Magnenat-Thalmann, Nadia.
概要
作品: | 1 作品在 5 項出版品 1 種語言 |
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書目資訊
Modeling and simulating bodies and garments
by:
Magnenat-Thalmann, Nadia.; SpringerLink (Online service)
(書目-電子資源)
New advances in virtual humansartificial intelligence environment /
by:
Ichalkaranje, Nikhil.; Jain, Lakhmi C.; Magnenat-Thalmann, Nadia.; SpringerLink (Online service)
(書目-語言資料,印刷品)
Advances in computer graphics37th Computer Graphics International Conference, CGI 2020, Geneva, Switzerland, October 20-23, 2020 : proceedings /
by:
(1998 :); Magnenat-Thalmann, Nadia.; SpringerLink (Online service)
(書目-電子資源)
Context aware human-robot and human-agent interaction
by:
Magnenat-Thalmann, Nadia.; SpringerLink (Online service)
(書目-電子資源)
Recent advances in the 3D physiological human
by:
Feng, David D.; Magnenat-Thalmann, Nadia.; SpringerLink (Online service); Zhang, Jian J.
(書目-電子資源)
Advances in computer graphics39th Computer Graphics International Conference, CGI 2022, virtual event, September 12-16, 2022 : proceedings /
by:
(1998 :); Magnenat-Thalmann, Nadia.; SpringerLink (Online service)
(書目-電子資源)
Modelling and motion capture techniques for virtual environmentsInternational Workshop, CAPTECH'98, Geneva, Switzerland, November 26-27, 1998 : proceedings /
by:
(1998 :); Magnenat-Thalmann, Nadia.; SpringerLink (Online service); Thalmann, Daniel.
(書目-電子資源)
Mixed reality and gamification for culture heritage
by:
Ioannides, Marinos.; Magnenat-Thalmann, Nadia.; Papagiannakis, George.; SpringerLink (Online service)
(書目-電子資源)
3D multiscale physiological human
by:
Choi, Hon Fai.; Magnenat-Thalmann, Nadia.; Ratib, Osman.; SpringerLink (Online service)
(書目-電子資源)
Modelling the physiological human3D Physiological Human Workshop, 3DPH 2009, Zermatt, Switzerland, November 29 - December 2, 2009 : proceedings /
by:
(1998 :); Magnenat-Thalmann, Nadia.; SpringerLink (Online service)
(書目-電子資源)
主題
Appl.Mathematics/Computational Methods of Engineering.
Three-dimensional imaging in medicine.
Image Processing and Computer Vision.
Human locomotion
Clothing and dress
Cultural property
Pattern Recognition.
Human beings
Bioinformatics.
Computer simulation.
Artificial Intelligence (incl. Robotics)
Computer Graphics.
Robotics.
Virtual reality.
User Interfaces and Human Computer Interaction.
Fashion design
Three-dimensional imaging.
Three-dimensional imaging in medicine
Human Physiology.
Human-computer interaction.
Anatomy.
Multimedia Information Systems.
Computer Imaging, Vision, Pattern Recognition and Graphics.
Human physiology
Human-robot interaction.
Mixed reality.
Artificial Intelligence.
Engineering.
Simulation and Modeling.
Computer Science.
Computer Appl. in Social and Behavioral Sciences.
Computer Systems Organization and Communication Networks.
Artificial intelligence.
Computational Biology/Bioinformatics.
Cultural Heritage.
Computer graphics
Computer Applications.