Computer games - Programming.
Overview
Works: | 205 works in 106 publications in 106 languages |
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Titles
Networking and online games understanding and engineering multiplayer Internet games /
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(Electronic resources)
Game design workshop :designing, prototyping, and playtesting games /
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(Language materials, printed)
Networking and online games :understanding and engineering multiplayer Internet games /
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(Language materials, printed)
Building XNA 2.0 gamesa practical guide for independent game development /
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(Language materials, printed)
The game programmer's guide to Torque :under the hood of the Torque Game Engine /
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(Language materials, printed)
Game design workshopa playcentric approach to creating innovative games /
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(Electronic resources)
3D game engine designa practical approach to real-time computer graphics /
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(Electronic resources)
Essential mathematics for games and interactive applicationsa programmer's guide /
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(Electronic resources)
Real-world Flash game developmenthow to follow best practices and keep your sanity /
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(Electronic resources)
The complete guide to game audiofor composers, musicians, sound designers, and game developers /
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(Electronic resources)
The essential guide to Flash gamesbuilding interactive entertainment with ActionScript 3.0 /
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(Electronic resources)
Windows mobile game developmentBuilding Games for the Windows Phone and Other Mobile Devices /
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(Electronic resources)
Beginning 3D game development with Unitythe world's most widely used multi-platform game engine /
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(Electronic resources)
End-to-end game developmentcreating independent serious games and simulations from start to finish /
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(Electronic resources)
Distributed game developmentharnessing global talent to create winning games /
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(Electronic resources)
3D for iPhone apps with Blender and SIO2your guide to creating 3D games and more with open-source software /
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(Electronic resources)
3D for iPhone apps with Blender and SIO2 :your guide to creating 3D games and more with open-source software /
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(Language materials, printed)
Learning Cocos2D :a hands-on guide to building iOS games with Cocos2D, Box2D, and Chipmunk /
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(Language materials, printed)
Learning iOS game programming :[a hands-on guide to building your first iPhone game] /
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(Language materials, printed)
On the way to funan emotion-based approach to successful game design /
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(Language materials, printed)
Algorithmic and architectural gaming designimplementation and development /
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(Electronic resources)
iOS 7 game development :develop powerful, engaging games with ready-to-use utilities from Sprite Kit /
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(Language materials, printed)
NGUI for Unity :master NGUI components swiftly, and employ them to create a thrilling, action-packed 2D sci-fi game /
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(Language materials, printed)
Scratch 2.0 game development hotshot :10 engaging projects that will teach you how to build exciting games with the easy-to-use Scratch 2.0 environment /
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(Language materials, printed)
Physics for JavaScript games, animation, and simulationswith HTML5 canvas /
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(Electronic resources)
Fusion of smart, multimedia and computer gaming technologiesresearch, systems and perspectives /
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(Electronic resources)
A survey of characteristic engine features for technology-sustained pervasive games
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(Electronic resources)
Beginning Swift games development for iOSdevelop 2D and 3D games using Apple's SceneKit and SpriteKit /
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(Electronic resources)
The advanced game developer's toolkitcreate amazing Web-based games with JavaScript and HTML5 /
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(Electronic resources)
Pro HTML5 gameslearn to build your own gamess using HTML5 and JavaScript /
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(Electronic resources)
Cross over to HTML5 game developmentuse your programming experience to create mobile games /
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(Electronic resources)
Introducing JavaScript game developmentbuild a 2D game from the ground up /
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(Electronic resources)
Practical shader developmentvertex and fragment shaders for game developers /
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(Electronic resources)
Let's build a multiplayer Phaser gamewith TypeScript, Socket.IO, and Phaser /
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(Electronic resources)
Character rigging and advanced animationbring your character to life using Autodesk 3ds Max /
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(Electronic resources)
Beginning game development with Amazon Lumberyardcreate 3D games using Amazon Lumberyard and Lua /
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(Electronic resources)
Game programming with Code Angellearn how to code in Python on Raspberry Pi or PC /
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(Electronic resources)
Beginning game programming with Pygame Zerocoding interactive games on Raspberry Pi using Python /
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(Electronic resources)
Beginning PBR texturinglearn physically based rendering with allegorithmic's substance painter /
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(Electronic resources)
Game design workshopa playcentric approach to creating innovative games /
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(Electronic resources)
MonoGame masterybuild a multi-platform 2D game and reusable game engine /
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(Electronic resources)
Beginning Unreal Engine 4 Blueprints visual scriptingusing C++ : from beginner to pro /
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(Electronic resources)
AR and VR using the WebXR APIlearn to create immersive content with WebGL, Three.js, and A-Frame /
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(Electronic resources)
Beginning game AI with Unityprogramming artificial intelligence with C# /
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(Electronic resources)
Immersive 3D design visualizationwith Autodesk Maya and Unreal Engine 4 /
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(Electronic resources)
Introduction to video game engine developmentlearn to design, implement, and use a cross-platform 2D game engine /
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(Electronic resources)
Beginning 3D game assets development pipelinelearn to integrate from Maya to Unity /
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(Electronic resources)
Introducing QT 6learn to build fun apps & games for mobile & desktop in C++ /
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(Electronic resources)
Game development with MonoGamebuild a 2D game using your own reusable and performant game engine /
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(Electronic resources)
Advanced unity game developmentbuild professional games with Unity, C#, and Visual studio /
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(Electronic resources)
Human-computer interaction in game development with Pythondesign and develop a game interface using HCI technologies and techniques /
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(Electronic resources)
Unity virtual reality development with VRTK4a no-coding approach to developing immersive vr experiences, games, & apps /
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(Electronic resources)
Principles of game audio and sound designsound design and audio implementation for interactive and immersive media /
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(Electronic resources)
Animated program designintermediate program design using video game development /
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(Electronic resources)
Building quality shaders for Unity®using shader graphs and HLSL shaders /
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(Electronic resources)
Godot 3D game development2D adventure games, 3D maths and physics, game mechanics, animations, and 3D game development /
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(Electronic resources)
Hands-on data analysis and visualization with pandasengineer, analyse and visualize data, using powerful Python libraries /
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(Electronic resources)
Advance core Python programmingbegin your journey to master the world of Python /
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(Electronic resources)
A journey to core Pythonexperience the applications of tuples, dictionary, lists, operators, loops, indexing, slicing, and matrices /
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(Electronic resources)
Test your skills in Pythonan interactive way to introduce the world of computer programming /
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(Electronic resources)
Full stack development with MongoDBcovers backend, frontend, APIs, and mobile App development using PHP, NodeJS, ExpressJS, Python and react native /
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(Electronic resources)
Enterprise automation with Pythonautomate Excel, web, documents, emails, and various workloads with easy-to-code Python scripts /
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(Electronic resources)
Pandas in 7 daysutilize Python to manipulate data, conduct scientific computing, time series analysis, and exploratory data analysis /
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(Electronic resources)
GameMaker fundamentalslearn GML programming to start making amazing games /
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(Electronic resources)
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