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Digital culture, play, and identitya...
~
Corneliussen, Hilde.
Digital culture, play, and identitya World of Warcraft reader /
Record Type:
Language materials, printed : Monograph/item
Title/Author:
Digital culture, play, and identityedited by Hilde G. Corneliussen and Jill Walker Rettberg.
Reminder of title:
a World of Warcraft reader /
other author:
Corneliussen, Hilde.
Published:
Cambridge, MA :MIT Press,c2008.
Description:
viii, 304 p. :ill. ;24 cm.
Subject:
Computer gamesSocial aspects.
Online resource:
An electronic book accessible through the World Wide Web; click for information
ISBN:
1435643283 (electronic bk.)
Digital culture, play, and identitya World of Warcraft reader /
Digital culture, play, and identity
a World of Warcraft reader /[electronic resource] :edited by Hilde G. Corneliussen and Jill Walker Rettberg. - Cambridge, MA :MIT Press,c2008. - viii, 304 p. :ill. ;24 cm.
Includes bibliographical references and index.
Introduction: "Orc professor LFG," or, Researching in Azeroth culture / Hilde Corneliussen and Jill Walker -- Corporate ideology in World of Warcraft / Scott Rettberg -- "Never such innocence again" : war and histories in World of Warcraft / Esther MacCallum-Stewart -- World of Warcraft as a playground for feminism / Hilde Corneliussen -- The familiar and the foreign : playing (post)colonialism in World of Warcraft world / Jessica Langer -- A hollow world : World of Warcaft as spatial practice / Espen Aarseth -- World creation and lore : World of Warcraft as rich text / Tanya Krzywinska -- What makes World of Warcraft a world? : a note on death and dying / Lisbeth Klastrup -- Quests in World of Warcraft : deferral and repetition play / Jill Walker -- Does World of Warcraft change everything? : how a PVP server, multinational playerbase, and surveillance mod scene caused me pause / T.L. Taylor -- Humans playing World of Warcraft, or, Deviant strategies? / Torill Elvira Mortensen -- Role-play vs gameplay : the difficulties of playing a role in World of Warcraft identity / Esther MacCallum-Stewart and Justin Parsler -- Character identification in World of Warcraft : the relationship between capacity and appearance / Ragnhild Tronstad -- Playing with names : gaming and naming in World of Warcraft / Charlotte Hagstr�om.
Electronic reproduction.
Boulder, Colo. :
NetLibrary,
2008.
Access may be limited to NetLibrary affiliated libraries.
ISBN: 1435643283 (electronic bk.)Subjects--Uniform Titles:
World of Warcraft.
Subjects--Topical Terms:
234682
Computer games
--Social aspects.Index Terms--Genre/Form:
214472
Electronic books.
LC Class. No.: GV1469.27 / .D55 2008eb
Dewey Class. No.: 794.8
Digital culture, play, and identitya World of Warcraft reader /
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edited by Hilde G. Corneliussen and Jill Walker Rettberg.
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ill. ;
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Includes bibliographical references and index.
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Introduction: "Orc professor LFG," or, Researching in Azeroth culture / Hilde Corneliussen and Jill Walker -- Corporate ideology in World of Warcraft / Scott Rettberg -- "Never such innocence again" : war and histories in World of Warcraft / Esther MacCallum-Stewart -- World of Warcraft as a playground for feminism / Hilde Corneliussen -- The familiar and the foreign : playing (post)colonialism in World of Warcraft world / Jessica Langer -- A hollow world : World of Warcaft as spatial practice / Espen Aarseth -- World creation and lore : World of Warcraft as rich text / Tanya Krzywinska -- What makes World of Warcraft a world? : a note on death and dying / Lisbeth Klastrup -- Quests in World of Warcraft : deferral and repetition play / Jill Walker -- Does World of Warcraft change everything? : how a PVP server, multinational playerbase, and surveillance mod scene caused me pause / T.L. Taylor -- Humans playing World of Warcraft, or, Deviant strategies? / Torill Elvira Mortensen -- Role-play vs gameplay : the difficulties of playing a role in World of Warcraft identity / Esther MacCallum-Stewart and Justin Parsler -- Character identification in World of Warcraft : the relationship between capacity and appearance / Ragnhild Tronstad -- Playing with names : gaming and naming in World of Warcraft / Charlotte Hagstr�om.
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Electronic reproduction.
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Boulder, Colo. :
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NetLibrary,
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2008.
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Access may be limited to NetLibrary affiliated libraries.
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Available via World Wide Web.
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World of Warcraft.
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Computer games
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Social aspects.
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Corneliussen, Hilde.
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Rettberg, Jill Walker.
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NetLibrary, Inc.
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Bibliographic record display
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http://www.netLibrary.com/urlapi.asp?action=summary&v=1&bookid=226095
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An electronic book accessible through the World Wide Web; click for information
based on 0 review(s)
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000000022585
電子館藏
1圖書
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EB GV1469.27 C814 2008
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1 records • Pages 1 •
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http://www.netLibrary.com/urlapi.asp?action=summary&v=1&bookid=226095
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