Plaat, Aske.
概要
作品: | 1 作品在 6 項出版品 1 種語言 |
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書目資訊
Learning to playreinforcement learning and games /
by:
Plaat, Aske.; SpringerLink (Online service)
(書目-電子資源)
Computers and games7th international conference, CG 2010, Kanazawa, Japan, September 24-26, 2010 : revised selected papers /
by:
(1998 :); Herik, H. Jaap van den.; Iida, Hiroyuki.; Plaat, Aske.; SpringerLink (Online service)
(書目-電子資源)
Computers and games9th International Conference, CG 2016, Leiden, the Netherlands, June 29 - July 1, 2016 : revised selected papers /
by:
(1998 :); Herik, Jaap van den.; Kosters, Walter.; Plaat, Aske.; SpringerLink (Online service)
(書目-電子資源)
Advances in computer games13th International Conference, ACG 2011, Tilburg, The Netherlands, November 20-22, 2011 : revised selected papers /
by:
(1998 :); Herik, H. Jaap van den.; Plaat, Aske.; SpringerLink (Online service)
(書目-電子資源)
Computers and games8th International Conference, CG 2013, Yokohama, Japan, August 13-15, 2013 : revised selected papers /
by:
(1998 :); Herik, H. Jaap van den.; Iida, Hiroyuki.; Plaat, Aske.; SpringerLink (Online service)
(書目-電子資源)
Advances in computer games14th International Conference, ACG 2015, Leiden, The Netherlands, July 1-3, 2015 : revised selected papers /
by:
(1998 :); Kosters, Walter.; Plaat, Aske.; SpringerLink (Online service); van den Herik, Jaap.
(書目-電子資源)
主題
Mathematical Logic and Formal Languages.
Software Engineering.
Image Processing and Computer Vision.
Media and Communication.
Computer games
Algorithm Analysis and Problem Complexity.
Artificial Intelligence (incl. Robotics)
Computation by Abstract Devices.
Computer Graphics.
Numeric Computing.
Mathematical Logic and Formal Languag es.
Computer games.
Game Development.
Popular Culture.
Human-computer interaction.
Machine Learning.
Artificial Intelligence.
Computer Science.
Computer Communication Networks.
Discrete Mathematics in Computer Science.
Reinforcement learning.
Artificial intelligence.