Lee, Newton.
Overview
| Works: | 56 works in 15 publications in 1 languages | |
|---|---|---|
Titles
Digital Da Vincicomputers in the arts and sciences /
by:
Lee, Newton.; SpringerLink (Online service)
(Electronic resources)
Counterterrorism and cybersecuritytotal information awareness /
by:
Lee, Newton.; SpringerLink (Online service)
(Electronic resources)
Digital Da Vincicomputers in music /
by:
Lee, Newton.; SpringerLink (Online service)
(Electronic resources)
Facebook nationtotal information awareness /
by:
Facebook (Firm); Lee, Newton.; SpringerLink (Online service)
(Language materials, printed)
Digital twinfundamentals and applications /
by:
Alexandridis, Kostas.; Lee, Newton.; Sabri, Soheil.; SpringerLink (Online service)
(Electronic resources)
Encyclopedia of computer graphics and games
by:
Lee, Newton.; SpringerLink (Online service)
(Electronic resources)
Counterterrorism and cybersecuritytotal information awareness /
by:
Lee, Newton.; SpringerLink (Online service)
(Electronic resources)
Emotion in video game soundtracking
by:
Lee, Newton.; SpringerLink (Online service); Williams, Duncan.
(Electronic resources)
Disney storiesgetting to digital /
by:
Lee, Newton.; Madej, Krystina.; SpringerLink (Online service); Walt Disney Company
(Electronic resources)
Game dynamicsbest practices in procedural and dynamic game content generation /
by:
Korn, Oliver.; Lee, Newton.; SpringerLink (Online service)
(Electronic resources)
Google Ittotal information awareness /
by:
Lee, Newton.; SpringerLink (Online service)
(Electronic resources)
Nonprofit digital transformation demystifieda practical guide /
by:
Gooyabadi, Ali A.; GorjianKhanzad, Zahra.; Lee, Newton.; SpringerLink (Online service)
(Electronic resources)
Facebook nationtotal information awareness /
by:
Facebook (Firm); Lee, Newton.; SpringerLink (Online service)
(Electronic resources)
Disney storiesgetting to digital /
by:
Lee, Newton.; Madej, Krystina.; SpringerLink (Online service); Walt Disney Company.
(Electronic resources)
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Subjects
Walt Disney Company.
Art and computers.
Online social networks.
Media Research.
Philosophy of Technology.
Animation (Cinematography)
Computer animation
Multimedia systems.
Music.
Health Promotion and Disease Prevention.
Data and Information Security.
Computer and Information Systems Applications.
Computer Graphics.
Interactive multimedia.
Digital jukebox software.
Science
Artificial Intelligence (incl. Robotics)
Mathematics in Art and Architecture.
Data protection.
Privacy, Right of.
Information Systems Applications (incl. Internet)
Management of Computing and Information Systems.
Data mining.
Internet searching.
Web search engines.
Electronic games
Humanism
Popular Science in Technology.
Entertainment computing
Interactive multimedia
Big data
Internet
Non-Profit Organizations and Public Enterprises.
Computer animation.
Digital music players.
User Interfaces and Human Computer Interaction.
Facebook (Firm)
Terrorism
Walt Disney Company
Computer graphics.
Nonprofit organizations
Digital twins (Computer simulation)
Internet
Data Mining and Knowledge Discovery.
Computational Intelligence.
Game Development.
IT Operations.
Political Science.
Multimedia Information Systems.
Artificial Intelligence.
Information Systems Applications (incl.Internet)
Computer Imaging, Vision, Pattern Recognition and Graphics.
Computer Science.
Computer Appl. in Arts and Humanities.
Mathematics in Music.
Big data
Computer networks
Systems and Data Security.
Video games
Computers and Society.
Computer Appl. in Social and Behavioral Sciences.
Computer Communication Networks.
Media Design.
Entertainment computing.
Music
Online social networks
Political Science, general.
Video game music.
Business Strategy and Leadership.
Computer graphics
Internet of Things.