語系
Chang, Maiga.
概要
作品: | 2 作品在 6 項出版品 1 種語言 |
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書目資訊
Edutainment technologieseducational games and virtual reality/augmented reality applications : 6th international conference on e-learning and games, edutainment 2011, Taipei, Taiwan, September 2011 : proceedings /
by:
(1998 :); Chang, Maiga.; SpringerLink (Online service)
(書目-電子資源)
Data analytics approaches in educational games and gamification systems
by:
Chang, Maiga.; SpringerLink (Online service); Tlili, Ahmed.
(書目-電子資源)
Intelligent tutoring systems15th International Conference, ITS 2019, Kingston, Jamaica, June 3-7, 2019 : proceedings /
by:
(1998 :); Chang, Maiga.; Coy, Andre.; Hayashi, Yugo.; SpringerLink (Online service)
(書目-電子資源)
Foundations and trends in smart learningproceedings of 2019 International Conference on Smart Learning Environments /
by:
Chang, Maiga.; SpringerLink (Online service)
(書目-電子資源)
Challenges and solutions in smart learningproceeding of 2018 International Conference on Smart Learning Environments, Beijing, China /
by:
(1998 :); Chang, Maiga.; SpringerLink (Online service)
(書目-電子資源)
Learning by playinggame-based education system design and development : 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009 ; Proceedings /
by:
(1998 :); Chang, Maiga.; SpringerLink (Online service)
(書目-電子資源)
主題
Educational games
Artificial intelligence
Educational innovations.
Educational innovations
Learning & Instruction.
Image Processing and Computer Vision.
Educational games.
Computer games
Computer-assisted instruction.
Technology and Digital Education.
Computer-assisted instruction
Computer Graphics.
Artificial Intelligence (incl. Robotics)
Electronic games
Education.
Intelligent tutoring systems
Active learning
User Interfaces and Human Computer Interaction.
Educational technology.
Data Mining and Knowledge Discovery.
Information Systems Applications (incl.Internet)
Multimedia Information Systems.
Educational Technology.
Artificial Intelligence.
Gamification.
Computer Science.
Computers and Society.
Computer Appl. in Social and Behavioral Sciences.
Educational technology
Internet in education
Computers and Education.
Media Design.
Education