iPhone (Smartphone) - Programming.
Overview
Works: | 92 works in 67 publications in 67 languages |
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Titles
The iPhone developer's cookbook :building applications with the iPhone SDK /
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(Language materials, printed)
More iPhone cool projectsCool developers reveal the details of their cooler apps and discuss their iPad development experiences /
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(Electronic resources)
The business of iPhone app developmentmaking and marketing apps that succeed /
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(Electronic resources)
Building iPhone OS accessoriesuse the iPhone accessories API to control and monitor devices /
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(Electronic resources)
The business of iPhone and iPad App developmentmaking and marketing Apps that succeed /
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(Electronic resources)
Developing C# apps for iPhone and iPad using MonoTouchiOS apps development for .net developers /
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(Electronic resources)
Pro Core Data for iOSdata access and persistence engine for iPhone, iPad, and iPod touch /
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(Electronic resources)
Beginning iOS apps with Facebook and Twitter APIsfor iPhone, iPad, and iPod touch /
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(Electronic resources)
Creating 3D game art for the iPhone with unityfeaturing modo and Blender pipelines /
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(Electronic resources)
3D for iPhone apps with Blender and SIO2your guide to creating 3D games and more with open-source software /
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(Electronic resources)
Advanced iOS 4 programming :developing mobile applications for Apple iPhone, iPad, and iPod touch /
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(Language materials, printed)
3D for iPhone apps with Blender and SIO2 :your guide to creating 3D games and more with open-source software /
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(Language materials, printed)
Beginning iOS apps with Facebook and Twitter APIs :for iPhone, iPad, and iPod touch /
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(Language materials, printed)
Beginning iPhone and iPad Web apps :scripting with HTML5, CSS3, and JavaScript /
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(Language materials, printed)
Core data for iOS :developing data-driven applications for the iPad, iPhone, and iPod touch /
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(Language materials, printed)
Creating 3D game art for the iPhone with unity :featuring modo and Blender pipelines /
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(Language materials, printed)
Data-driven iOS apps for iPad and iPhone :with FileMaker Pro, Bento by FileMaker and FileMaker Go /
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(Language materials, printed)
Developing C# apps for iPhone and iPad using MonoTouch :iOS apps development for .NET developers /
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(Language materials, printed)
Developing hybrid applications for the iPhone :using HTML, CSS, and JavaScript to build dynamic apps for the iPhone /
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(Language materials, printed)
iOS development with Flash :your visual blueprint for developing Apple apps /
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(Language materials, printed)
Learning Cocos2D :a hands-on guide to building iOS games with Cocos2D, Box2D, and Chipmunk /
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(Language materials, printed)
Learning iOS game programming :[a hands-on guide to building your first iPhone game] /
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(Language materials, printed)
Pro Core Data for iOS :data access and persistence engine for iPhone, iPad, and iPod touch /
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(Language materials, printed)
Professional Flash mobile development :creating Android and iPhone applications /
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(Language materials, printed)
The web designer's guide to iOS apps :create iPhone, iPod touch, and iPad apps with web standards : HTML5, CSS3, and JavaScript /
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(Language materials, printed)
Beginning iOS 5 games developmentusing the iOS 5 SDK for iPad, iPhone, and iPod Touch /
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(Electronic resources)
App savvy :turning ideas into iPad and iPhone apps customers really want /
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(Language materials, printed)
iPhone 3D programming :developing graphical applications with OpenGL ES /
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(Language materials, printed)
Objective-C for absolute beginnersiPhone, iPad, and Mac programming made easy /
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(Electronic resources)
The iPhone developer's cookbook :building applications with the iPhone 3.0 SDK /
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(Language materials, printed)
Foundation iPhone app developmentbuild an iPhone app in 5 days with iOS 6 SDK /
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(Electronic resources)
Iphone application developmentstrategies for efficient mobile design and delivery /
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(Electronic resources)
iOS 7 game development :develop powerful, engaging games with ready-to-use utilities from Sprite Kit /
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(Language materials, printed)
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