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數位學習管理系統建置與評估-以數位設計課程翻轉教學為例 = On the...
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國立高雄大學創意設計與建築學系碩士班
數位學習管理系統建置與評估-以數位設計課程翻轉教學為例 = On the Implementation and Assessment of a Digital Learning Management System in Digital Design Courses by Flip Teaching
紀錄類型:
書目-語言資料,印刷品 : 單行本
並列題名:
On the Implementation and Assessment of a Digital Learning Management System in Digital Design Courses by Flip Teaching
作者:
徐佳煌,
其他團體作者:
國立高雄大學
出版地:
[高雄市]
出版者:
撰者;
出版年:
2015[民104]
面頁冊數:
65葉部分彩圖,表 : 30公分;
標題:
翻轉教學
標題:
Small Private Online Courses (SPOCs)
電子資源:
http://hdl.handle.net/11296/ndltd/87609563177851618859
附註:
106年10月31日公開
附註:
參考書目:葉52-57
附註:
附錄:先備知識問卷...等五種
摘要註:
隨著網路資訊及教育科技普及,在這樣的時代背景下,改變了學習者的學習型態,從以往的以教學者為中心的教學型態轉變為以學習者為中心的翻轉教學,受到線上e化教學得盛行,也使得翻轉教學受到各界重視也開始盛行起來。Armando Fox提出的小規模限制性線上課程(SPOCs)概念,本形式是「大規模網路開放課程MOOCs+翻轉教學」,是一個結合實體課與線上教學的混成學習。教學模式為學生在課堂前在指定網站上觀看基本知識的影片教材,隨後完成教材中的內容測驗與作業,並在實體課堂中回答學生的學習問題,此方式與翻轉教學藉由科技解決團班教學缺點的方式相符合。 本研究使用Wordpress模組依據小規模限制性線上課程(SPOCs)特性,發展符合設計領域課程教學的數位學習管理系統。課堂前,學習者使用學習系統上觀看教師所製作的課程影片教材,完成後進行課前單元練習與測驗,並將學習狀態回饋給教師。學習者可在系統上開設討論小組或使用課程論壇、私訊功能與教師或同儕討論。在課堂中,教師回應學生自學時碰到的問題,並進行以討論或個別指導。實驗課程採用數位設計,依據3Ds Max國際認證教學內容為授課資料;教材依據多媒體學習認知理論由真人教師所製作的影片教材。本研究將數位設計課程以翻轉教學的教學方式融入數位學習管理系統,探討學習者使用滿意度與學習成效前側與後側是否有顯著提升。 最後系統開發遵循互動設計發展流程,經由原型評估初步發展系統,進行系統使用性量表(SUS)評估;最終評估使用使用者互動滿意度量(QUIS)。實驗結果顯示本研究所建置的數位學習管理系統在受測者使用互動上均獲得頗高的滿意度,同時能提高使用者的學習成效。 With the popularization of network information and educational technology, in this background, learners' patterns were changed from conventional to instructor-centered teaching patterns of learner-centered Flip Teaching. Because online e-teaching become popular, it also makes the public pay attention on Flip Teaching. Then, Flip Teaching began to flourish. Armando Fox proposed the concept of SPOCs: students need to view a film on a designated website before class first, then complete the quiz and assignment of content in textbooks then completed quiz and jobs, and answer other students' learning problems in the physical classroom. In this way, it is correspond that Flip Teaching science and technology solve the shortcomings of consistent teaching group classes. By Wordpress module based on SPOCs feature, this study developed the digital learning management system which meets the design course. Learners finish the exercises and quiz on the system before class, and the system gives teachers the learners' learning state. Learners can set up discussion groups on the system, use the course forum, or privately discussed with teachers or peers. We adopted a digital design courses compiled by the teachers and then digitized them into teaching films for the digital learning management system. Try to explore learners' using satisfaction is good or not, and learning effectiveness is improved or not between pretest and posttest. Finally, the system developed the process which is followed the interactive design. The initial development is to evaluate system usability scale (SUS), and ultimately evaluate questionnaire for user interaction satisfaction (QUIS). The results show that by using digital learning management system, the measuring person has quite high satisfaction with interaction. It also improved the user's learning effect at the same time.
