語系:
繁體中文
English
說明(常見問題)
圖資館首頁
登入
回首頁
切換:
標籤
|
MARC模式
|
ISBD
Beginning Pythonfrom novice to profe...
~
Hetland, Magnus Lie.
Beginning Pythonfrom novice to professional /
紀錄類型:
書目-電子資源 : Monograph/item
正題名/作者:
Beginning Pythonby Magnus Lie Hetland.
其他題名:
from novice to professional /
作者:
Hetland, Magnus Lie.
出版者:
Berkeley, CA :Apress :2017.
面頁冊數:
xxxii, 527 p. :ill., digital ;24 cm.
Contained By:
Springer eBooks
標題:
Python (Computer program language)
電子資源:
http://dx.doi.org/10.1007/978-1-4842-0028-5
ISBN:
9781484200285$q(electronic bk.)
Beginning Pythonfrom novice to professional /
Hetland, Magnus Lie.
Beginning Python
from novice to professional /[electronic resource] :by Magnus Lie Hetland. - 3rd ed. - Berkeley, CA :Apress :2017. - xxxii, 527 p. :ill., digital ;24 cm.
Ch. 1 Instant hacking : the basics -- Ch. 2 Lists and tuples -- Ch. 3 Working with strings -- Ch. 4 Dictionaries : when indices won't do -- Ch. 5 Conditionals, loops, and some other statements -- Ch. 6 Abstraction -- Ch. 7 More abstraction -- Ch. 8 Exceptions -- Ch. 9 Magic methods, properties, and iterators -- Ch. 10 Batteries included -- Ch. 11 Files and stuff -- Ch. 12 Graphical user interfaces -- Ch. 13 Database support -- Ch. 14 Network programming -- Ch. 15 Python and the Web -- Ch. 16 Testing, 1-2-3 -- Ch. 17 Extending Python -- Ch. 18 Packaging your programs -- Ch. 19 Playful programming -- Ch. 20 Project 1 : instant markup -- Ch. 21 Project 2 : painting a pretty picture -- Ch. 22 Project 3 : XML for all occasions -- Ch. 23 Project 4 : in the news -- Ch. 24 Project 5 : a virtual tea party -- Ch. 25 Project 6 : remote editing with CGI -- Ch. 26 Project 7 : your own bulletin board -- Ch. 27 Project 8 : file sharing with XML-RPC -- Ch. 28 Project 9 : file sharing II - now with GUI! -- Ch. 29 Project 10 : do-it-yourself arcade game -- Appendix A: The Short Version -- Appendix B: Python Reference.
Gain a fundamental understanding of Python's syntax and features with this up-to-date introduction and practical reference. Covering a wide array of Python-related programming topics, including addressing language internals, database integration, network programming, and web services, you'll be guided by sound development principles. Ten accompanying projects will ensure you can get your hands dirty in no time. Updated to reflect the latest in Python programming paradigms and several of the most crucial features found in Python 3, Beginning Python also covers advanced topics such as extending Python and packaging/distributing Python applications. You will: Become a proficient Python programmer by following along with a friendly, practical guide to the language's key features Write code faster by learning how to take advantage of advanced features such as magic methods, exceptions, and abstraction Gain insight into modern Python programming paradigms including testing, documentation, packaging, and distribution Learn by following along with ten interesting projects, including a P2P file-sharing application, chat client, video game, remote text editor, and more.
ISBN: 9781484200285$q(electronic bk.)
Standard No.: 10.1007/978-1-4842-0028-5doiSubjects--Topical Terms:
215247
Python (Computer program language)
LC Class. No.: QA76.73.P98 / H48 2017
Dewey Class. No.: 005.133
Beginning Pythonfrom novice to professional /
LDR
:03224nmm a2200301 a 4500
001
509471
003
DE-He213
005
20170307124531.0
006
m d
007
cr nn 008maaau
008
171121s2017 cau s 0 eng d
020
$a
9781484200285$q(electronic bk.)
