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Morgan Kaufmann series in computer graphics and geometric modeling
書目資訊
Digital video and HDTV :algorithms a...
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Poynton, Charles A., (1950-)
Digital video and HDTV :algorithms and interfaces /
by:
Poynton, Charles A., (1950-)
Texturing & modeling :a procedural a...
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Ebert, David S., (1964- )
Texturing & modeling :a procedural approach /
by:
Ebert, David S., (1964- )
Understanding virtual reality :inter...
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Craig, Alan B.
Understanding virtual reality :interface, application, and design /
by:
Craig, Alan B.
Wavelets for computer graphics :theo...
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DeRose, Tony D.
Wavelets for computer graphics :theory and applications /
by:
DeRose, Tony D.
Curves and surfaces for CAGDa practi...
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Farin, Gerald E.
Curves and surfaces for CAGDa practical guide /
by:
Farin, Gerald E.
Understanding virtual realityinterfa...
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Craig, Alan B.
Understanding virtual realityinterface, application, and design /
by:
Craig, Alan B.
Complete Maya programmingan extensiv...
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Gould, David A. D.
Complete Maya programmingan extensive guide to MEL and the C++ API /
by:
Gould, David A. D.
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