數位學習管理系統建置與評估-以數位設計課程翻轉教學為例 = On the Implementation and Assessment of a Digital Learning Management System in Digital Design Courses by Flip Teaching
徐, 佳煌
數位學習管理系統建置與評估-以數位設計課程翻轉教學為例
= On the Implementation and Assessment of a Digital Learning Management System in Digital Design Courses by Flip Teaching / 徐佳煌撰 - [高雄市] : 撰者, 2015[民104]. - 65葉 ; 部分彩圖,表 ; 30公分.
106年10月31日公開參考書目:葉52-57附錄:先備知識問卷...等五種.
翻轉教學Small Private Online Courses (SPOCs)
數位學習管理系統建置與評估-以數位設計課程翻轉教學為例 = On the Implementation and Assessment of a Digital Learning Management System in Digital Design Courses by Flip Teaching
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隨著網路資訊及教育科技普及,在這樣的時代背景下,改變了學習者的學習型態,從以往的以教學者為中心的教學型態轉變為以學習者為中心的翻轉教學,受到線上e化教學得盛行,也使得翻轉教學受到各界重視也開始盛行起來。Armando Fox提出的小規模限制性線上課程(SPOCs)概念,本形式是「大規模網路開放課程MOOCs+翻轉教學」,是一個結合實體課與線上教學的混成學習。教學模式為學生在課堂前在指定網站上觀看基本知識的影片教材,隨後完成教材中的內容測驗與作業,並在實體課堂中回答學生的學習問題,此方式與翻轉教學藉由科技解決團班教學缺點的方式相符合。 本研究使用Wordpress模組依據小規模限制性線上課程(SPOCs)特性,發展符合設計領域課程教學的數位學習管理系統。課堂前,學習者使用學習系統上觀看教師所製作的課程影片教材,完成後進行課前單元練習與測驗,並將學習狀態回饋給教師。學習者可在系統上開設討論小組或使用課程論壇、私訊功能與教師或同儕討論。在課堂中,教師回應學生自學時碰到的問題,並進行以討論或個別指導。實驗課程採用數位設計,依據3Ds Max國際認證教學內容為授課資料;教材依據多媒體學習認知理論由真人教師所製作的影片教材。本研究將數位設計課程以翻轉教學的教學方式融入數位學習管理系統,探討學習者使用滿意度與學習成效前側與後側是否有顯著提升。 最後系統開發遵循互動設計發展流程,經由原型評估初步發展系統,進行系統使用性量表(SUS)評估;最終評估使用使用者互動滿意度量(QUIS)。實驗結果顯示本研究所建置的數位學習管理系統在受測者使用互動上均獲得頗高的滿意度,同時能提高使用者的學習成效。 With the popularization of network information and educational technology, in this background, learners' patterns were changed from conventional to instructor-centered teaching patterns of learner-centered Flip Teaching. Because online e-teaching become popular, it also makes the public pay attention on Flip Teaching. Then, Flip Teaching began to flourish. Armando Fox proposed the concept of SPOCs: students need to view a film on a designated website before class first, then complete the quiz and assignment of content in textbooks then completed quiz and jobs, and answer other students' learning problems in the physical classroom. In this way, it is correspond that Flip Teaching science and technology solve the shortcomings of consistent teaching group classes. By Wordpress module based on SPOCs feature, this study developed the digital learning management system which meets the design course. Learners finish the exercises and quiz on the system before class, and the system gives teachers the learners' learning state. Learners can set up discussion groups on the system, use the course forum, or privately discussed with teachers or peers. We adopted a digital design courses compiled by the teachers and then digitized them into teaching films for the digital learning management system. Try to explore learners' using satisfaction is good or not, and learning effectiveness is improved or not between pretest and posttest. Finally, the system developed the process which is followed the interactive design. The initial development is to evaluate system usability scale (SUS), and ultimately evaluate questionnaire for user interaction satisfaction (QUIS). The results show that by using digital learning management system, the measuring person has quite high satisfaction with interaction. It also improved the user's learning effect at the same time.
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