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Introduction to computational origam...
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Introduction to computational origamithe world of new computational geometry /
紀錄類型:
書目-電子資源 : Monograph/item
正題名/作者:
Introduction to computational origamiby Ryuhei Uehara.
其他題名:
the world of new computational geometry /
作者:
Uehara, Ryuhei.
出版者:
Singapore :Springer Singapore :2020.
面頁冊數:
xviii, 220 p. :ill., digital ;24 cm.
Contained By:
Springer Nature eBook
標題:
Computer science.
電子資源:
https://doi.org/10.1007/978-981-15-4470-5
ISBN:
9789811544705$q(electronic bk.)
Introduction to computational origamithe world of new computational geometry /
Uehara, Ryuhei.
Introduction to computational origami
the world of new computational geometry /[electronic resource] :by Ryuhei Uehara. - Singapore :Springer Singapore :2020. - xviii, 220 p. :ill., digital ;24 cm.
Chapter 1: Unfolding -- Chapter 2: Basic Knowledge of Unfolding -- Chapter 3: Common Nets of Boxes -- Chapter 4: Common Nets of (Regular) Polyhedra -- Chapter 5: One-Dimensional Origami Model and Stamp Folding -- Chapter 6: Computational Complexity of Stamp Folding -- Chapter 7: Bumpy Pyramids Folded from Petal Polygons -- Chapter 8: Zipper-Unfolding -- Chapter 9:Rep-cube -- Chapter 10: Common Nets of a Regular Tetrahedron and Johnson-Zalgaller Solids -- Chapter 11: Undecidability of Folding -- Chapter 12: Answers to Exercises.
This book focuses on origami from the point of view of computer science. Ranging from basic theorems to the latest research results, the book introduces the considerably new and fertile research field of computational origami as computer science. Part I introduces basic knowledge of the geometry of development, also called a net, of a solid. Part II further details the topic of nets. In the science of nets, there are numerous unresolved issues, and mathematical characterization and the development of efficient algorithms by computer are closely connected with each other. Part III discusses folding models and their computational complexity. When a folding model is fixed, to find efficient ways of folding is to propose efficient algorithms. If this is difficult, it is intractable in terms of computational complexity. This is, precisely, an area for computer science research. Part IV presents some of the latest research topics as advanced problems. Commentaries on all exercises included in the last chapter. The contents are organized in a self-contained way, and no previous knowledge is required. This book is suitable for undergraduate, graduate, and even high school students, as well as researchers and engineers interested in origami.
ISBN: 9789811544705$q(electronic bk.)
Standard No.: 10.1007/978-981-15-4470-5doiSubjects--Topical Terms:
199325
Computer science.
LC Class. No.: QA75 / .U44 2020
Dewey Class. No.: 004
Introduction to computational origamithe world of new computational geometry /
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