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Interdisciplinary design of game-bas...
~
Ke, Fengfeng.
Interdisciplinary design of game-based learning platformsa phenomenological examination of the integrative design of game, learning, and assessment /
Record Type:
Electronic resources : Monograph/item
Title/Author:
Interdisciplinary design of game-based learning platformsby Fengfeng Ke ... [et al.].
Reminder of title:
a phenomenological examination of the integrative design of game, learning, and assessment /
other author:
Ke, Fengfeng.
Published:
Cham :Springer International Publishing :2019.
Description:
vii, 156 p. :ill., digital ;24 cm.
Contained By:
Springer eBooks
Subject:
Educational games.
Online resource:
https://doi.org/10.1007/978-3-030-04339-1
ISBN:
9783030043391$q(electronic bk.)
Interdisciplinary design of game-based learning platformsa phenomenological examination of the integrative design of game, learning, and assessment /
Interdisciplinary design of game-based learning platforms
a phenomenological examination of the integrative design of game, learning, and assessment /[electronic resource] :by Fengfeng Ke ... [et al.]. - Cham :Springer International Publishing :2019. - vii, 156 p. :ill., digital ;24 cm. - Advances in game-based learning,2567-8086. - Advances in game-based learning..
Chapter 1. Introduction and Prior Research Review -- Chapter 2. Chronicle of Designing a Game-based Learning Platform -- Chapter 3. Interdisciplinary Design Activities and Patterns-.Chapter 4. Design of Gameplay for Learning -- Chapter 5.Interweaving Task Design and In-Game Measurement -- Chapter 6. Designing Dynamic Support for Game-based Learning -- Chapter 7.An Evolving Design Framework for Game-based Learning Platforms.
This book represents a four-year research and development project. It presents a phenomenological examination and explanation of a functional design framework for games in education. It furnishes a rich description of the experiences and perceptions of performing interdisciplinary collaborative design among experts of very diverse fields, such as learning systems design, architectural design, assessment design, mathematics education, and scientific computing.
ISBN: 9783030043391$q(electronic bk.)
Standard No.: 10.1007/978-3-030-04339-1doiSubjects--Topical Terms:
206594
Educational games.
LC Class. No.: LB1029.G3
Dewey Class. No.: 371.337
Interdisciplinary design of game-based learning platformsa phenomenological examination of the integrative design of game, learning, and assessment /
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Chapter 1. Introduction and Prior Research Review -- Chapter 2. Chronicle of Designing a Game-based Learning Platform -- Chapter 3. Interdisciplinary Design Activities and Patterns-.Chapter 4. Design of Gameplay for Learning -- Chapter 5.Interweaving Task Design and In-Game Measurement -- Chapter 6. Designing Dynamic Support for Game-based Learning -- Chapter 7.An Evolving Design Framework for Game-based Learning Platforms.
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This book represents a four-year research and development project. It presents a phenomenological examination and explanation of a functional design framework for games in education. It furnishes a rich description of the experiences and perceptions of performing interdisciplinary collaborative design among experts of very diverse fields, such as learning systems design, architectural design, assessment design, mathematics education, and scientific computing.
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Education (Springer-41171)
based on 0 review(s)
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1圖書
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EB LB1029.G3 I61 2019 2019
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https://doi.org/10.1007/978-3-030-04339-1
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