020
$a
9781484200292$q(paper)
024
7
$a
10.1007/978-1-4842-0028-5
$2
doi
035
$a
978-1-4842-0028-5
040
$a
GP
$c
GP
041
0
$a
eng
050
4
$a
QA76.73.P98
$b
H48 2017
082
0 4
$a
005.133
$2
23
090
$a
QA76.73.P98
$b
H589 2017
100
1
$a
Hetland, Magnus Lie.
$3
255635
245
1 0
$a
Beginning Python
$h
[electronic resource] :
$b
from novice to professional /
$c
by Magnus Lie Hetland.
250
$a
3rd ed.
260
$a
Berkeley, CA :
$b
Apress :
$b
Imprint: Apress,
$c
2017.
300
$a
xxxii, 527 p. :
$b
ill., digital ;
$c
24 cm.
505
0
$a
Ch. 1 Instant hacking : the basics -- Ch. 2 Lists and tuples -- Ch. 3 Working with strings -- Ch. 4 Dictionaries : when indices won't do -- Ch. 5 Conditionals, loops, and some other statements -- Ch. 6 Abstraction -- Ch. 7 More abstraction -- Ch. 8 Exceptions -- Ch. 9 Magic methods, properties, and iterators -- Ch. 10 Batteries included -- Ch. 11 Files and stuff -- Ch. 12 Graphical user interfaces -- Ch. 13 Database support -- Ch. 14 Network programming -- Ch. 15 Python and the Web -- Ch. 16 Testing, 1-2-3 -- Ch. 17 Extending Python -- Ch. 18 Packaging your programs -- Ch. 19 Playful programming -- Ch. 20 Project 1 : instant markup -- Ch. 21 Project 2 : painting a pretty picture -- Ch. 22 Project 3 : XML for all occasions -- Ch. 23 Project 4 : in the news -- Ch. 24 Project 5 : a virtual tea party -- Ch. 25 Project 6 : remote editing with CGI -- Ch. 26 Project 7 : your own bulletin board -- Ch. 27 Project 8 : file sharing with XML-RPC -- Ch. 28 Project 9 : file sharing II - now with GUI! -- Ch. 29 Project 10 : do-it-yourself arcade game -- Appendix A: The Short Version -- Appendix B: Python Reference.
520
$a
Gain a fundamental understanding of Python's syntax and features with this up-to-date introduction and practical reference. Covering a wide array of Python-related programming topics, including addressing language internals, database integration, network programming, and web services, you'll be guided by sound development principles. Ten accompanying projects will ensure you can get your hands dirty in no time. Updated to reflect the latest in Python programming paradigms and several of the most crucial features found in Python 3, Beginning Python also covers advanced topics such as extending Python and packaging/distributing Python applications. You will: Become a proficient Python programmer by following along with a friendly, practical guide to the language's key features Write code faster by learning how to take advantage of advanced features such as magic methods, exceptions, and abstraction Gain insight into modern Python programming paradigms including testing, documentation, packaging, and distribution Learn by following along with ten interesting projects, including a P2P file-sharing application, chat client, video game, remote text editor, and more.
650
0
$a
Python (Computer program language)
$3
215247
650
1 4
$a
Computer Science.
$3
212513
650
2 4
$a
Python.
$3
763308
650
2 4
$a
Computer Science, general.
$3
274540
710
2
$a
SpringerLink (Online service)
$3
273601
773
0
$t
Springer eBooks
856
4 0
$u
http://dx.doi.org/10.1007/978-1-4842-0028-5
950
$a
Professional and Applied Computing (Springer-12059)
筆 0 讀者評論
全部
電子館藏
館藏
1 筆 • 頁數 1 •
1
條碼號
館藏地
館藏流通類別
資料類型
索書號
使用類型
借閱狀態
預約狀態
備註欄
附件
000000139404
電子館藏
1圖書
電子書
EB QA76.73.P98 H589 2017
一般使用(Normal)
在架
0
1 筆 • 頁數 1 •
1
多媒體
多媒體檔案
http://dx.doi.org/10.1007/978-1-4842-0028-5
評論
新增評論
分享你的心得
Export
取書館別
處理中
...
變更密碼
登入