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The art of designing embedded systems
~
Ganssle, Jack G.
The art of designing embedded systems
Record Type:
Electronic resources : Monograph/item
Title/Author:
The art of designing embedded systemsJack Ganssle.
Author:
Ganssle, Jack G.
Published:
Amsterdam ;Elsevier,2008.
Description:
1 v.
Subject:
Embedded computer systemsDesign and construction.
Online resource:
An electronic book accessible through the World Wide Web; click for information
Online resource:
http://www.engineeringvillage.com/controller/servlet/OpenURL?genre=book&isbn=9780750686440
ISBN:
9780750686440
The art of designing embedded systems
Ganssle, Jack G.
The art of designing embedded systems
[electronic resource] /Jack Ganssle. - 2nd ed. - Amsterdam ;Elsevier,2008. - 1 v.
Chapter 1 - Introduction -- Chapter 2 The Project -- Chapter 3 The Code -- Chapter 4 Real Time -- Chapter 5 The Real World -- Chapter 6 Disciplined Development -- Appendix A A Firmware Standard -- Appendix B - A Simple Drawing System -- Appendix C A Bosss Guide to Process.
Jack Ganssle has been forming the careers of embedded engineers for 20+ years. He has done this with four books, over 500 articles, a weekly column, and continuous lecturing. Technology moves fast and since the first edition of this best-selling classic much has changed. The new edition will reflect the author's new and ever evolving philosophy in the face of new technology and realities. Now more than ever an overarching philosophy of development is needed before just sitting down to build an application. Practicing embedded engineers will find that Jack provides a high-level strategic plan of attack to the often times chaotic and ad hoc design and development process. He helps frame and solve the issues an engineer confronts with real-time code and applications, hardware and software coexistences, and streamlines detail management. CONTENTS: Chapter 1 - Introduction Chapter 2 The Project Chapter 3 The Code Chapter 4 Real Time Chapter 5 The Real World Chapter 6 Disciplined Development Appendix A A Firmware Standard Appendix B - A Simple Drawing System Appendix C A Bosss Guide to Process *Authored by Jack Ganssle, Tech Editor of Embedded Systems Programming and weekly column on embedded.com *Keep schedules in check as projects and codes grow by taking time to understand the project beforehand *Understand how cost/benefit coexists with design and development.
Electronic reproduction.
Amsterdam :
Elsevier Science & Technology,
2008.
Mode of access: World Wide Web.
ISBN: 9780750686440
Source: 142379:142525Elsevier Science & Technologyhttp://www.sciencedirect.comSubjects--Topical Terms:
242490
Embedded computer systems
--Design and construction.Index Terms--Genre/Form:
214472
Electronic books.
LC Class. No.: TK7895.E42 / G36 2008eb
Dewey Class. No.: 004.16
The art of designing embedded systems
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The art of designing embedded systems
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2008.
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1 v.
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Chapter 1 - Introduction -- Chapter 2 The Project -- Chapter 3 The Code -- Chapter 4 Real Time -- Chapter 5 The Real World -- Chapter 6 Disciplined Development -- Appendix A A Firmware Standard -- Appendix B - A Simple Drawing System -- Appendix C A Bosss Guide to Process.
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Introduction -- The project -- The code -- Real time -- The real world -- Disciplined development.
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Jack Ganssle has been forming the careers of embedded engineers for 20+ years. He has done this with four books, over 500 articles, a weekly column, and continuous lecturing. Technology moves fast and since the first edition of this best-selling classic much has changed. The new edition will reflect the author's new and ever evolving philosophy in the face of new technology and realities. Now more than ever an overarching philosophy of development is needed before just sitting down to build an application. Practicing embedded engineers will find that Jack provides a high-level strategic plan of attack to the often times chaotic and ad hoc design and development process. He helps frame and solve the issues an engineer confronts with real-time code and applications, hardware and software coexistences, and streamlines detail management. CONTENTS: Chapter 1 - Introduction Chapter 2 The Project Chapter 3 The Code Chapter 4 Real Time Chapter 5 The Real World Chapter 6 Disciplined Development Appendix A A Firmware Standard Appendix B - A Simple Drawing System Appendix C A Bosss Guide to Process *Authored by Jack Ganssle, Tech Editor of Embedded Systems Programming and weekly column on embedded.com *Keep schedules in check as projects and codes grow by taking time to understand the project beforehand *Understand how cost/benefit coexists with design and development.
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Electronic reproduction.
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Amsterdam :
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Elsevier Science & Technology,
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2008.
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Mode of access: World Wide Web.
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System requirements: Web browser.
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Title from title screen (viewed on May 16, 2008).
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Access may be restricted to users at subscribing institutions.
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Embedded computer systems
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http://www.sciencedirect.com/science/book/9780750686440
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An electronic book accessible through the World Wide Web; click for information
994
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TEF
based on 0 review(s)
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電子館藏
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000000029085
電子館藏
1圖書
電子書
EB TK7895.E42 G199 2008
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1 records • Pages 1 •
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Multimedia
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http://www.sciencedirect.com/science/book/9780750686440
http://www.engineeringvillage.com/controller/servlet/OpenURL?genre=book&isbn=9780750686440
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