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Introduction to computer holographyc...
~
Matsushima, Kyoji.
Introduction to computer holographycreating computer-generated holograms as the ultimate 3D image /
紀錄類型:
書目-電子資源 : Monograph/item
正題名/作者:
Introduction to computer holographyby Kyoji Matsushima.
其他題名:
creating computer-generated holograms as the ultimate 3D image /
作者:
Matsushima, Kyoji.
出版者:
Cham :Springer International Publishing :2020.
面頁冊數:
xiv, 461 p. :ill., digital ;24 cm.
Contained By:
Springer eBooks
標題:
Holography.
電子資源:
https://doi.org/10.1007/978-3-030-38435-7
ISBN:
9783030384357$q(electronic bk.)
Introduction to computer holographycreating computer-generated holograms as the ultimate 3D image /
Matsushima, Kyoji.
Introduction to computer holography
creating computer-generated holograms as the ultimate 3D image /[electronic resource] :by Kyoji Matsushima. - Cham :Springer International Publishing :2020. - xiv, 461 p. :ill., digital ;24 cm. - Series in display science and technology,2509-5900. - Series in display science and technology..
Chapter 1 - Introduction -- Chapter 2 - Overview of computer holography -- Chapter 3 - Introduction to wave-optics -- Chapter 4 - The Fourier Transform and Mathematical Preliminaries -- Chapter 5 - Diffraction and Field Propagation -- Chapter 6 - Numerical Field Propagation Between Parallel Planes -- Chapter 7 - Holography -- Chapter 8 - Computer Holography -- Chapter 9 - The Rotational Transform of Wavefield -- Chapter 10 - The Polygon-Based Method -- Chapter 11 - The Silhouette Method -- Chapter 12 - Shifted Field Propagation -- Chapter 13 - Simulated Reconstruction Based on Virtual Imaging -- Chapter 14 - Digitized Holography -- Chapter 15 - Fabrication of High-Difinition CGH.
This book covers basic- to expert-level applications in computer holography, a strong candidate for the ultimate 3D display technology. The computer holography developed in the course of the past decade represents the basis of wave optics. Accordingly, the book presents the basic theory of wave optics and practical techniques for handling wave fields by means of the fast Fourier transform. Numerical techniques based on polygons, as well as mask-based techniques, are also presented for calculating the optical fields of virtual 3D models with occlusion processing. The book subsequently describes simulation techniques for very large-scale optical fields, and addresses the basics and concrete applications of simulation, offering a valuable resource for readers who need to employ it in the context of developing optical devices. To aid in comprehension, the main content is complemented by numerous examples of optical fields and photographs of reconstructed 3D images.
ISBN: 9783030384357$q(electronic bk.)
Standard No.: 10.1007/978-3-030-38435-7doiSubjects--Topical Terms:
182338
Holography.
LC Class. No.: QC449 / .M387 2020
Dewey Class. No.: 621.3675
Introduction to computer holographycreating computer-generated holograms as the ultimate 3D image /
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Chapter 1 - Introduction -- Chapter 2 - Overview of computer holography -- Chapter 3 - Introduction to wave-optics -- Chapter 4 - The Fourier Transform and Mathematical Preliminaries -- Chapter 5 - Diffraction and Field Propagation -- Chapter 6 - Numerical Field Propagation Between Parallel Planes -- Chapter 7 - Holography -- Chapter 8 - Computer Holography -- Chapter 9 - The Rotational Transform of Wavefield -- Chapter 10 - The Polygon-Based Method -- Chapter 11 - The Silhouette Method -- Chapter 12 - Shifted Field Propagation -- Chapter 13 - Simulated Reconstruction Based on Virtual Imaging -- Chapter 14 - Digitized Holography -- Chapter 15 - Fabrication of High-Difinition CGH.
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This book covers basic- to expert-level applications in computer holography, a strong candidate for the ultimate 3D display technology. The computer holography developed in the course of the past decade represents the basis of wave optics. Accordingly, the book presents the basic theory of wave optics and practical techniques for handling wave fields by means of the fast Fourier transform. Numerical techniques based on polygons, as well as mask-based techniques, are also presented for calculating the optical fields of virtual 3D models with occlusion processing. The book subsequently describes simulation techniques for very large-scale optical fields, and addresses the basics and concrete applications of simulation, offering a valuable resource for readers who need to employ it in the context of developing optical devices. To aid in comprehension, the main content is complemented by numerous examples of optical fields and photographs of reconstructed 3D images.
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