Styhre, Alexander.
概要
作品: | 27 作品在 5 項出版品 1 種語言 |
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書目資訊
Status and organizationstheories and cases /
by:
SpringerLink (Online service); Styhre, Alexander.
(書目-電子資源)
Indie video game development workinnovation in the creative economy /
by:
SpringerLink (Online service); Styhre, Alexander.
(書目-電子資源)
Science-based innovationfrom modest witnessing to pipeline thinking /
by:
Palgrave Connect (Online service); Styhre, Alexander.
(書目-電子資源)
Venture workemployees in thinly capitalized firms /
by:
SpringerLink (Online service); Styhre, Alexander.
(書目-電子資源)
Assembling health care organizationspractice, materiality and institutions /
by:
Lindberg, Kajsa.; Palgrave Connect (Online service); Styhre, Alexander.; Walter, Lars.
(書目-電子資源)
Precarious professional workentrepreneurialism, risk and economic compensation in the knowledge economy /
by:
SpringerLink (Online service); Styhre, Alexander.
(書目-電子資源)
Venturing into the bioeconomyprofessions, innovation, identity /
by:
Styhre, Alexander.; Sundgren, Mats, (1959-)
(書目-電子資源)
Professionals Making Judgmentsthe Professional Skill of Valuing and Assessing.
by:
Styhre, Alexander.
(書目-電子資源)
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主題
Attention.
Art.
Creative ability in science
HEALTH & FITNESS / Health Care Issues
MEDICAL / Health Policy
BUSINESS & ECONOMICS / Industries / General.
Pharmaceutical industry
Personnel management.
Organization.
Business Strategy/Leadership.
Venture capital.
Music.
Mass media.
Management science.
Bureaucracy.
Organizational change.
Health services administration.
Drug Industry
Decision making.
Organizational sociology.
Business and Management.
Macroeconomics/Monetary Economics/Financial Economics.
Corporate Finance.
Technological innovations
Markets
Social status.
Information resources management.
Management.
BUSINESS & ECONOMICS / Industries / Service Industries.
Biotechnology
Knowledge economy.
Knowledge Management.
Start-Ups/Venture Capital.
Industries.
Perception.
Organizational behavior.
Construction industry
SOCIAL SCIENCE / Disease & Health Issues
Health planning.
Judgment.
Visual perception
Capitalism.
Precarious employment.
Employee Health and Wellbeing.
Video games industry.
Architects and patrons.
MEDICAL / Diseases
HEALTH & FITNESS / Diseases / General
BUSINESS & ECONOMICS
New business enterprises
Software Management.
MEDICAL / Health Care Delivery
MEDICAL / Public Health
Visual sociology.
Small business.
Communication in organizations.
Professional employees.
Innovation/Technology Management.
Knowledge management.
Construction workers
BUSINESS & ECONOMICS / Organizational Behavior.
Biotechnology industries
Entrepreneurship.
Human Resource Management.
Industries