語系
Cheok, Adrian David.
概要
作品: | 17 作品在 9 項出版品 1 種語言 |
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書目資訊
Transactions on edutainment VI
by:
Cheok, Adrian David.; Muller, Wolfgang.; Pan, Zhigeng.; SpringerLink (Online service)
(書目-電子資源)
Advances in computer entertainment technology14th International Conference, ACE 2017, London, UK, December 14-16, 2017 : proceedings /
by:
(1998 :); Cheok, Adrian David.; Inami, Masahiko.; Romao, Teresa.; SpringerLink (Online service)
(書目-電子資源)
Virtual taste and smell technologies for multisensory internet and virtual reality
by:
Cheok, Adrian David.; Karunanayaka, Kasun.; SpringerLink (Online service)
(書目-電子資源)
Entertaining the whole world
by:
Cheok, Adrian David.; Nijholt, Anton.; Romao, Teresa.; SpringerLink (Online service)
(書目-語言資料,印刷品)
Human-robot intimate relationships
by:
Cheok, Adrian David.; SpringerLink (Online service); Zhang, Emma Yann.
(書目-電子資源)
Emerging technologies for next generation learning spaces
by:
Cheok, Adrian David.; Edwards, Bosede Iyiade.; Shukor, Nurbiha A.; SpringerLink (Online service)
(書目-電子資源)
Love and sex with robotssecond International Conference, LSR 2016, London, UK, December 19-20, 2016 : revised selected papers /
by:
(1998 :); Cheok, Adrian David.; Devlin, Kate.; Levy, David.; SpringerLink (Online service)
(書目-電子資源)
Transactions on edutainment XIV
by:
Cheok, Adrian David.; Muller, Wolfgang.; Pan, Zhigeng.; SpringerLink (Online service)
(書目-電子資源)
Art and technology of entertainment computing and communicationadvances in interactive new media for entertainment computing /
by:
Cheok, Adrian David.; SpringerLink (Online service)
(書目-電子資源)
主題
Educational games.
Image Processing and Computer Vision.
Communications Engineering, Networks.
Control, Robotics, Mechatronics.
Learning & Instruction.
Computer games
Computer-assisted instruction.
Technology and Digital Education.
Interactive multimedia.
Computer-assisted instruction
Artificial Intelligence (incl. Robotics)
Computer Graphics.
Computing Milieux.
Olfactory sensors
Information Systems Applications (incl. Internet)
Entertainment computing
User Interfaces and Human Computer Interaction.
Active learning
Special Purpose and Application-Based Systems.
Taste.
Educational technology.
Computer games.
Multimedia Information Systems.
Information Systems Applications (incl.Internet)
Educational Technology.
Human-computer interaction.
Human-robot interaction.
Human-robot interaction
Computer Imaging, Vision, Pattern Recognition and Graphics.
Artificial Intelligence.
Learning.
Computer Science.
Computer Appl. in Arts and Humanities.
Computers and Society.
Computer Appl. in Social and Behavioral Sciences.
Computer Systems Organization and Communication Networks.
Entertainment computing.
Computers and Education.
Sex