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Geek and hacker storiescode, culture...
~
Alleyne, Brian.
Geek and hacker storiescode, culture and storytelling from the technosphere /
紀錄類型:
書目-電子資源 : Monograph/item
正題名/作者:
Geek and hacker storiesby Brian Alleyne.
其他題名:
code, culture and storytelling from the technosphere /
作者:
Alleyne, Brian.
出版者:
London :Palgrave Macmillan UK :2019.
面頁冊數:
xii, 112 p. :digital ;22 cm.
Contained By:
Springer eBooks
標題:
Geeks (Computer enthusiasts)Social aspects.
電子資源:
https://doi.org/10.1057/978-1-349-95819-1
ISBN:
9781349958191$q(electronic bk.)
Geek and hacker storiescode, culture and storytelling from the technosphere /
Alleyne, Brian.
Geek and hacker stories
code, culture and storytelling from the technosphere /[electronic resource] :by Brian Alleyne. - London :Palgrave Macmillan UK :2019. - xii, 112 p. :digital ;22 cm.
1. Initialise (key ideas) -- 2. Representing Geeks -- 3. Platform War Stories. 4. Geek Political Narrative -- 5. Notes from a Geek Autobiography. -- 6. Afterword: Coda.
Geeks, hackers and gamers share a common 'geek culture', whose members are defined and define themselves mainly in terms of technology and rationality. The members of geek culture produce and circulate stories to express who they are and to explain and justify what they do. Geek storytelling draws on plots and themes from the wider social and cultural context in which geeks live. The author surveys many stories of heated exchanges and techno-tribal conflicts that date back to the earliest days of personal computing, which construct the "self" and the "enemy", and express and debate a range of political positions. Geek and Hacker Stories will be of interest to students of digital social science and media studies. Both geeky and non-technical readers will find something of value in this account.
ISBN: 9781349958191$q(electronic bk.)
Standard No.: 10.1057/978-1-349-95819-1doiSubjects--Topical Terms:
834724
Geeks (Computer enthusiasts)
--Social aspects.
LC Class. No.: QA76.2.A2 / A45 2019
Dewey Class. No.: 004.0922
Geek and hacker storiescode, culture and storytelling from the technosphere /
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Geeks, hackers and gamers share a common 'geek culture', whose members are defined and define themselves mainly in terms of technology and rationality. The members of geek culture produce and circulate stories to express who they are and to explain and justify what they do. Geek storytelling draws on plots and themes from the wider social and cultural context in which geeks live. The author surveys many stories of heated exchanges and techno-tribal conflicts that date back to the earliest days of personal computing, which construct the "self" and the "enemy", and express and debate a range of political positions. Geek and Hacker Stories will be of interest to students of digital social science and media studies. Both geeky and non-technical readers will find something of value in this account.
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