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Methods for studying video games and...
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Radde-Antweiler, Kerstin,
Methods for studying video games and religion
紀錄類型:
書目-電子資源 : Monograph/item
正題名/作者:
Methods for studying video games and religionedited by Vit Šisler, Kerstin Radde-Antweiler, and Xenia Zeiler.
其他作者:
Šisler, Vit,
出版者:
New York :Routledge, Taylor & Francis Group,2018.
面頁冊數:
1 online resource (xviii, 221 p.)
標題:
Video gamesReligious aspects.
電子資源:
https://www.taylorfrancis.com/books/9781315518336
ISBN:
9781315518336 (ebk.)
Methods for studying video games and religion
Methods for studying video games and religion
[electronic resource] /edited by Vit Šisler, Kerstin Radde-Antweiler, and Xenia Zeiler. - New York :Routledge, Taylor & Francis Group,2018. - 1 online resource (xviii, 221 p.) - Routledge studies in religion and digital culture ;3.
Includes bibliographical references and index.
Introduction : level up : methods for studying video games and religion / Xenia Zeiler -- Critical discourse analysis : studying religion and hegemony in video games / Kathrin Trattner -- Gaming elicitation in episodic interviews : let's play baptism / Kerstin Radde-Antweiler -- An ethnographic method for the study of religion in video game environments / Gregory Price Grieve -- Surreal impersonation / William Sims Bainbridge -- Design-based research : mobile gaming for learning Jewish history, tikkun olam, and civics / Owen Gottlieb -- Phenomenological hermeneutics as a bridge between video games and religio-aesthetics / Mikhail Fiadotau -- Empirical triangulation : applying multiple methods to explore religion and myth through video games / Enrico Gandolfi -- Petri net modeling : analyzing rule-based representations of religion in video games / Vít Sisler -- Qualitative in-depth interviews : studying religious meaning-making in MMOs / Stef Aupers, Julian Schaap and Lars de Wildt -- Normalized social distance : quantitative analysis of religion-centered gaming pages on social networks / Josef Slerka and Vít Sisler -- Coding comments on gaming videos : YouTube Let's Plays, Asian games, and Buddhist and Hindu religions / Xenia Zeiler -- How to study religion and video gaming : a critical discussion / Kerstin Radde-Antweiler.
ISBN: 9781315518336 (ebk.)
LCCN: 2017040179Subjects--Topical Terms:
868113
Video games
--Religious aspects.
LC Class. No.: GV1469.34.R45 / M48 2018
Dewey Class. No.: 794.8
Methods for studying video games and religion
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Introduction : level up : methods for studying video games and religion / Xenia Zeiler -- Critical discourse analysis : studying religion and hegemony in video games / Kathrin Trattner -- Gaming elicitation in episodic interviews : let's play baptism / Kerstin Radde-Antweiler -- An ethnographic method for the study of religion in video game environments / Gregory Price Grieve -- Surreal impersonation / William Sims Bainbridge -- Design-based research : mobile gaming for learning Jewish history, tikkun olam, and civics / Owen Gottlieb -- Phenomenological hermeneutics as a bridge between video games and religio-aesthetics / Mikhail Fiadotau -- Empirical triangulation : applying multiple methods to explore religion and myth through video games / Enrico Gandolfi -- Petri net modeling : analyzing rule-based representations of religion in video games / Vít Sisler -- Qualitative in-depth interviews : studying religious meaning-making in MMOs / Stef Aupers, Julian Schaap and Lars de Wildt -- Normalized social distance : quantitative analysis of religion-centered gaming pages on social networks / Josef Slerka and Vít Sisler -- Coding comments on gaming videos : YouTube Let's Plays, Asian games, and Buddhist and Hindu religions / Xenia Zeiler -- How to study religion and video gaming : a critical discussion / Kerstin Radde-Antweiler.
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https://www.taylorfrancis.com/books/9781315518336
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