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Building apps for the universal Wind...
~
Chatterjee, Ayan.
Building apps for the universal Windows platformexplore Windows 10 Native, IoT, HoloLens, and Xamarin /
Record Type:
Electronic resources : Monograph/item
Title/Author:
Building apps for the universal Windows platformby Ayan Chatterjee.
Reminder of title:
explore Windows 10 Native, IoT, HoloLens, and Xamarin /
Author:
Chatterjee, Ayan.
Published:
Berkeley, CA :Apress :2017.
Description:
xv, 270 p. :ill., digital ;24 cm.
Contained By:
Springer eBooks
Subject:
Application softwareDevelopment.
Online resource:
http://dx.doi.org/10.1007/978-1-4842-2629-2
ISBN:
9781484226292$q(electronic bk.)
Building apps for the universal Windows platformexplore Windows 10 Native, IoT, HoloLens, and Xamarin /
Chatterjee, Ayan.
Building apps for the universal Windows platform
explore Windows 10 Native, IoT, HoloLens, and Xamarin /[electronic resource] :by Ayan Chatterjee. - Berkeley, CA :Apress :2017. - xv, 270 p. :ill., digital ;24 cm.
Chapter 1: Introduction to Windows Universal -- Chapter 2: Elementary Concepts -- Chapter 3: Windows 10 Experience -- Chapter 4: Windows with Mouse and Keyboard -- Chapter 5: Windows with Touch -- Chapter 6: Internet of Things (IoT) -- Chapter 7: Wearables -- Chapter 8: Windows 10 for Advanced Users -- Chapter 9: Cross Platform with Xamarin -- Chapter 10: Store Ready -- Chapter 11: Application Analytics.
Develop Windows 10 applications faster and more efficiently using the Universal Windows Platform. You will use Xamarin to create apps for macOS, iOS, and Android devices. Building Apps for the Universal Windows Platform is a complete guide covering PCs, tablets, phones, and other devices such as HoloLens. You will use Windows 10 to develop apps for desktop, mobile, holographic, wearable, and IoT devices. You will reuse code to easily create cross-platform apps. What You Will Learn: Design and develop apps using Visual Studio and Blend Create Cortana-enabled apps for a hands-free experience Build IoT apps and apps for wearables such as the Microsoft HoloLens Monitor apps post-publication to gain insights from actionable data using Windows Store Analytics and Azure.
ISBN: 9781484226292$q(electronic bk.)
Standard No.: 10.1007/978-1-4842-2629-2doiSubjects--Topical Terms:
189413
Application software
--Development.
LC Class. No.: QA76.76.A65
Dewey Class. No.: 005.3
Building apps for the universal Windows platformexplore Windows 10 Native, IoT, HoloLens, and Xamarin /
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Chapter 1: Introduction to Windows Universal -- Chapter 2: Elementary Concepts -- Chapter 3: Windows 10 Experience -- Chapter 4: Windows with Mouse and Keyboard -- Chapter 5: Windows with Touch -- Chapter 6: Internet of Things (IoT) -- Chapter 7: Wearables -- Chapter 8: Windows 10 for Advanced Users -- Chapter 9: Cross Platform with Xamarin -- Chapter 10: Store Ready -- Chapter 11: Application Analytics.
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Develop Windows 10 applications faster and more efficiently using the Universal Windows Platform. You will use Xamarin to create apps for macOS, iOS, and Android devices. Building Apps for the Universal Windows Platform is a complete guide covering PCs, tablets, phones, and other devices such as HoloLens. You will use Windows 10 to develop apps for desktop, mobile, holographic, wearable, and IoT devices. You will reuse code to easily create cross-platform apps. What You Will Learn: Design and develop apps using Visual Studio and Blend Create Cortana-enabled apps for a hands-free experience Build IoT apps and apps for wearables such as the Microsoft HoloLens Monitor apps post-publication to gain insights from actionable data using Windows Store Analytics and Azure.
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Professional and Applied Computing (Springer-12059)
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EB QA76.76.A65 C495 2017
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http://dx.doi.org/10.1007/978-1-4842-2629-2
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