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Entertainment computing - ICEC 20151...
~
(1998 :)
Entertainment computing - ICEC 201514th International Conference, ICEC 2015, Trondheim, Norway, September 29 - Ocotober 2, 2015 : proceedings /
紀錄類型:
書目-電子資源 : Monograph/item
正題名/作者:
Entertainment computing - ICEC 2015edited by Konstantinos Chorianopoulos ... [et al.].
其他題名:
14th International Conference, ICEC 2015, Trondheim, Norway, September 29 - Ocotober 2, 2015 : proceedings /
其他題名:
ICEC 2015
其他作者:
Chorianopoulos, Konstantinos.
團體作者:
出版者:
Cham :Springer International Publishing :2015.
面頁冊數:
xvi, 583 p. :ill., digital ;24 cm.
Contained By:
Springer eBooks
標題:
Entertainment computingCongresses.
電子資源:
http://dx.doi.org/10.1007/978-3-319-24589-8
ISBN:
9783319245898$q(electronic bk.)
Entertainment computing - ICEC 201514th International Conference, ICEC 2015, Trondheim, Norway, September 29 - Ocotober 2, 2015 : proceedings /
Entertainment computing - ICEC 2015
14th International Conference, ICEC 2015, Trondheim, Norway, September 29 - Ocotober 2, 2015 : proceedings /[electronic resource] :ICEC 2015edited by Konstantinos Chorianopoulos ... [et al.]. - Cham :Springer International Publishing :2015. - xvi, 583 p. :ill., digital ;24 cm. - Lecture notes in computer science,93530302-9743 ;. - Lecture notes in computer science ;4891..
Computer games -- Serious games for learning -- Interactive games -- Design and evaluation methods for Entertainment Computing; Digital storytelling -- Games for health and well-being -- Digital art and installations; Artificial intelligence and machine learning for entertainment -- Interactive television and entertainment.
This book constitutes the refereed proceedings of the 14th International Conference on Entertainment Computing, ICEC 2015, held in Trondheim, Norway, in September/October 2015. The 26 full papers, 6 short papers, 16 posters, 6 demos and 6 workshops/tutorial descriptions presented were carefully reviewed and selected from 106 submissions. The multidisciplinary nature of Entertainment Computing is reflected by the papers. They focus on computer games; serious games for learning; interactive games; design and evaluation methods for Entertainment Computing; digital storytelling; games for health and well-being; digital art and installations; artificial intelligence and machine learning for entertainment; interactive television and entertainment.
ISBN: 9783319245898$q(electronic bk.)
Standard No.: 10.1007/978-3-319-24589-8doiSubjects--Topical Terms:
444413
Entertainment computing
--Congresses.
LC Class. No.: QA76.9.E57
Dewey Class. No.: 790.20285
Entertainment computing - ICEC 201514th International Conference, ICEC 2015, Trondheim, Norway, September 29 - Ocotober 2, 2015 : proceedings /
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