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The gamer's brainhow neuroscience an...
~
Hodent, Celia.
The gamer's brainhow neuroscience and UX can impact video game design /
紀錄類型:
書目-電子資源 : Monograph/item
正題名/作者:
The gamer's brainCelia Hodent.
其他題名:
how neuroscience and UX can impact video game design /
作者:
Hodent, Celia.
出版者:
Boca Raton, FL :CRC Press,c2018.
面頁冊數:
1 online resource (xvi, 250 p.) :ill. (some col.)
附註:
"A Focal Press book"--Title page.
標題:
Video gamesDesign.
電子資源:
https://www.taylorfrancis.com/books/9781315154725
ISBN:
9781315154725$q(electronic bk.)
The gamer's brainhow neuroscience and UX can impact video game design /
Hodent, Celia.
The gamer's brain
how neuroscience and UX can impact video game design /[electronic resource] :Celia Hodent. - 1st ed. - Boca Raton, FL :CRC Press,c2018. - 1 online resource (xvi, 250 p.) :ill. (some col.)
"A Focal Press book"--Title page.
Includes bibliographical references (p. 233-244) and index.
"Making a successful video game is hard. Even games that are successful at launch may fail to engage and retain players in the long term due to issues with the user experience (UX) that it is delivering. The game user experience accounts for the whole experience players have with a video game, from first hearing about it to navigating menus and progressing in the game. UX as a discipline offers guidelines to assist developers in creating the experience they want to deliver, shipping higher quality games (whether it is an indie game, AAA game, or "serious game"), and meeting their business goals while staying true to their design and artistic intent. In a nutshell, UX is about understanding the gamer's brain: understanding human capabilities and limitations to anticipate how a game will be perceived, the emotions it will elicit, how players will interact with it, and how engaging the experience will be. This book is designed to equip readers of all levels, from student to professional, with neuroscience knowledge and user experience guidelines and methodologies. This knowledge will help readers identify the ingredients for successful and engaging video games, empowering them to develop their own unique game recipe more efficiently, while providing a better experience for their audience."--Provided by publisher.
ISBN: 9781315154725$q(electronic bk.)Subjects--Topical Terms:
250160
Video games
--Design.
LC Class. No.: GV1469.3 / H634 2017
Dewey Class. No.: 794.8
The gamer's brainhow neuroscience and UX can impact video game design /
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"Making a successful video game is hard. Even games that are successful at launch may fail to engage and retain players in the long term due to issues with the user experience (UX) that it is delivering. The game user experience accounts for the whole experience players have with a video game, from first hearing about it to navigating menus and progressing in the game. UX as a discipline offers guidelines to assist developers in creating the experience they want to deliver, shipping higher quality games (whether it is an indie game, AAA game, or "serious game"), and meeting their business goals while staying true to their design and artistic intent. In a nutshell, UX is about understanding the gamer's brain: understanding human capabilities and limitations to anticipate how a game will be perceived, the emotions it will elicit, how players will interact with it, and how engaging the experience will be. This book is designed to equip readers of all levels, from student to professional, with neuroscience knowledge and user experience guidelines and methodologies. This knowledge will help readers identify the ingredients for successful and engaging video games, empowering them to develop their own unique game recipe more efficiently, while providing a better experience for their audience."--Provided by publisher.
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https://www.taylorfrancis.com/books/9781315154725
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