Computer animation.
概要
作品: | 128 作品在 23 項出版品 23 種語言 |
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書目資訊
Character animation in 3D :use traditional drawing techniques to produce stunning CGI animation /
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Motion design :moving graphics for television, music video, cinema, and digital interfaces /
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3ds Max modeling for gamesinsider's guide to game character, vehicle, and environment modeling /
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Hands-on guide to creating Flash advertisingfrom concept to tracking--microsites, video ads, and more /
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Deconstructing the Elements with 3ds maxcreate natural fire, earth, air and water without plug-ins /
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Flash XML applicationsuse AS2 and AS3 to create photo galleries, menus, and databases /
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Game art completeall-in-one : learn Maya, 3ds Max, zBrush, and Photoshop winning techniques /
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The social life of avatars :presence and interaction in shared virtual environments /
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Artificial animals for computer animationbiomechanics, locomotion, perception, and behavior /
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The essential guide to Flash gamesbuilding interactive entertainment with ActionScript 3.0 /
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The algorithms and principles of non-photorealistic graphicsartistic rendering and cartoon animation /
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3D automotive modelingan insider's guide to 3D car modeling and design for games and film /
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Flash advertisingflash platform development of microsites, advergames, and branded applications /
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Blender compositing and post processing :learn the techniques required to create believable and stunning visuals with Blender Compositor /
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Mastering adobe cptivate 7 :create interactive SCORM-compliant demonstrations, simulations, and quizzes with Captivate 7 /
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Beginning Adobe Animate CClearn to efficiently create and deploy animated and interactive content /
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After effects and Cinema 4D lite3D motion graphics and visual effects using CINEWARE /
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Digital mayhem 3D landscape techniqueswhere inspiration, techniques and digital art meet /
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Character rigging and advanced animationbring your character to life using Autodesk 3ds Max /
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