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Virtual reality and augmented realit...
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Virtual reality and augmented reality15th EuroVR International Conference, EuroVR 2018, London, UK, October 22-23, 2018 : proceedings /
紀錄類型:
書目-電子資源 : Monograph/item
正題名/作者:
Virtual reality and augmented realityedited by Patrick Bourdot ... [et al.].
其他題名:
15th EuroVR International Conference, EuroVR 2018, London, UK, October 22-23, 2018 : proceedings /
其他題名:
EuroVR 2018
其他作者:
Bourdot, Patrick.
團體作者:
出版者:
Cham :Springer International Publishing :2018.
面頁冊數:
xii, 261 p. :ill., digital ;24 cm.
Contained By:
Springer eBooks
標題:
Virtual realityCongresses.
電子資源:
https://doi.org/10.1007/978-3-030-01790-3
ISBN:
9783030017903$q(electronic bk.)
Virtual reality and augmented reality15th EuroVR International Conference, EuroVR 2018, London, UK, October 22-23, 2018 : proceedings /
Virtual reality and augmented reality
15th EuroVR International Conference, EuroVR 2018, London, UK, October 22-23, 2018 : proceedings /[electronic resource] :EuroVR 2018edited by Patrick Bourdot ... [et al.]. - Cham :Springer International Publishing :2018. - xii, 261 p. :ill., digital ;24 cm. - Lecture notes in computer science,111620302-9743 ;. - Lecture notes in computer science ;4891..
Structure-aware 3D Hand Pose Regression from a Single Depth Image -- Universal Web-Based Tracking for Augmented Reality Applications -- Fully Automatic Multi-person Human Motion Capture for VR Applications -- HDM-Net: Monocular Non-Rigid 3D Reconstruction with Learned Deformation Model -- HMD-Guided Image-Based Modeling and Rendering of Indoor Scenes -- KinesTouch: 3D force-feedback rendering for tactile surfaces -- Wearable Tactile Interfaces Using SMA Wires -- Unreal Haptics - A Plugin-System for High Fidelity Haptic Rendering in the Unreal Engine -- Distributed signal processing architecture for real-time convolution of 3D audio rendering for mobile applications -- A Virtual Reality Investigation of the Impact of Wallpaper Pattern Size on Qualitative Spaciousness Judgments and Action-based Measures of Room Size Perception -- Context-dependent Memory in Real and Virtual Reality -- Evaluation of AR Inconsistencies on AR Placement Tasks: A VR Simulation Study -- Recreating Sheffield's Medieval Castle in situ using Outdoor Augmented Reality -- Added value of a 3D CAVE within design activities -- Anchored Multiperspective Visualization for Efficient VR Navigation.
This book constitutes the refereed proceedings of the 15th International Conference on Virtual Reality and Augmented Reality, EuroVR 2018, held in London, UK, in October 2018. The 9 full papers and 6 short papers presented were carefully reviewed and selected from 39 submissions. The papers are organized in 5topical sections: vision-based motion tracking; 3D acquisition and 3D reconstruction; haptics and 3D audio; perception and cognition; interactive techniques and use-case studies.
ISBN: 9783030017903$q(electronic bk.)
Standard No.: 10.1007/978-3-030-01790-3doiSubjects--Topical Terms:
384534
Virtual reality
--Congresses.
LC Class. No.: QA76.9.V5 / E87 2018
Dewey Class. No.: 006.8
Virtual reality and augmented reality15th EuroVR International Conference, EuroVR 2018, London, UK, October 22-23, 2018 : proceedings /
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Structure-aware 3D Hand Pose Regression from a Single Depth Image -- Universal Web-Based Tracking for Augmented Reality Applications -- Fully Automatic Multi-person Human Motion Capture for VR Applications -- HDM-Net: Monocular Non-Rigid 3D Reconstruction with Learned Deformation Model -- HMD-Guided Image-Based Modeling and Rendering of Indoor Scenes -- KinesTouch: 3D force-feedback rendering for tactile surfaces -- Wearable Tactile Interfaces Using SMA Wires -- Unreal Haptics - A Plugin-System for High Fidelity Haptic Rendering in the Unreal Engine -- Distributed signal processing architecture for real-time convolution of 3D audio rendering for mobile applications -- A Virtual Reality Investigation of the Impact of Wallpaper Pattern Size on Qualitative Spaciousness Judgments and Action-based Measures of Room Size Perception -- Context-dependent Memory in Real and Virtual Reality -- Evaluation of AR Inconsistencies on AR Placement Tasks: A VR Simulation Study -- Recreating Sheffield's Medieval Castle in situ using Outdoor Augmented Reality -- Added value of a 3D CAVE within design activities -- Anchored Multiperspective Visualization for Efficient VR Navigation.
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