Language:
English
繁體中文
Help
圖資館首頁
Login
Back
to Search results for
[ subject:"Film adaptations." ]
Switch To:
Labeled
|
MARC Mode
|
ISBD
Adaptations in the franchise era2001...
~
Meikle, Kyle.
Adaptations in the franchise era2001-16 /
Record Type:
Electronic resources : Monograph/item
Title/Author:
Adaptations in the franchise eraKyle Meikle.
Reminder of title:
2001-16 /
Author:
Meikle, Kyle.
Published:
London :Bloomsbury Academic,2019.
Description:
1 online resource (vi, 182 p.)
Subject:
Film adaptations.
Online resource:
https://doi.org/10.5040/9781501318757?locatt=label:secondary_bloomsburyCollections
ISBN:
9781501318757 (ebk.)
Adaptations in the franchise era2001-16 /
Meikle, Kyle.
Adaptations in the franchise era
2001-16 /[electronic resource] :Kyle Meikle. - London :Bloomsbury Academic,2019. - 1 online resource (vi, 182 p.) - Bloomsbury adaptation histories.
Includes bibliographical references and index.
Acknowledgements -- 1. Introduction: Franchised Adaptations -- 2. Streaming Adaptations -- 3. Fannish Adaptations -- 4. Game Adaptations -- 5. Live-Action Adaptations -- 6. Conclusion: Dimensional Adaptations -- Select Bibliography -- Index.
"Adaptations in the Franchise Era re-evaluates adaptation's place in a popular culture marked by the movement of content and audiences across more media borders than ever before. While adaptation has historically been understood as the transfer of stories from one medium to another - more often than not, from novel to film - the growing interconnectedness of media and media industries in the early twenty-first century raises new questions about the form and function of adaptation as both a product and a process. Where does adaptation fit within massive franchises that span pages, stages, screens, and theme parks? Rising scholar Kyle Meikle illuminates adaptation's enduring and essential role in the rise of franchises in the 2000s and 2010s. During that decade-and-a-half, adaptations set the foundation for multiplexed, multiplied film series, piloted streaming television's forays into original programming, found their way into audiences' hands in apps and video games, and went live in theatrical experiences on Broadway and beyond. The proliferation of adaptations was matched only by a proliferation of adaptation, as fans remixed and remade their favourite franchises online and off-. This volume considers how producers and consumers defined adaptations - and how adaptations defined themselves - through the endless intertextual play of the franchise era"--Bloomsbury Publishing.
ISBN: 9781501318757 (ebk.)Subjects--Topical Terms:
176338
Film adaptations.
LC Class. No.: PN171.A33 / .M45 2019
Dewey Class. No.: 791.436
Adaptations in the franchise era2001-16 /
LDR
:02533nmm a2200277 a 4500
001
603407
003
UtOrBLW
005
20211013145939.0
006
m o d
007
cr cn
008
211118s2019 enka ob 001 0 eng d
020
$a
9781501318757 (ebk.)
020
$a
9781501318719 (hbk.)
020
$a
9781501318726 (pbk.)
035
$a
(OCoLC)1076808318
035
$a
1101012072
040
$a
UtOrBLW
$b
eng
$c
UtOrBLW
$d
UkLoBP
$e
pn
050
0 0
$a
PN171.A33
$b
.M45 2019
082
0 0
$a
791.436
$2
23
100
1
$a
Meikle, Kyle.
$3
899785
245
1 0
$a
Adaptations in the franchise era
$h
[electronic resource] :
$b
2001-16 /
$c
Kyle Meikle.
260
$a
London :
$b
Bloomsbury Academic,
$c
2019.
300
$a
1 online resource (vi, 182 p.)
490
0
$a
Bloomsbury adaptation histories
504
$a
Includes bibliographical references and index.
505
0
$a
Acknowledgements -- 1. Introduction: Franchised Adaptations -- 2. Streaming Adaptations -- 3. Fannish Adaptations -- 4. Game Adaptations -- 5. Live-Action Adaptations -- 6. Conclusion: Dimensional Adaptations -- Select Bibliography -- Index.
520
$a
"Adaptations in the Franchise Era re-evaluates adaptation's place in a popular culture marked by the movement of content and audiences across more media borders than ever before. While adaptation has historically been understood as the transfer of stories from one medium to another - more often than not, from novel to film - the growing interconnectedness of media and media industries in the early twenty-first century raises new questions about the form and function of adaptation as both a product and a process. Where does adaptation fit within massive franchises that span pages, stages, screens, and theme parks? Rising scholar Kyle Meikle illuminates adaptation's enduring and essential role in the rise of franchises in the 2000s and 2010s. During that decade-and-a-half, adaptations set the foundation for multiplexed, multiplied film series, piloted streaming television's forays into original programming, found their way into audiences' hands in apps and video games, and went live in theatrical experiences on Broadway and beyond. The proliferation of adaptations was matched only by a proliferation of adaptation, as fans remixed and remade their favourite franchises online and off-. This volume considers how producers and consumers defined adaptations - and how adaptations defined themselves - through the endless intertextual play of the franchise era"--Bloomsbury Publishing.
650
0
$a
Film adaptations.
$3
176338
650
0
$a
Literature
$v
Adaptations.
$3
298169
856
4 0
$u
https://doi.org/10.5040/9781501318757?locatt=label:secondary_bloomsburyCollections
based on 0 review(s)
ALL
電子館藏
Items
1 records • Pages 1 •
1
Inventory Number
Location Name
Item Class
Material type
Call number
Usage Class
Loan Status
No. of reservations
Opac note
Attachments
000000202138
電子館藏
1圖書
電子書
EB PN171.A33 .M45 2019 2019
一般使用(Normal)
On shelf
0
1 records • Pages 1 •
1
Multimedia
Multimedia file
https://doi.org/10.5040/9781501318757?locatt=label:secondary_bloomsburyCollections
Reviews
Add a review
and share your thoughts with other readers
Export
pickup library
Processing
...
Change password
Login