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Technology and creativityproduction,...
~
Khaire, Mukti.
Technology and creativityproduction, mediation and evaluation in the digital age /
紀錄類型:
書目-電子資源 : Monograph/item
正題名/作者:
Technology and creativityedited by Jesper Strandgaard Pedersen, Barbara Slavich, Mukti Khaire.
其他題名:
production, mediation and evaluation in the digital age /
其他作者:
Strandgaard Pedersen, Jesper.
出版者:
Cham :Springer International Publishing :2020.
面頁冊數:
xix, 291 p. :ill., digital ;24 cm.
Contained By:
Springer eBooks
標題:
Cultural industriesTechnological innovations.
電子資源:
https://doi.org/10.1007/978-3-030-17566-5
ISBN:
9783030175665$q(electronic bk.)
Technology and creativityproduction, mediation and evaluation in the digital age /
Technology and creativity
production, mediation and evaluation in the digital age /[electronic resource] :edited by Jesper Strandgaard Pedersen, Barbara Slavich, Mukti Khaire. - Cham :Springer International Publishing :2020. - xix, 291 p. :ill., digital ;24 cm.
Introduction: Technology and Creativity in Creative Industries -- Innovators' Acts of Framing and Audiences' Structural Characteristics in Novelty Recognition -- The Alchemy of Painting: How the Technology of Oil Paint Transmuted Art -- Industry or Field? The Value of the Field Construct to Study Digital Creative Industries -- The Internet as Liberating Space for the Visual Arts: Political Hopes and Sociological Realities -- Evaluation and Producers' Attention to Ratings in the Chocolate Confectionery Markets -- Alone or in Concert? Creative Entrepreneurs and the Role of Multiple Institutional Logics in Crowdfunding Pitches -- Museums and Technology for Value Creation -- Reassembling Cultural Journalism in the Digital Age -- Digital Transformation and Business Model Innovation in the Film Industry: The Case of Movieday.it -- Afterword.
This edited book explores the digital challenge for cultural-creative organizations and industries, and its impact on production, meaning-making, consumption and valuation of cultural-creative products and experiences. Discussing digital changes such as user-generated content, social media, business model innovation and product development, the chapters challenge deep-seated definitions of creative individuals, organizations and industries, offering insights into how this creative aspect is argued and legitimized. Placing an emphasis on research that deals with the digital challenge, this collection theorizes its significance for the nature and dynamics of creative industries as well as its impact on the mediation of experiences and the creation and consumption of cultural-creative products.
ISBN: 9783030175665$q(electronic bk.)
Standard No.: 10.1007/978-3-030-17566-5doiSubjects--Topical Terms:
865482
Cultural industries
--Technological innovations.
LC Class. No.: HD9999.C9472
Dewey Class. No.: 338.477
Technology and creativityproduction, mediation and evaluation in the digital age /
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Introduction: Technology and Creativity in Creative Industries -- Innovators' Acts of Framing and Audiences' Structural Characteristics in Novelty Recognition -- The Alchemy of Painting: How the Technology of Oil Paint Transmuted Art -- Industry or Field? The Value of the Field Construct to Study Digital Creative Industries -- The Internet as Liberating Space for the Visual Arts: Political Hopes and Sociological Realities -- Evaluation and Producers' Attention to Ratings in the Chocolate Confectionery Markets -- Alone or in Concert? Creative Entrepreneurs and the Role of Multiple Institutional Logics in Crowdfunding Pitches -- Museums and Technology for Value Creation -- Reassembling Cultural Journalism in the Digital Age -- Digital Transformation and Business Model Innovation in the Film Industry: The Case of Movieday.it -- Afterword.
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