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Hands-on guide to creating Flash adv...
~
Fincanon, Jason.
Hands-on guide to creating Flash advertisingfrom concept to tracking--microsites, video ads, and more /
Record Type:
Electronic resources : Monograph/item
Title/Author:
Hands-on guide to creating Flash advertisingJason Fincanon.
Reminder of title:
from concept to tracking--microsites, video ads, and more /
Author:
Fincanon, Jason.
Published:
Amsterdam ;Elsevier/Focal Press,c2008.
Description:
xxi, 231 p. :ill. ;24 cm.
Notes:
Includes index.
Subject:
Computer animation.
Online resource:
An electronic book accessible through the World Wide Web; click for information
Online resource:
http://www.loc.gov/catdir/toc/ecip0719/2007023375.html
Online resource:
http://www.loc.gov/catdir/enhancements/fy0803/2007023375-d.html
ISBN:
9780240809496
Hands-on guide to creating Flash advertisingfrom concept to tracking--microsites, video ads, and more /
Fincanon, Jason.
Hands-on guide to creating Flash advertising
from concept to tracking--microsites, video ads, and more /[electronic resource] :Jason Fincanon. - Amsterdam ;Elsevier/Focal Press,c2008. - xxi, 231 p. :ill. ;24 cm. - The Focal Press hands-on guide series. - Focal hands-on guide series..
Includes index.
Flash Advertising Quick Start; Constants and Considerations; Designing Banner Ads; Preparing and Building Ads; Forms and Data in Ads; File Optimization; Third Party Rich Media Technologies; Trafficking and Tracking Your Ads; Designing Micro Sites; Preparing and Building Micro Sites; Driving Traffic to Your Micro Site; Advertising Examples; Snippets and Classes.
Create awe-inspiring, mind-blowing Flash ads and microsites that engage consumers and demonstrate their worth to clients. The Hands-On Guide to Creating Flash Advertising delivers the nuts and bolts of the development process from initial design conception to ad completion. You'll learn the best practices for: * Mastering the myriad of ad specs, deadlines, quality and version control issues * Creating ads that balance campaign goals with design constraints * Preparing and building ads with team and QC standards * Using forms and data in ads without file bloat * File optimization techniques for swf files * 3rd party rich media technologies that transcend the 30k banner * Trafficking and tracking ads for impressions, interactions, clicks, and conversions * Using ActionScript to save development time and implement team standards Published projects developed with the practices and AS code presented in the book are available on the companion website http://www.flashadbook.com * Part of the "Hands-On" series, edited by veteran Dan Rayburn, which serves as the ultimate resource in streaming and digital media-based subjects * Author is a senior multimedia developer with one of the nation's largest advertising agencies. * Development processes for state-of-the-art Flash advertising projects is revealed, with ads displayed on the companion web site.
Electronic reproduction.
Amsterdam :
Elsevier Science & Technology,
2010.
Mode of access: World Wide Web.
ISBN: 9780240809496
Source: 139782:139919Elsevier Science & Technologyhttp://www.sciencedirect.comSubjects--Uniform Titles:
Flash (Computer file)
Subjects--Topical Terms:
231391
Computer animation.
Index Terms--Genre/Form:
214472
Electronic books.
LC Class. No.: TR897.7 / .F48 2008
Dewey Class. No.: 006.6/93
Hands-on guide to creating Flash advertisingfrom concept to tracking--microsites, video ads, and more /
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from concept to tracking--microsites, video ads, and more /
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Jason Fincanon.
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ill. ;
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Flash Advertising Quick Start; Constants and Considerations; Designing Banner Ads; Preparing and Building Ads; Forms and Data in Ads; File Optimization; Third Party Rich Media Technologies; Trafficking and Tracking Your Ads; Designing Micro Sites; Preparing and Building Micro Sites; Driving Traffic to Your Micro Site; Advertising Examples; Snippets and Classes.
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Create awe-inspiring, mind-blowing Flash ads and microsites that engage consumers and demonstrate their worth to clients. The Hands-On Guide to Creating Flash Advertising delivers the nuts and bolts of the development process from initial design conception to ad completion. You'll learn the best practices for: * Mastering the myriad of ad specs, deadlines, quality and version control issues * Creating ads that balance campaign goals with design constraints * Preparing and building ads with team and QC standards * Using forms and data in ads without file bloat * File optimization techniques for swf files * 3rd party rich media technologies that transcend the 30k banner * Trafficking and tracking ads for impressions, interactions, clicks, and conversions * Using ActionScript to save development time and implement team standards Published projects developed with the practices and AS code presented in the book are available on the companion website http://www.flashadbook.com * Part of the "Hands-On" series, edited by veteran Dan Rayburn, which serves as the ultimate resource in streaming and digital media-based subjects * Author is a senior multimedia developer with one of the nation's largest advertising agencies. * Development processes for state-of-the-art Flash advertising projects is revealed, with ads displayed on the companion web site.
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based on 0 review(s)
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電子館藏
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電子館藏
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EB TR897.7 .F48 2008
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http://www.sciencedirect.com/science/book/9780240809496
http://www.loc.gov/catdir/toc/ecip0719/2007023375.html
http://www.loc.gov/catdir/enhancements/fy0803/2007023375-d.html
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