語系:
繁體中文
English
說明(常見問題)
圖資館首頁
登入
回首頁
切換:
標籤
|
MARC模式
|
ISBD
Beginning Windows mixed reality prog...
~
Ong, Sean.
Beginning Windows mixed reality programmingfor HoloLens and mixed reality headsets /
紀錄類型:
書目-電子資源 : Monograph/item
正題名/作者:
Beginning Windows mixed reality programmingby Sean Ong.
其他題名:
for HoloLens and mixed reality headsets /
作者:
Ong, Sean.
出版者:
Berkeley, CA :Apress :2017.
面頁冊數:
xxvi, 222 p. :ill., digital ;24 cm.
Contained By:
Springer eBooks
標題:
Mixed reality.
電子資源:
http://dx.doi.org/10.1007/978-1-4842-2769-5
ISBN:
9781484227695$q(electronic bk.)
Beginning Windows mixed reality programmingfor HoloLens and mixed reality headsets /
Ong, Sean.
Beginning Windows mixed reality programming
for HoloLens and mixed reality headsets /[electronic resource] :by Sean Ong. - Berkeley, CA :Apress :2017. - xxvi, 222 p. :ill., digital ;24 cm.
Introduction -- Part I: Getting Started -- 1. Gear Up: The Necessary Hardware and Software Tools -- 2. Unity Crash Course -- Part II: Building Holographic Experiences -- 3. Creating Your First Hologram -- 4. Introduction to the HoloToolkit -- 5. Interacting with Holograms -- 6. Using Spatial Mapping -- 7. Spatial Sound -- Part III: Growing As A Holographic Developer -- 8. Awe Inspiring Experiences -- 9. Turning Holograms into Money -- 10. Community Resources.
Develop applications and experiences for Microsoft's HoloLens and other Windows mixed reality devices. This easy-to-follow guide removes the mystery behind creating amazing augmented reality experiences. Mixed reality development tools and resources are provided. Beginning Windows Mixed Reality Programming clearly explains all the nuances of mixed reality software development. You'll learn how to create 3D objects and holograms, interact with holograms using voice commands and hand gestures, use spatial mapping and 3D spatial sound, build with Microsoft's HoloToolkit, create intuitive user interfaces, and make truly awe-inspiring mixed reality experiences. Start building the holographic future today! What You Will Learn: Prototype ideas quickly Get started with Unity, the preferred tool for animating 3D objects. Explore where to find 3D models for your project, or make your own! Use spatial sound, voice commands, and gestures Build with the HoloToolkit to make apps the easy way Publish to the Windows Store and make money from your app.
ISBN: 9781484227695$q(electronic bk.)
Standard No.: 10.1007/978-1-4842-2769-5doiSubjects--Topical Terms:
511223
Mixed reality.
LC Class. No.: QA76.9.H85
Dewey Class. No.: 006.8
Beginning Windows mixed reality programmingfor HoloLens and mixed reality headsets /
LDR
:02432nmm a2200289 a 4500
001
520520
003
DE-He213
005
20170725071120.0
006
m d
007
cr nn 008maaau
008
180425s2017 cau s 0 eng d
020
$a
9781484227695$q(electronic bk.)
020
$a
9781484227688$q(paper)
024
7
$a
10.1007/978-1-4842-2769-5
$2
doi
035
$a
978-1-4842-2769-5
040
$a
GP
$c
GP
041
0
$a
eng
050
4
$a
QA76.9.H85
082
0 4
$a
006.8
$2
23
090
$a
QA76.9.H85
$b
O58 2017
100
1
$a
Ong, Sean.
$3
789888
245
1 0
$a
Beginning Windows mixed reality programming
$h
[electronic resource] :
$b
for HoloLens and mixed reality headsets /
$c
by Sean Ong.
260
$a
Berkeley, CA :
$b
Apress :
$b
Imprint: Apress,
$c
2017.
300
$a
xxvi, 222 p. :
$b
ill., digital ;
$c
24 cm.
505
0
$a
Introduction -- Part I: Getting Started -- 1. Gear Up: The Necessary Hardware and Software Tools -- 2. Unity Crash Course -- Part II: Building Holographic Experiences -- 3. Creating Your First Hologram -- 4. Introduction to the HoloToolkit -- 5. Interacting with Holograms -- 6. Using Spatial Mapping -- 7. Spatial Sound -- Part III: Growing As A Holographic Developer -- 8. Awe Inspiring Experiences -- 9. Turning Holograms into Money -- 10. Community Resources.
520
$a
Develop applications and experiences for Microsoft's HoloLens and other Windows mixed reality devices. This easy-to-follow guide removes the mystery behind creating amazing augmented reality experiences. Mixed reality development tools and resources are provided. Beginning Windows Mixed Reality Programming clearly explains all the nuances of mixed reality software development. You'll learn how to create 3D objects and holograms, interact with holograms using voice commands and hand gestures, use spatial mapping and 3D spatial sound, build with Microsoft's HoloToolkit, create intuitive user interfaces, and make truly awe-inspiring mixed reality experiences. Start building the holographic future today! What You Will Learn: Prototype ideas quickly Get started with Unity, the preferred tool for animating 3D objects. Explore where to find 3D models for your project, or make your own! Use spatial sound, voice commands, and gestures Build with the HoloToolkit to make apps the easy way Publish to the Windows Store and make money from your app.
650
0
$a
Mixed reality.
$3
511223
650
1 4
$a
Computer Science.
$3
212513
650
2 4
$a
Microsoft and .NET.
$3
760507
650
2 4
$a
Computer Graphics.
$3
274515
710
2
$a
SpringerLink (Online service)
$3
273601
773
0
$t
Springer eBooks
856
4 0
$u
http://dx.doi.org/10.1007/978-1-4842-2769-5
950
$a
Professional and Applied Computing (Springer-12059)
筆 0 讀者評論
全部
電子館藏
館藏
1 筆 • 頁數 1 •
1
條碼號
館藏地
館藏流通類別
資料類型
索書號
使用類型
借閱狀態
預約狀態
備註欄
附件
000000146214
電子館藏
1圖書
電子書
EB QA76.9.H85 O58 2017
一般使用(Normal)
在架
0
1 筆 • 頁數 1 •
1
多媒體
多媒體檔案
http://dx.doi.org/10.1007/978-1-4842-2769-5
評論
新增評論
分享你的心得
Export
取書館別
處理中
...
變更密碼
登入