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Gaming and cognitiontheories and pra...
~
Eck, Richard Van, (1964-)
Gaming and cognitiontheories and practice from the learning sciences /
Record Type:
Electronic resources : Monograph/item
Title/Author:
Gaming and cognitionRichard Van Eck, editor.
Reminder of title:
theories and practice from the learning sciences /
other author:
Eck, Richard Van,
Published:
Hershey, Pa. :IGI Global (701 E. Chocolate Avenue, Hershey, Pennsylvania, 17033, USA),c2010.
Description:
xxv, 405 p. :ill. ;29 cm.
Subject:
Video gamesPsychological aspects.
Online resource:
http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-61520-717-6
ISBN:
9781615207183 (ebook)
Gaming and cognitiontheories and practice from the learning sciences /
Gaming and cognition
theories and practice from the learning sciences /[electronic resource] :Richard Van Eck, editor. - Hershey, Pa. :IGI Global (701 E. Chocolate Avenue, Hershey, Pennsylvania, 17033, USA),c2010. - xxv, 405 p. :ill. ;29 cm.
Includes bibliographical references.
"This book applies the principles of research in the study of human cognition to games, with chapters representing 15 different disciplines in the learning sciences (psychology, serious game design, educational technology, applied linguistics, instructional design, eLearning, computer engineering, educational psychology, cognitive science, digital media, human-computer interaction, artificial intelligence, computer science, anthropology, education)"--Provided by publisher.
Mode of access: World Wide Web.
ISBN: 9781615207183 (ebook)Subjects--Topical Terms:
473921
Video games
--Psychological aspects.Subjects--Index Terms:
Activity-based scenario design, development and assessment
LC Class. No.: GV1469.3 / .G425 2010e
Dewey Class. No.: 794.801/9
Gaming and cognitiontheories and practice from the learning sciences /
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9781615207176 (hardcover)
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9781616922764 (softcover)
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Gaming and cognition
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[electronic resource] :
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theories and practice from the learning sciences /
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Richard Van Eck, editor.
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Hershey, Pa. :
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IGI Global (701 E. Chocolate Avenue, Hershey, Pennsylvania, 17033, USA),
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c2010.
300
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xxv, 405 p. :
$b
ill. ;
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29 cm.
504
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Includes bibliographical references.
520
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"This book applies the principles of research in the study of human cognition to games, with chapters representing 15 different disciplines in the learning sciences (psychology, serious game design, educational technology, applied linguistics, instructional design, eLearning, computer engineering, educational psychology, cognitive science, digital media, human-computer interaction, artificial intelligence, computer science, anthropology, education)"--Provided by publisher.
538
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Mode of access: World Wide Web.
650
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Video games
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Psychological aspects.
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473921
650
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Computer games
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Psychological aspects.
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473922
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Cognitive learning.
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Learning, Psychology of.
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Learning
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Social aspects.
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Activity-based scenario design, development and assessment
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Cognitive load and educational technology
653
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Cognitive load and empathy in serious games
653
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Distinctions between games and learning
653
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Essential active principles of engagement in computer games
653
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Games and teaching structures
653
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Knowledge development in game-based learning environments
653
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MMORPGs in support of learning
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Principles and signatures in serious games for science education
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Serious games for learning language-in-culture
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Eck, Richard Van,
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1964-
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IGI Global.
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(Original)
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9781615207176
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Chapter PDFs via platform:
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http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-61520-717-6
based on 0 review(s)
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電子館藏
Items
1 records • Pages 1 •
1
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Opac note
Attachments
000000060273
電子館藏
1圖書
電子書
EB GV1469.3 .G425e 2010
一般使用(Normal)
On shelf
0
1 records • Pages 1 •
1
Multimedia
Multimedia file
http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-61520-717-6
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