語系:
繁體中文
English
說明(常見問題)
圖資館首頁
登入
回首頁
切換:
標籤
|
MARC模式
|
ISBD
MMOs from the inside outthe history,...
~
Bartle, Richard A.
MMOs from the inside outthe history, design, fun, and art of massively-multiplayer online role-playing games /
紀錄類型:
書目-電子資源 : Monograph/item
正題名/作者:
MMOs from the inside outby Richard A. Bartle.
其他題名:
the history, design, fun, and art of massively-multiplayer online role-playing games /
作者:
Bartle, Richard A.
出版者:
Berkeley, CA :Apress :2016.
面頁冊數:
xiii, 735 p. :ill., digital ;24 cm.
Contained By:
Springer eBooks
標題:
Video games.
電子資源:
http://dx.doi.org/10.1007/978-1-4842-1724-5
ISBN:
9781484217245$q(electronic bk.)
MMOs from the inside outthe history, design, fun, and art of massively-multiplayer online role-playing games /
Bartle, Richard A.
MMOs from the inside out
the history, design, fun, and art of massively-multiplayer online role-playing games /[electronic resource] :by Richard A. Bartle. - Berkeley, CA :Apress :2016. - xiii, 735 p. :ill., digital ;24 cm.
1. On History -- 2. On Design -- 3. On Fun -- 4. On Art.
This is an astonishing collection of ideas, information, and instruction from one of the true pioneers of Massively-Multiplayer Online Role-Playing Games. MMOs from the Inside Out: The History, Design, Fun, and Art of Massively-Multiplayer Role-playing Games speaks to the designers and players of MMOs, taking it as axiomatic that such games are inspirational and boundless forces for good. The aim of this book is to enthuse an up-coming generation of designers, to inspire and educate players and designers-to-be, and to reinvigorate those already working in the field who might be wondering if it's still all worthwhile. Playing MMOs is about fun, immersion, and identity. Creating MMOs is about imagination, expression, and art. MMOs are so packed with potential that today's examples are little more than small, pioneering colonies on the shore of a vast, uncharted continent. What wonders wait beyond the horizon? What treasures will explorers bring back to amaze us? MMOs from the Inside Out is for people with a spark of creativity: it pours gasoline on that spark. It: Explains what MMOs are, what they once were, and what they could - and should - become. Delves into why players play, and why designers design. Encourages, enthuses, enrages, engages, enlightens, envisions, and enchants. Doesn't tell you what to think, it tells you to think. What You Will Learn: Myriad ways to improve MMOs - and to decide for yourself whether these are improvements. What MMOs are; who plays them, and why. How MMOs became what they are, and what this means for what they will become. That you have it in you to make MMOs yourself. Whom This Book is For: MMOs from the Inside Out is a book for those who wish to know more about game design in general and MMO design in particular. It's for people who play MMOs, for people who design MMOs, and for people who study MMOs. It's for people with a yearning to see beyond the world around them and to make manifest the worlds of their imagination.
ISBN: 9781484217245$q(electronic bk.)
Standard No.: 10.1007/978-1-4842-1724-5doiSubjects--Topical Terms:
306464
Video games.
LC Class. No.: GV1469.6
Dewey Class. No.: 793.932
MMOs from the inside outthe history, design, fun, and art of massively-multiplayer online role-playing games /
LDR
:03061nmm a2200313 a 4500
001
482585
003
DE-He213
005
20160811101536.0
006
m d
007
cr nn 008maaau
008
161007s2016 cau s 0 eng d
020
$a
9781484217245$q(electronic bk.)
020
$a
9781484217238$q(paper)
024
7
$a
10.1007/978-1-4842-1724-5
$2
doi
035
$a
978-1-4842-1724-5
040
$a
GP
$c
GP
041
0
$a
eng
050
4
$a
GV1469.6
072
7
$a
UY
$2
bicssc
072
7
$a
COM014000
$2
bisacsh
082
0 4
$a
793.932
$2
23
090
$a
GV1469.6
$b
.B289 2016
100
1
$a
Bartle, Richard A.
$3
739382
245
1 0
$a
MMOs from the inside out
$h
[electronic resource] :
$b
the history, design, fun, and art of massively-multiplayer online role-playing games /
$c
by Richard A. Bartle.
260
$a
Berkeley, CA :
$b
Apress :
$b
Imprint: Apress,
$c
2016.
300
$a
xiii, 735 p. :
$b
ill., digital ;
$c
24 cm.
505
0
$a
1. On History -- 2. On Design -- 3. On Fun -- 4. On Art.
520
$a
This is an astonishing collection of ideas, information, and instruction from one of the true pioneers of Massively-Multiplayer Online Role-Playing Games. MMOs from the Inside Out: The History, Design, Fun, and Art of Massively-Multiplayer Role-playing Games speaks to the designers and players of MMOs, taking it as axiomatic that such games are inspirational and boundless forces for good. The aim of this book is to enthuse an up-coming generation of designers, to inspire and educate players and designers-to-be, and to reinvigorate those already working in the field who might be wondering if it's still all worthwhile. Playing MMOs is about fun, immersion, and identity. Creating MMOs is about imagination, expression, and art. MMOs are so packed with potential that today's examples are little more than small, pioneering colonies on the shore of a vast, uncharted continent. What wonders wait beyond the horizon? What treasures will explorers bring back to amaze us? MMOs from the Inside Out is for people with a spark of creativity: it pours gasoline on that spark. It: Explains what MMOs are, what they once were, and what they could - and should - become. Delves into why players play, and why designers design. Encourages, enthuses, enrages, engages, enlightens, envisions, and enchants. Doesn't tell you what to think, it tells you to think. What You Will Learn: Myriad ways to improve MMOs - and to decide for yourself whether these are improvements. What MMOs are; who plays them, and why. How MMOs became what they are, and what this means for what they will become. That you have it in you to make MMOs yourself. Whom This Book is For: MMOs from the Inside Out is a book for those who wish to know more about game design in general and MMO design in particular. It's for people who play MMOs, for people who design MMOs, and for people who study MMOs. It's for people with a yearning to see beyond the world around them and to make manifest the worlds of their imagination.
650
0
$a
Video games.
$3
306464
650
0
$a
Fantasy games.
$3
703827
650
1 4
$a
Computer Science.
$3
212513
650
2 4
$a
Computer Science, general.
$3
274540
650
2 4
$a
Information Systems Applications (incl. Internet)
$3
530743
710
2
$a
SpringerLink (Online service)
$3
273601
773
0
$t
Springer eBooks
856
4 0
$u
http://dx.doi.org/10.1007/978-1-4842-1724-5
950
$a
Professional and Applied Computing (Springer-12059)
筆 0 讀者評論
全部
電子館藏
館藏
1 筆 • 頁數 1 •
1
條碼號
館藏地
館藏流通類別
資料類型
索書號
使用類型
借閱狀態
預約狀態
備註欄
附件
000000122422
電子館藏
1圖書
電子書
EB GV1469.6 B289 2016
一般使用(Normal)
在架
0
1 筆 • 頁數 1 •
1
多媒體
多媒體檔案
http://dx.doi.org/10.1007/978-1-4842-1724-5
評論
新增評論
分享你的心得
Export
取書館別
處理中
...
變更密碼
登入