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Virtual reality and augmented realit...
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Virtual reality and augmented reality14th EuroVR International Conference, EuroVR 2017, Laval, France, December 12-14, 2017 : proceedings /
紀錄類型:
書目-電子資源 : Monograph/item
正題名/作者:
Virtual reality and augmented realityedited by Jernej Barbic ... [et al.].
其他題名:
14th EuroVR International Conference, EuroVR 2017, Laval, France, December 12-14, 2017 : proceedings /
其他題名:
EuroVR 2017
其他作者:
Barbic, Jernej.
團體作者:
出版者:
Cham :Springer International Publishing :2017.
面頁冊數:
xx, 193 p. :ill., digital ;24 cm.
Contained By:
Springer eBooks
標題:
Virtual realityCongresses.
電子資源:
http://dx.doi.org/10.1007/978-3-319-72323-5
ISBN:
9783319723235$q(electronic bk.)
Virtual reality and augmented reality14th EuroVR International Conference, EuroVR 2017, Laval, France, December 12-14, 2017 : proceedings /
Virtual reality and augmented reality
14th EuroVR International Conference, EuroVR 2017, Laval, France, December 12-14, 2017 : proceedings /[electronic resource] :EuroVR 2017edited by Jernej Barbic ... [et al.]. - Cham :Springer International Publishing :2017. - xx, 193 p. :ill., digital ;24 cm. - Lecture notes in computer science,107000302-9743 ;. - Lecture notes in computer science ;4891..
Interactive Physics Simulation for Virtual technologies -- H2020 and its new actions in Interactive Technologies -- Touching with the eyes: A story of pseudo-haptics -- The good, the bad and the better: opportunities and risks in Virtual Rehabilitation -- The Four S's of the Next User Interface Paradigm for VR: Spatial, Supernatural, Social & Smart -- Semantic Composition of 3D Content Behavior for Explorable Virtual Reality Applications -- Haptic Virtual Reality DFMA - A Case Study -- Interaction Techniques for Virtual Reality Based Automotive Design Reviews -- An Efficient Statistical Data Representation for Real-time Rendering of Metallic Effect Car Paints -- Containerized Distributed Rendering for Interactive Environments -- Model Based Compensation for Low Mass Objects Haptic Manipulation in Virtual Environments -- Impact of the visual rendering system on subjective auralization assessment in VR -- Can Virtual Human Entourage Elements Facilitate Accurate Distance Judgments in VR? -- Removing the mask - do people over trust avatars reconstructed from video? -- A Low-cost Virtual Reality Bike for Remote Cardiac Rehabilitation -- Supporting Rehabilitation of ADHD Children with Serious Games and Enhancement of Inhibition Mechanisms -- Reconstruction of Near Misses and Accidents for Analyses from Virtual Reality Usability Study.
This book constitutes the refereed proceedings of the 14th International Conference on Virtual Reality and Augmented Reality, EuroVR 2017, held in Laval, France, in December 2017. The 10 full papers and 2 short papers presented were carefully reviewed and selected from 36 submissions. The papers are organized in four topical sections: interaction models and user studies, visual and haptic real-time rendering, perception and cognition, and rehabilitation and safety.
ISBN: 9783319723235$q(electronic bk.)
Standard No.: 10.1007/978-3-319-72323-5doiSubjects--Topical Terms:
384534
Virtual reality
--Congresses.
LC Class. No.: QA76.9.V5
Dewey Class. No.: 006.8
Virtual reality and augmented reality14th EuroVR International Conference, EuroVR 2017, Laval, France, December 12-14, 2017 : proceedings /
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Interactive Physics Simulation for Virtual technologies -- H2020 and its new actions in Interactive Technologies -- Touching with the eyes: A story of pseudo-haptics -- The good, the bad and the better: opportunities and risks in Virtual Rehabilitation -- The Four S's of the Next User Interface Paradigm for VR: Spatial, Supernatural, Social & Smart -- Semantic Composition of 3D Content Behavior for Explorable Virtual Reality Applications -- Haptic Virtual Reality DFMA - A Case Study -- Interaction Techniques for Virtual Reality Based Automotive Design Reviews -- An Efficient Statistical Data Representation for Real-time Rendering of Metallic Effect Car Paints -- Containerized Distributed Rendering for Interactive Environments -- Model Based Compensation for Low Mass Objects Haptic Manipulation in Virtual Environments -- Impact of the visual rendering system on subjective auralization assessment in VR -- Can Virtual Human Entourage Elements Facilitate Accurate Distance Judgments in VR? -- Removing the mask - do people over trust avatars reconstructed from video? -- A Low-cost Virtual Reality Bike for Remote Cardiac Rehabilitation -- Supporting Rehabilitation of ADHD Children with Serious Games and Enhancement of Inhibition Mechanisms -- Reconstruction of Near Misses and Accidents for Analyses from Virtual Reality Usability Study.
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