語系:
繁體中文
English
說明(常見問題)
圖資館首頁
登入
回首頁
切換:
標籤
|
MARC模式
|
ISBD
Gaming lives in the twenty-first cen...
~
Hawisher, Gail E.
Gaming lives in the twenty-first centuryliterate connections /
紀錄類型:
書目-電子資源 : Monograph/item
正題名/作者:
Gaming lives in the twenty-first centuryedited by Cynthia L. Selfe and Gail E. Hawisher ; associate editor, Derek Van Ittersum ; foreword by James Paul Gee.
其他題名:
literate connections /
其他作者:
Ittersum, Derek Van.
出版者:
New York :Palgrave Macmillan,2007.
面頁冊數:
xiii, 273 p.
標題:
Video gamesPsychological aspects.
電子資源:
access to fulltext (Palgrave)
ISBN:
9780230601765
Gaming lives in the twenty-first centuryliterate connections /
Gaming lives in the twenty-first century
literate connections /[electronic resource] :edited by Cynthia L. Selfe and Gail E. Hawisher ; associate editor, Derek Van Ittersum ; foreword by James Paul Gee. - 1st ed. - New York :Palgrave Macmillan,2007. - xiii, 273 p.
Includes bibliographical references and index.
Foreword / James P. Gee -- Introduction / Gail E. Hawisher and Cynthia L. Selfe -- part I: Gaming and literacy. Computer gaming as literacy/ Cynthia L.Selfe, Anne F. Mareck, and Josh Gardiner -- Transcultural literacies of gaming / Iswari P. Pandey, Laxman Pandey, and Angish Shreshtha -- Lost(and found) in translation : game localization, cultural models, and critical literacy / Erin Smithand Eve Deitsch -- Gaming, identity, and literacy / Daniel Keller with Paul Ardis, Vivienne Dunstan, Adam Thornton, Rachel Henry, and Brent Witty -- Interchapter I: What some girls say about gaming -- part II: The social dimensions of gaming. Narrative, action, and learning : the stories of Myst /Debra Journet -- Gaming, agency, and imagination : locating gaming within a larger constellation ofliteracies / Deanna McGaughey-Summers and Russell Summers -- Relationship gaming and identity : Stephanie and Josh / JoAnn Griffin -- Dungeons, dragons, and discretion : a gateway to gaming, technology, and literacy / Stephanie Owen Fleischer, Susan A. Wright, and Matthew L. Barnes -- Interchapter II: What some 20-something players say about gaming -- part III: Gaming and difference. "A real effect on thegameplay" : computer gaming, sexuality, and literacy / Jonathan Alexander with Mack McCoy and Carlos Velez -- Taking flight : learning differences meet gaming literacies / Matthew Bunce, Marjorie Hebert, and J. Christopher Collins -- Racing toward representation : an understanding of racial representation in video games / Samantha Blackmon with Daniel J. Terrell -- Portrait of a gray gamer :a maco-self reading the big picture / John E. Branscum with Frank Quickert -- Gender matters : literacy, learning, and gaming in one American family / Pamela Takayoshi -- Interchapter III: What earlygamers say about gaming -- Afterword : the return of the player / Dmitri Williams.
Gaming Lives explores the complexly rendered relationship between computer gaming environments and literacy development by focusing on in-depth case studies of computer gamers in the United States at the beginning of the twenty-first century. This volume examines the claim that computer gamescan provide better literacy and learning environments thanU.S. schools. Using the words and observations of individual gamers, this book offers historical and cultural analyses of their literacy development, practices, and values.
Electronic reproduction.
Basingstoke, England :
Palgrave Macmillan,
2009.
Mode of access:World Wide Web.
ISBN: 9780230601765
Standard No.: 10.1057/9780230601765doiSubjects--Topical Terms:
473921
Video games
--Psychological aspects.Index Terms--Genre/Form:
214472
Electronic books.
LC Class. No.: GV1469.3 / .G43 2007eb
Dewey Class. No.: 794.8
Gaming lives in the twenty-first centuryliterate connections /
LDR
:03777cmm a2200313 a 4500
001
268389
003
OCoLC
005
20101102091405.0
006
m d
007
cr nn muauu
008
101122s2007 nyu sb 001 0 eng d
019
$a
171133924
020
$a
9780230601765
020
$a
0230601766
024
7
$a
10.1057/9780230601765
$2
doi
040
$a
UKPGM
$b
eng
$c
UKPGM
$d
YDXCP
$d
IDEBK
041
0
$a
eng
049
$a
APTA
050
1 4
$a
GV1469.3
$b
.G43 2007eb
082
0 4
$a
794.8
$2
22
245
0 0
$a
Gaming lives in the twenty-first century
$h
[electronic resource] :
$b
literate connections /
$c
edited by Cynthia L. Selfe and Gail E. Hawisher ; associate editor, Derek Van Ittersum ; foreword by James Paul Gee.
