Simulation games in education.
Overview
Works: | 20 works in 10 publications in 10 languages |
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Titles
Handbook of research on improving learning and motivation through educational gamesmultidisciplinary approaches /
by:
(Electronic resources)
Simulation and gaming for mathematical educationepistemology and teaching strategies /
by:
(Electronic resources)
Increasing student engagement and retention using immersive interfacesvirtual worlds, gaming, and simulation /
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(Electronic resources)
Design, utilization, and analysis of simulations and game-based educational worlds
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(Electronic resources)
New pedagogical approaches in game enhanced learningcurriculum integration /
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(Electronic resources)
Cases on the assessment of scenario and game-based virtual worlds in higher education /
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(Electronic resources)
Games-to-teach or games-to-learnunlocking the power of digital game-based learning through performance /
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(Electronic resources)
Playing games in school :video games and simulations for primary and secondary education /
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(Language materials, printed)
Gamification-based e-learning strategies for computer programming education
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(Electronic resources)
Authentic virtual world educationfacilitating cultural engagement and creativity /
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(Electronic resources)
Problem-based learninga didactic strategy in the teaching of system simulation /
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(Electronic resources)
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