision, Pattern Recognition and Graphics.
Mathematics, general.
Quaternions.
Linear programming.
Computer Science.
Arithmetic and Logic Structures.
Math Applications in Computer Science.
Libraries
Computer science.
Vector analysis.
Computer Graphics
Computer graphics
Computer Applications.
Image processing