250
$a
1st ed.
260
$a
New York :
$b
Palgrave Macmillan,
$c
2007.
300
$a
xiii, 273 p.
504
$a
Includes bibliographical references and index.
505
0
$a
Foreword / James P. Gee -- Introduction / Gail E. Hawisher and Cynthia L. Selfe -- part I: Gaming and literacy. Computer gaming as literacy/ Cynthia L.Selfe, Anne F. Mareck, and Josh Gardiner -- Transcultural literacies of gaming / Iswari P. Pandey, Laxman Pandey, and Angish Shreshtha -- Lost(and found) in translation : game localization, cultural models, and critical literacy / Erin Smithand Eve Deitsch -- Gaming, identity, and literacy / Daniel Keller with Paul Ardis, Vivienne Dunstan, Adam Thornton, Rachel Henry, and Brent Witty -- Interchapter I: What some girls say about gaming -- part II: The social dimensions of gaming. Narrative, action, and learning : the stories of Myst /Debra Journet -- Gaming, agency, and imagination : locating gaming within a larger constellation ofliteracies / Deanna McGaughey-Summers and Russell Summers -- Relationship gaming and identity : Stephanie and Josh / JoAnn Griffin -- Dungeons, dragons, and discretion : a gateway to gaming, technology, and literacy / Stephanie Owen Fleischer, Susan A. Wright, and Matthew L. Barnes -- Interchapter II: What some 20-something players say about gaming -- part III: Gaming and difference. "A real effect on thegameplay" : computer gaming, sexuality, and literacy / Jonathan Alexander with Mack McCoy and Carlos Velez -- Taking flight : learning differences meet gaming literacies / Matthew Bunce, Marjorie Hebert, and J. Christopher Collins -- Racing toward representation : an understanding of racial representation in video games / Samantha Blackmon with Daniel J. Terrell -- Portrait of a gray gamer :a maco-self reading the big picture / John E. Branscum with Frank Quickert -- Gender matters : literacy, learning, and gaming in one American family / Pamela Takayoshi -- Interchapter III: What earlygamers say about gaming -- Afterword : the return of the player / Dmitri Williams.
520
$a
Gaming Lives explores the complexly rendered relationship between computer gaming environments and literacy development by focusing on in-depth case studies of computer gamers in the United States at the beginning of the twenty-first century. This volume examines the claim that computer gamescan provide better literacy and learning environments thanU.S. schools. Using the words and observations of individual gamers, this book offers historical and cultural analyses of their literacy development, practices, and values.
533
$a
Electronic reproduction.
$b
Basingstoke, England :
$c
Palgrave Macmillan,
$d
2009.
$n
Mode of access:World Wide Web.
$n
System requirements: Web browser.
$n
Title from title screen (viewed on Mar. 3, 2009).
$n
Access may berestricted to users at subscribing institutions.
650
0
$a
Video games
$x
Psychological aspects.
$3
473921
650
0
$a
Video games
$x
Social aspects.
$3
353344
650
0
$a
Computer games
$x
Psychological aspects.
$3
473922
650
0
$a
Computer games
$x
Social aspects.
$3
234682
650
0
$a
Learning, Psychology of.
$3
180819
650
0
$a
Visual literacy.
$3
473105
655
7
$a
Electronic books.
$2
local.
$3
214472
700
1
$a
Ittersum, Derek Van.
$3
473920
700
1
$a
Selfe, Cynthia L.,
$d
1951-
$3
473918
700
1
$a
Hawisher, Gail E.
$3
473919
710
2
$a
Palgrave Connect (Online service)
$3
459825
776
1
$c
Original
$z
1403972192
$z
9781403972194
$z
1403972206
$z
9781403972200
$w
(DLC) 2006049826
$w
(OCoLC)70718728
856
4 0
$3
Palgrave Connect
$u
http://www.palgraveconnect.com/doifinder/10.1057/9780230601765
$z
access to fulltext (Palgrave)
筆 0 讀者評論
全部
電子館藏
館藏
1 筆 • 頁數 1 •
1
條碼號
館藏地
館藏流通類別
資料類型
索書號
使用類型
借閱狀態
預約狀態
備註欄
附件
000000043788
電子館藏
1圖書
電子書
EB GV1469.3 .G43 2007eb 2007
一般使用(Normal)
在架
0
1 筆 • 頁數 1 •
1
多媒體
多媒體檔案
http://www.palgraveconnect.com/doifinder/10.1057/9780230601765
評論
新增評論
分享你的心得
Export
取書館別
處理中
...
變更密碼
登入