Language:
English
繁體中文
Help
圖資館首頁
Login
Back
Switch To:
Labeled
|
MARC Mode
|
ISBD
Learn unity 2017 for iOS game develo...
~
Chu, Philip.
Learn unity 2017 for iOS game developmentcreate amazing 3D games for iphone and iPad /
Record Type:
Electronic resources : Monograph/item
Title/Author:
Learn unity 2017 for iOS game developmentby Allan Fowler, Philip Chu.
Reminder of title:
create amazing 3D games for iphone and iPad /
Author:
Fowler, Allan.
other author:
Chu, Philip.
Published:
Berkeley, CA :Apress :2017.
Description:
xxi, 440 p. :ill., digital ;24 cm.
Contained By:
Springer eBooks
Subject:
Mobile gamesDevelopment.
Online resource:
http://dx.doi.org/10.1007/978-1-4842-3174-6
ISBN:
9781484231746$q(electronic bk.)
Learn unity 2017 for iOS game developmentcreate amazing 3D games for iphone and iPad /
Fowler, Allan.
Learn unity 2017 for iOS game development
create amazing 3D games for iphone and iPad /[electronic resource] :by Allan Fowler, Philip Chu. - 2nd ed. - Berkeley, CA :Apress :2017. - xxi, 440 p. :ill., digital ;24 cm.
Chapter 1: Getting Started -- Chapter 2: A Unity Tour -- Chapter 3: Making a Scene -- Chapter 4: Making It Move: Scripting the Cube -- Chapter 5: Let's Dance! Animation and Sound -- Chapter 6: Let's Roll! Physics and Controls -- Chapter 7: Let's Bowl! Advanced Physics -- Chapter 8: Let's Play! Scripting the Game -- Chapter 9: The Game GUI -- Chapter 10: Using Unity iOS -- Chapter 11: Building for Real: Device Testing and App Submission -- Chapter 12: Presentation: Screens and Icons -- Chapter 13: Handling Device Input -- Chapter 14: Optimization -- Chapter 15: Where to Go from Here?.
Discover how to use Unity with Xcode to create fun, imaginative 3D games for iPhone and iPad. This book shows you how to optimize your game for both speed and quality, how to test and profile your game, and how to get the most out of your iOS device features, including the gyroscope and accelerometer. You'll also learn how to incorporate the latest Game Center improvements in iOS into your game, how to make sure your game gets into the App Store, and even how to promote your app and track revenue. Unity is an incredibly powerful and popular game creation tool, and Unity 5 brings even more great features, including Mecanim animation. If you have a great 3D game idea, and you want to make it a reality in the App Store, then Learn Unity 5 for iOS Game Development has exactly what you need.
ISBN: 9781484231746$q(electronic bk.)
Standard No.: 10.1007/978-1-4842-3174-6doiSubjects--Uniform Titles:
Unity (Electronic resource)
Subjects--Topical Terms:
545192
Mobile games
--Development.
LC Class. No.: QA76.76.C672
Dewey Class. No.: 004.167
Learn unity 2017 for iOS game developmentcreate amazing 3D games for iphone and iPad /
LDR
:02355nmm a2200301 a 4500
001
525400
003
DE-He213
005
20180524110820.0
006
m d
007
cr nn 008maaau
008
180904s2017 cau s 0 eng d
020
$a
9781484231746$q(electronic bk.)
020
$a
9781484231739$q(paper)
024
7
$a
10.1007/978-1-4842-3174-6
$2
doi
035
$a
978-1-4842-3174-6
040
$a
GP
$c
GP
041
0
$a
eng
050
4
$a
QA76.76.C672
082
0 4
$a
004.167
$2
23
090
$a
QA76.76.C672
$b
F785 2017
100
1
$a
Fowler, Allan.
$3
797689
245
1 0
$a
Learn unity 2017 for iOS game development
$h
[electronic resource] :
$b
create amazing 3D games for iphone and iPad /
$c
by Allan Fowler, Philip Chu.
250
$a
2nd ed.
260
$a
Berkeley, CA :
$b
Apress :
$b
Imprint: Apress,
$c
2017.
300
$a
xxi, 440 p. :
$b
ill., digital ;
$c
24 cm.
505
0
$a
Chapter 1: Getting Started -- Chapter 2: A Unity Tour -- Chapter 3: Making a Scene -- Chapter 4: Making It Move: Scripting the Cube -- Chapter 5: Let's Dance! Animation and Sound -- Chapter 6: Let's Roll! Physics and Controls -- Chapter 7: Let's Bowl! Advanced Physics -- Chapter 8: Let's Play! Scripting the Game -- Chapter 9: The Game GUI -- Chapter 10: Using Unity iOS -- Chapter 11: Building for Real: Device Testing and App Submission -- Chapter 12: Presentation: Screens and Icons -- Chapter 13: Handling Device Input -- Chapter 14: Optimization -- Chapter 15: Where to Go from Here?.
520
$a
Discover how to use Unity with Xcode to create fun, imaginative 3D games for iPhone and iPad. This book shows you how to optimize your game for both speed and quality, how to test and profile your game, and how to get the most out of your iOS device features, including the gyroscope and accelerometer. You'll also learn how to incorporate the latest Game Center improvements in iOS into your game, how to make sure your game gets into the App Store, and even how to promote your app and track revenue. Unity is an incredibly powerful and popular game creation tool, and Unity 5 brings even more great features, including Mecanim animation. If you have a great 3D game idea, and you want to make it a reality in the App Store, then Learn Unity 5 for iOS Game Development has exactly what you need.
630
0 0
$a
Unity (Electronic resource)
$3
524921
630
0 0
$a
iOS (Electronic resource)
$3
497010
650
0
$a
Mobile games
$x
Development.
$3
545192
650
1 4
$a
Computer Science.
$3
212513
650
2 4
$a
Apple and iOS.
$3
761731
650
2 4
$a
Computer Applications.
$3
273760
700
1
$a
Chu, Philip.
$3
797690
710
2
$a
SpringerLink (Online service)
$3
273601
773
0
$t
Springer eBooks
856
4 0
$u
http://dx.doi.org/10.1007/978-1-4842-3174-6
950
$a
Professional and Applied Computing (Springer-12059)
based on 0 review(s)
ALL
電子館藏
Items
1 records • Pages 1 •
1
Inventory Number
Location Name
Item Class
Material type
Call number
Usage Class
Loan Status
No. of reservations
Opac note
Attachments
000000148720
電子館藏
1圖書
電子書
EB QA76.76.C672 F785 2017 2017
一般使用(Normal)
On shelf
0
1 records • Pages 1 •
1
Multimedia
Multimedia file
http://dx.doi.org/10.1007/978-1-4842-3174-6
Reviews
Add a review
and share your thoughts with other readers
Export
pickup library
Processing
...
Change password
Login