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Computer games7th Workshop, CGW 2018...
~
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Computer games7th Workshop, CGW 2018, held in conjunction with the 27th International Conference on Artificial Intelligence, IJCAI 2018, Stockholm, Sweden, July 13, 2018 : revised selected papers /
Record Type:
Electronic resources : Monograph/item
Title/Author:
Computer gamesedited by Tristan Cazenave, Abdallah Saffidine, Nathan Sturtevant.
Reminder of title:
7th Workshop, CGW 2018, held in conjunction with the 27th International Conference on Artificial Intelligence, IJCAI 2018, Stockholm, Sweden, July 13, 2018 : revised selected papers /
remainder title:
CGW 2018
other author:
Cazenave, Tristan.
corporate name:
Published:
Cham :Springer International Publishing :2019.
Description:
xi, 165 p. :ill. (some col.), digital ;24 cm.
Contained By:
Springer eBooks
Subject:
Computer gamesCongresses.
Online resource:
https://doi.org/10.1007/978-3-030-24337-1
ISBN:
9783030243371$q(electronic bk.)
Computer games7th Workshop, CGW 2018, held in conjunction with the 27th International Conference on Artificial Intelligence, IJCAI 2018, Stockholm, Sweden, July 13, 2018 : revised selected papers /
Computer games
7th Workshop, CGW 2018, held in conjunction with the 27th International Conference on Artificial Intelligence, IJCAI 2018, Stockholm, Sweden, July 13, 2018 : revised selected papers /[electronic resource] :CGW 2018edited by Tristan Cazenave, Abdallah Saffidine, Nathan Sturtevant. - Cham :Springer International Publishing :2019. - xi, 165 p. :ill. (some col.), digital ;24 cm. - Communications in computer and information science,10171865-0929 ;. - Communications in computer and information science ;229..
Video Games -- General Game Playing -- Machine Learning and Monte Carlo Tree Search.
This book constitutes revised selected papers from the 7th Workshop on Computer Games, CGW 2018, held in conjunction with the 27th International Conference on Artificial Intelligence, IJCAI 2018 in Stockholm, Sweden, in July 2018. The 8 full papers presented in this volume were carefully reviewed and selected from 15 submissions. They cover a wide range of topics related to video games; general game playing -- machine learning and Monte Carlo tree search.
ISBN: 9783030243371$q(electronic bk.)
Standard No.: 10.1007/978-3-030-24337-1doiSubjects--Topical Terms:
387178
Computer games
--Congresses.
LC Class. No.: GV1469.15
Dewey Class. No.: 794.81
Computer games7th Workshop, CGW 2018, held in conjunction with the 27th International Conference on Artificial Intelligence, IJCAI 2018, Stockholm, Sweden, July 13, 2018 : revised selected papers /
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7th Workshop, CGW 2018, held in conjunction with the 27th International Conference on Artificial Intelligence, IJCAI 2018, Stockholm, Sweden, July 13, 2018 : revised selected papers /
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edited by Tristan Cazenave, Abdallah Saffidine, Nathan Sturtevant.
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Video Games -- General Game Playing -- Machine Learning and Monte Carlo Tree Search.
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This book constitutes revised selected papers from the 7th Workshop on Computer Games, CGW 2018, held in conjunction with the 27th International Conference on Artificial Intelligence, IJCAI 2018 in Stockholm, Sweden, in July 2018. The 8 full papers presented in this volume were carefully reviewed and selected from 15 submissions. They cover a wide range of topics related to video games; general game playing -- machine learning and Monte Carlo tree search.
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Computer Science (Springer-11645)
based on 0 review(s)
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電子館藏
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000000174261
電子館藏
1圖書
電子書
EB GV1469.15 .W926 2018 2019
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0
1 records • Pages 1 •
1
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https://doi.org/10.1007/978-3-030-24337-1
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