Language:
English
繁體中文
Help
圖資館首頁
Login
Back
Switch To:
Labeled
|
MARC Mode
|
ISBD
Making friends on the flyadvances in...
~
Barrett, Samuel.
Making friends on the flyadvances in ad hoc teamwork /
Record Type:
Electronic resources : Monograph/item
Title/Author:
Making friends on the flyby Samuel Barrett.
Reminder of title:
advances in ad hoc teamwork /
Author:
Barrett, Samuel.
Published:
Cham :Springer International Publishing :2015.
Description:
xx, 144 p. :ill. (some col.), digital ;24 cm.
Contained By:
Springer eBooks
Subject:
Ad hoc networks (Computer networks)
Online resource:
http://dx.doi.org/10.1007/978-3-319-18069-4
ISBN:
9783319180694 (electronic bk.)
Making friends on the flyadvances in ad hoc teamwork /
Barrett, Samuel.
Making friends on the fly
advances in ad hoc teamwork /[electronic resource] :by Samuel Barrett. - Cham :Springer International Publishing :2015. - xx, 144 p. :ill. (some col.), digital ;24 cm. - Studies in computational intelligence,v.6031860-949X ;. - Studies in computational intelligence ;v. 216..
Introduction -- Problem Description -- Background -- Related Work -- The PLASTIC Algorithms -- Theoretical Analysis of PLASTIC -- Empirical Evaluation -- Discussion and Conclusion.
This book is devoted to the encounter and interaction of agents such as robots with other agents and describes how they cooperate with their previously unknown teammates, forming an Ad Hoc team. It presents a new algorithm, PLASTIC, that allows agents to quickly adapt to new teammates by reusing knowledge learned from previous teammates. PLASTIC is instantiated in both a model-based approach, PLASTIC-Model, and a policy-based approach, PLASTIC-Policy. In addition to reusing knowledge learned from previous teammates, PLASTIC also allows users to provide expert-knowledge and can use transfer learning (such as the new TwoStageTransfer algorithm) to quickly create models of new teammates when it has some information about its new teammates. The effectiveness of the algorithm is demonstrated on three domains, ranging from multi-armed bandits to simulated robot soccer games.
ISBN: 9783319180694 (electronic bk.)
Standard No.: 10.1007/978-3-319-18069-4doiSubjects--Topical Terms:
309678
Ad hoc networks (Computer networks)
LC Class. No.: TK5105.77
Dewey Class. No.: 004.6
Making friends on the flyadvances in ad hoc teamwork /
LDR
:02071nmm a2200325 a 4500
001
469051
003
DE-He213
005
20151229094116.0
006
m d
007
cr nn 008maaau
008
160118s2015 gw s 0 eng d
020
$a
9783319180694 (electronic bk.)
020
$a
9783319180687 (paper)
024
7
$a
10.1007/978-3-319-18069-4
$2
doi
035
$a
978-3-319-18069-4
040
$a
GP
$c
GP
041
0
$a
eng
050
4
$a
TK5105.77
072
7
$a
UYQ
$2
bicssc
072
7
$a
COM004000
$2
bisacsh
082
0 4
$a
004.6
$2
23
090
$a
TK5105.77
$b
.B274 2015
100
1
$a
Barrett, Samuel.
$3
724880
245
1 0
$a
Making friends on the fly
$h
[electronic resource] :
$b
advances in ad hoc teamwork /
$c
by Samuel Barrett.
260
$a
Cham :
$b
Springer International Publishing :
$b
Imprint: Springer,
$c
2015.
300
$a
xx, 144 p. :
$b
ill. (some col.), digital ;
$c
24 cm.
490
1
$a
Studies in computational intelligence,
$x
1860-949X ;
$v
v.603
505
0
$a
Introduction -- Problem Description -- Background -- Related Work -- The PLASTIC Algorithms -- Theoretical Analysis of PLASTIC -- Empirical Evaluation -- Discussion and Conclusion.
520
$a
This book is devoted to the encounter and interaction of agents such as robots with other agents and describes how they cooperate with their previously unknown teammates, forming an Ad Hoc team. It presents a new algorithm, PLASTIC, that allows agents to quickly adapt to new teammates by reusing knowledge learned from previous teammates. PLASTIC is instantiated in both a model-based approach, PLASTIC-Model, and a policy-based approach, PLASTIC-Policy. In addition to reusing knowledge learned from previous teammates, PLASTIC also allows users to provide expert-knowledge and can use transfer learning (such as the new TwoStageTransfer algorithm) to quickly create models of new teammates when it has some information about its new teammates. The effectiveness of the algorithm is demonstrated on three domains, ranging from multi-armed bandits to simulated robot soccer games.
650
0
$a
Ad hoc networks (Computer networks)
$3
309678
650
0
$a
Multiagent systems.
$3
484868
650
1 4
$a
Engineering.
$3
210888
650
2 4
$a
Computational Intelligence.
$3
338479
650
2 4
$a
Game Theory, Economics, Social and Behav. Sciences.
$3
274083
650
2 4
$a
Socio- and Econophysics, Population and Evolutionary Models.
$3
495595
650
2 4
$a
Robotics and Automation.
$3
357111
650
2 4
$a
Artificial Intelligence (incl. Robotics)
$3
252959
710
2
$a
SpringerLink (Online service)
$3
273601
773
0
$t
Springer eBooks
830
0
$a
Studies in computational intelligence ;
$v
v. 216.
$3
380871
856
4 0
$u
http://dx.doi.org/10.1007/978-3-319-18069-4
950
$a
Engineering (Springer-11647)
based on 0 review(s)
ALL
電子館藏
Items
1 records • Pages 1 •
1
Inventory Number
Location Name
Item Class
Material type
Call number
Usage Class
Loan Status
No. of reservations
Opac note
Attachments
000000117481
電子館藏
1圖書
電子書
EB TK5105.77 B274 2015
一般使用(Normal)
On shelf
0
1 records • Pages 1 •
1
Multimedia
Multimedia file
http://dx.doi.org/10.1007/978-3-319-18069-4
Reviews
Add a review
and share your thoughts with other readers
Export
pickup library
Processing
...
Change password
Login