Language:
English
繁體中文
Help
圖資館首頁
Login
Back
Switch To:
Labeled
|
MARC Mode
|
ISBD
Why games are good for businesshow t...
~
Routledge, Helen.
Why games are good for businesshow to leverage the power of serious games, gamification and simulations /
Record Type:
Electronic resources : Monograph/item
Title/Author:
Why games are good for businessby Helen Routledge.
Reminder of title:
how to leverage the power of serious games, gamification and simulations /
Author:
Routledge, Helen.
Published:
London :Palgrave Macmillan UK :2016.
Description:
xvii, 215 p. :ill., digital ;24 cm.
Contained By:
Springer eBooks
Subject:
Management games.
Online resource:
http://dx.doi.org/10.1057/9781137448989
ISBN:
9781137448989$q(electronic bk.)
Why games are good for businesshow to leverage the power of serious games, gamification and simulations /
Routledge, Helen.
Why games are good for business
how to leverage the power of serious games, gamification and simulations /[electronic resource] :by Helen Routledge. - London :Palgrave Macmillan UK :2016. - xvii, 215 p. :ill., digital ;24 cm.
By tapping into the same psychology that keeps gamers glued to Minecraft or World of Warcraft, innovative organizations are creating their own engaging and flexible learning experiences. They're called Serious Games. This is a practical toolkit for those who want to learn about more serious games and how to apply them in the workplace.
ISBN: 9781137448989$q(electronic bk.)
Standard No.: 10.1057/9781137448989doiSubjects--Topical Terms:
200684
Management games.
LC Class. No.: HD30.26 / .R68 2016
Dewey Class. No.: 658.4033
Why games are good for businesshow to leverage the power of serious games, gamification and simulations /
LDR
:01326nmm a2200301 a 4500
001
482878
003
DE-He213
005
20160815112409.0
006
m d
007
cr nn 008maaau
008
161007s2016 enk s 0 eng d
020
$a
9781137448989$q(electronic bk.)
020
$a
9781349580637$q(paper)
024
7
$a
10.1057/9781137448989
$2
doi
035
$a
978-1-137-44898-9
040
$a
GP
$c
GP
041
0
$a
eng
050
0 0
$a
HD30.26
$b
.R68 2016
072
7
$a
KJU
$2
bicssc
072
7
$a
BUS063000
$2
bisacsh
082
0 0
$a
658.4033
$2
23
090
$a
HD30.26
$b
.R869 2016
100
1
$a
Routledge, Helen.
$3
739909
245
1 0
$a
Why games are good for business
$h
[electronic resource] :
$b
how to leverage the power of serious games, gamification and simulations /
$c
by Helen Routledge.
260
$a
London :
$b
Palgrave Macmillan UK :
$b
Imprint: Palgrave Macmillan,
$c
2016.
300
$a
xvii, 215 p. :
$b
ill., digital ;
$c
24 cm.
520
$a
By tapping into the same psychology that keeps gamers glued to Minecraft or World of Warcraft, innovative organizations are creating their own engaging and flexible learning experiences. They're called Serious Games. This is a practical toolkit for those who want to learn about more serious games and how to apply them in the workplace.
650
0
$a
Management games.
$3
200684
650
0
$a
Educational games.
$3
206594
650
0
$a
Game theory.
$3
182956
650
0
$a
Strategic planning.
$3
191522
650
0
$a
Management
$x
Simulation methods.
$3
230684
650
1 4
$a
Business and Management.
$2
eflch
$3
639169
650
2 4
$a
Organization.
$3
180004
650
2 4
$a
Business Strategy/Leadership.
$3
524336
650
2 4
$a
Corporate Communication/Public Relations.
$3
737145
650
2 4
$a
Office Management.
$3
732012
650
2 4
$a
Human Resource Management.
$3
511062
650
2 4
$a
Human Resource Development.
$3
739910
710
2
$a
SpringerLink (Online service)
$3
273601
773
0
$t
Springer eBooks
856
4 0
$u
http://dx.doi.org/10.1057/9781137448989
950
$a
Humanities, Social Sciences and Law (Springer-11648)
based on 0 review(s)
ALL
電子館藏
Items
1 records • Pages 1 •
1
Inventory Number
Location Name
Item Class
Material type
Call number
Usage Class
Loan Status
No. of reservations
Opac note
Attachments
000000122715
電子館藏
1圖書
電子書
EB HD30.26 R869 2016
一般使用(Normal)
On shelf
0
1 records • Pages 1 •
1
Multimedia
Multimedia file
http://dx.doi.org/10.1057/9781137448989
Reviews
Add a review
and share your thoughts with other readers
Export
pickup library
Processing
...
Change password
Login