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Games and gaming in early modern dra...
~
Baird, Caroline.
Games and gaming in early modern dramastakes and hazards /
紀錄類型:
書目-電子資源 : Monograph/item
正題名/作者:
Games and gaming in early modern dramaby Caroline Baird.
其他題名:
stakes and hazards /
作者:
Baird, Caroline.
出版者:
Cham :Springer International Publishing :2020.
面頁冊數:
xii, 290 p. :ill., digital ;24 cm.
Contained By:
Springer Nature eBook
標題:
English dramaHistory and criticism.Early modern and Elizabethan, 1500-1600
電子資源:
https://doi.org/10.1007/978-3-030-50857-9
ISBN:
9783030508579$q(electronic bk.)
Games and gaming in early modern dramastakes and hazards /
Baird, Caroline.
Games and gaming in early modern drama
stakes and hazards /[electronic resource] :by Caroline Baird. - Cham :Springer International Publishing :2020. - xii, 290 p. :ill., digital ;24 cm. - Early modern literature in history,2634-5919. - Early modern literature in history..
1. Chapter 1: Introduction -- 2. Chapter 2: Games in Early Modern Culture -- 3. Chapter 3: Dice: the roll/role of chance and luck -- 4. Chapter 4: Cards: face cards, rules, and secrecy -- 5. Chapter 5: Tables: Backgammon and race games between the sexes -- 6. Chapter 6: Chess: war, harmony, sex and politics -- 7. Chapter 7: Conclusion.
"Stakes and Hazards brilliantly uncovers the role of games and gaming in early modern drama. Examining the implications of dice, cards, tables, and chess, and adopting a taxonomic and contextualized approach, Baird identifies the significances of the gamester figure, wonderfully demonstrating how cultures of play illuminate the period's projections and perils." - -Professor Mark Thornton Burnett, Queen's University Belfast, UK. This book is a close taxonomic study of the pivotal role of games in early modern drama. The presence of the game motif has often been noticed, but this study, the most comprehensive of its kind, shows how games operate in more complex ways than simple metaphor and can be syntheses of emblem and dramatic device. Drawing on seventeenth-century treatises, including Francis Willughby's Book of Games, which only became available in print in 2003, and divided into chapters on Dice, Cards, Tables (Backgammon), and Chess, the book brings back into focus the symbolism and divinatory origins of games. The work of more than ten dramatists is analysed, from the Shakespeare and Middleton canon to rarer plays such as The Spanish Curate, The Two Angry Women of Abington and The Cittie Gallant. Games and theatre share common ground in terms of performance, deceit, plotting, risk and chance, and the early modern playhouse provided apt conditions for vicarious play. From the romantic chase to the financial gamble, and in legal contest and war, the twenty-first century is still engaging the game. With its extensive appendices, the book will appeal to readers interested in period games and those teaching or studying early modern drama, including theatre producers, and awareness of the vocabulary of period games will allow further references to be understood in non-dramatic texts.
ISBN: 9783030508579$q(electronic bk.)
Standard No.: 10.1007/978-3-030-50857-9doiSubjects--Topical Terms:
178984
English drama
--History and criticism.--Early modern and Elizabethan, 1500-1600
LC Class. No.: PR651 / .B357 2020
Dewey Class. No.: 822.3093579
Games and gaming in early modern dramastakes and hazards /
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"Stakes and Hazards brilliantly uncovers the role of games and gaming in early modern drama. Examining the implications of dice, cards, tables, and chess, and adopting a taxonomic and contextualized approach, Baird identifies the significances of the gamester figure, wonderfully demonstrating how cultures of play illuminate the period's projections and perils." - -Professor Mark Thornton Burnett, Queen's University Belfast, UK. This book is a close taxonomic study of the pivotal role of games in early modern drama. The presence of the game motif has often been noticed, but this study, the most comprehensive of its kind, shows how games operate in more complex ways than simple metaphor and can be syntheses of emblem and dramatic device. Drawing on seventeenth-century treatises, including Francis Willughby's Book of Games, which only became available in print in 2003, and divided into chapters on Dice, Cards, Tables (Backgammon), and Chess, the book brings back into focus the symbolism and divinatory origins of games. The work of more than ten dramatists is analysed, from the Shakespeare and Middleton canon to rarer plays such as The Spanish Curate, The Two Angry Women of Abington and The Cittie Gallant. Games and theatre share common ground in terms of performance, deceit, plotting, risk and chance, and the early modern playhouse provided apt conditions for vicarious play. From the romantic chase to the financial gamble, and in legal contest and war, the twenty-first century is still engaging the game. With its extensive appendices, the book will appeal to readers interested in period games and those teaching or studying early modern drama, including theatre producers, and awareness of the vocabulary of period games will allow further references to be understood in non-dramatic texts.
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