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Cosplay and the art of playexploring...
~
Crawford, Garry.
Cosplay and the art of playexploring sub-culture through art /
Record Type:
Electronic resources : Monograph/item
Title/Author:
Cosplay and the art of playby Garry Crawford, David Hancock.
Reminder of title:
exploring sub-culture through art /
Author:
Crawford, Garry.
other author:
Hancock, David.
Published:
Cham :Springer International Publishing :2019.
Description:
xiii, 258 p. :ill., digital ;22 cm.
Contained By:
Springer eBooks
Subject:
Cosplay.
Online resource:
https://doi.org/10.1007/978-3-030-15966-5
ISBN:
9783030159665$q(electronic bk.)
Cosplay and the art of playexploring sub-culture through art /
Crawford, Garry.
Cosplay and the art of play
exploring sub-culture through art /[electronic resource] :by Garry Crawford, David Hancock. - Cham :Springer International Publishing :2019. - xiii, 258 p. :ill., digital ;22 cm. - Leisure studies in a global era. - Leisure studies in a global era..
1. Introduction: What Is Cosplay? -- 2. Contextualising the Artwork -- 3. Cosplay and Art as Research Method -- 4. Cosplay as Subculture -- 5. Identity and Performance -- 6. Crafting Cosplay -- 7. Playful Cultures and the Appropriation of Urban Space -- 8. Conclusion: Decentring Cosplay.
This book is an introduction to cosplay as a subculture and community, built around playful spaces and the everyday practices of crafting costumes, identities, and performances. Drawing on new and original ethnographic data, as well as the innovative use of arts-led research, this book adds to our understanding of a popular, global cultural practice. In turn, this pushes forward our understanding of play, fan practices, subcultures, practice-led research, and uses of urban spaces. Cosplay and the Art of Play offers a significant addition to key contemporary debates on the meaning and uses of popular culture in the 21st century, and will be of importance to students and scholars interested in communities, fandom, identity, leisure, participatory cultures, performance, and play.
ISBN: 9783030159665$q(electronic bk.)
Standard No.: 10.1007/978-3-030-15966-5doiSubjects--Topical Terms:
760519
Cosplay.
LC Class. No.: GV1201.8 / .C73 2019
Dewey Class. No.: 793.93
Cosplay and the art of playexploring sub-culture through art /
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1. Introduction: What Is Cosplay? -- 2. Contextualising the Artwork -- 3. Cosplay and Art as Research Method -- 4. Cosplay as Subculture -- 5. Identity and Performance -- 6. Crafting Cosplay -- 7. Playful Cultures and the Appropriation of Urban Space -- 8. Conclusion: Decentring Cosplay.
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This book is an introduction to cosplay as a subculture and community, built around playful spaces and the everyday practices of crafting costumes, identities, and performances. Drawing on new and original ethnographic data, as well as the innovative use of arts-led research, this book adds to our understanding of a popular, global cultural practice. In turn, this pushes forward our understanding of play, fan practices, subcultures, practice-led research, and uses of urban spaces. Cosplay and the Art of Play offers a significant addition to key contemporary debates on the meaning and uses of popular culture in the 21st century, and will be of importance to students and scholars interested in communities, fandom, identity, leisure, participatory cultures, performance, and play.
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Social Sciences (Springer-41176)
based on 0 review(s)
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電子館藏
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1
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000000174754
電子館藏
1圖書
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EB GV1201.8 .C899 2019 2019
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0
1 records • Pages 1 •
1
Multimedia
Multimedia file
https://doi.org/10.1007/978-3-030-15966-5
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