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The Blender Python APIprecision 3D m...
~
Conlan, Chris.
The Blender Python APIprecision 3D modeling and add-on development /
Record Type:
Electronic resources : Monograph/item
Title/Author:
The Blender Python APIby Chris Conlan.
Reminder of title:
precision 3D modeling and add-on development /
Author:
Conlan, Chris.
Published:
Berkeley, CA :Apress :2017.
Description:
xx, 138 p. :ill., digital ;24 cm.
Contained By:
Springer eBooks
Subject:
Python (Computer program language)
Online resource:
http://dx.doi.org/10.1007/978-1-4842-2802-9
ISBN:
9781484228029$q(electronic bk.)
The Blender Python APIprecision 3D modeling and add-on development /
Conlan, Chris.
The Blender Python API
precision 3D modeling and add-on development /[electronic resource] :by Chris Conlan. - Berkeley, CA :Apress :2017. - xx, 138 p. :ill., digital ;24 cm.
Chapter 1: The Blender Interface -- Chapter 2: The bpy Module -- Chapter 3: The bmesh Module -- Chapter 4: Topics in Modeling and Rendering -- Chapter 5: Introduction to Add-on Development -- Chapter 6: The bgl and blf Modules -- Chapter 7: Advanced Add-on Development -- Chapter 8: Textures and Rendering.
Understand Blender's Python API to allow for precision 3D modeling and add-on development. Follow detailed guidance on how to create precise geometries, complex texture mappings, optimized renderings, and much more. This book is a detailed, user-friendly guide to understanding and using Blender's Python API for programmers and 3D artists. Blender is a popular open source 3D modeling software used in advertising, animation, data visualization, physics simulation, photorealistic rendering, and more. Programmers can produce extremely complex and precise models that would be impossible to replicate by hand, while artists enjoy numerous new community-built add-ons. The Blender Python API is an unparalleled programmable visualization environment. Using the API is made difficult due to its complex object hierarchy and vast documentation. The Blender Python API clearly explains the interface. You will become familiar with data structures and low-level concepts in both modeling and rendering with special attention given to optimizing procedurally generated models. In addition, the book: Discusses modules of the API as analogs to human input modes in Blender Reviews low-level and data-level manipulation of 3D objects in Blender Python Details how to deploy and extend projects with external libraries Provides organized utilities of novel and mature API abstractions for general use in add-on development.
ISBN: 9781484228029$q(electronic bk.)
Standard No.: 10.1007/978-1-4842-2802-9doiSubjects--Uniform Titles:
Blender (Computer file)
Subjects--Topical Terms:
215247
Python (Computer program language)
LC Class. No.: T385
Dewey Class. No.: 006.693
The Blender Python APIprecision 3D modeling and add-on development /
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Chapter 1: The Blender Interface -- Chapter 2: The bpy Module -- Chapter 3: The bmesh Module -- Chapter 4: Topics in Modeling and Rendering -- Chapter 5: Introduction to Add-on Development -- Chapter 6: The bgl and blf Modules -- Chapter 7: Advanced Add-on Development -- Chapter 8: Textures and Rendering.
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Understand Blender's Python API to allow for precision 3D modeling and add-on development. Follow detailed guidance on how to create precise geometries, complex texture mappings, optimized renderings, and much more. This book is a detailed, user-friendly guide to understanding and using Blender's Python API for programmers and 3D artists. Blender is a popular open source 3D modeling software used in advertising, animation, data visualization, physics simulation, photorealistic rendering, and more. Programmers can produce extremely complex and precise models that would be impossible to replicate by hand, while artists enjoy numerous new community-built add-ons. The Blender Python API is an unparalleled programmable visualization environment. Using the API is made difficult due to its complex object hierarchy and vast documentation. The Blender Python API clearly explains the interface. You will become familiar with data structures and low-level concepts in both modeling and rendering with special attention given to optimizing procedurally generated models. In addition, the book: Discusses modules of the API as analogs to human input modes in Blender Reviews low-level and data-level manipulation of 3D objects in Blender Python Details how to deploy and extend projects with external libraries Provides organized utilities of novel and mature API abstractions for general use in add-on development.
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based on 0 review(s)
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http://dx.doi.org/10.1007/978-1-4842-2802-9
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