Language:
English
繁體中文
Help
圖資館首頁
Login
Back
Switch To:
Labeled
|
MARC Mode
|
ISBD
Games and learning alliance9th Inter...
~
(1998 :)
Games and learning alliance9th International Conference, GALA 2020, Laval, France, December 9-10, 2020 : proceedings /
Record Type:
Electronic resources : Monograph/item
Title/Author:
Games and learning allianceedited by Iza Marfisi-Schottman ... [et al.].
Reminder of title:
9th International Conference, GALA 2020, Laval, France, December 9-10, 2020 : proceedings /
remainder title:
GALA 2020
other author:
Marfisi-Schottman, Iza.
corporate name:
Published:
Cham :Springer International Publishing :2020.
Description:
xv, 454 p. :ill. (some col.), digital ;24 cm.
Contained By:
Springer Nature eBook
Subject:
Educational gamesCongresses.
Online resource:
https://doi.org/10.1007/978-3-030-63464-3
ISBN:
9783030634643$q(electronic bk.)
Games and learning alliance9th International Conference, GALA 2020, Laval, France, December 9-10, 2020 : proceedings /
Games and learning alliance
9th International Conference, GALA 2020, Laval, France, December 9-10, 2020 : proceedings /[electronic resource] :GALA 2020edited by Iza Marfisi-Schottman ... [et al.]. - Cham :Springer International Publishing :2020. - xv, 454 p. :ill. (some col.), digital ;24 cm. - Lecture notes in computer science,125170302-9743 ;. - Lecture notes in computer science ;4891..
Serious Game Design -- Serious Game Analytics -- Virtual and Mixed Reality Applications -- Gamification Theory -- Gamification Applications -- Serious Games for Instruction -- Serious Game Applications and Studies.
This book constitutes the refereed proceedings of the 9th International Conference on Games and Learning Alliance, GALA 2020, held in Laval, France, in December 2020. The 35 full papers and 10 short papers were carefully reviewed and selected from 77 submissions. The papers cover a broad spectrum of topics: Serious Game Design; Serious Game Analytics; Virtual and Mixed Reality Applications; Gamification Theory; Gamification Applications; Serious Games for Instruction; and Serious Game Applications and Studies.
ISBN: 9783030634643$q(electronic bk.)
Standard No.: 10.1007/978-3-030-63464-3doiSubjects--Topical Terms:
387179
Educational games
--Congresses.
LC Class. No.: LB1029.G3
Dewey Class. No.: 371.337
Games and learning alliance9th International Conference, GALA 2020, Laval, France, December 9-10, 2020 : proceedings /
LDR
:01978nmm a2200361 a 4500
001
589447
003
DE-He213
005
20201119141028.0
006
m d
007
cr nn 008maaau
008
210601s2020 sz s 0 eng d
020
$a
9783030634643$q(electronic bk.)
020
$a
9783030634636$q(paper)
024
7
$a
10.1007/978-3-030-63464-3
$2
doi
035
$a
978-3-030-63464-3
040
$a
GP
$c
GP
041
0
$a
eng
050
4
$a
LB1029.G3
072
7
$a
UKP
$2
bicssc
072
7
$a
COM050000
$2
bisacsh
072
7
$a
UKP
$2
thema
082
0 4
$a
371.337
$2
23
090
$a
LB1029.G3
$b
G146 2020
111
2
$n
(3rd :
$d
1998 :
$c
Amsterdam, Netherlands)
$3
194767
245
1 0
$a
Games and learning alliance
$h
[electronic resource] :
$b
9th International Conference, GALA 2020, Laval, France, December 9-10, 2020 : proceedings /
$c
edited by Iza Marfisi-Schottman ... [et al.].
246
3
$a
GALA 2020
260
$a
Cham :
$b
Springer International Publishing :
$b
Imprint: Springer,
$c
2020.
300
$a
xv, 454 p. :
$b
ill. (some col.), digital ;
$c
24 cm.
490
1
$a
Lecture notes in computer science,
$x
0302-9743 ;
$v
12517
490
1
$a
Information systems and applications, incl. internet/web, and HCI
505
0
$a
Serious Game Design -- Serious Game Analytics -- Virtual and Mixed Reality Applications -- Gamification Theory -- Gamification Applications -- Serious Games for Instruction -- Serious Game Applications and Studies.
520
$a
This book constitutes the refereed proceedings of the 9th International Conference on Games and Learning Alliance, GALA 2020, held in Laval, France, in December 2020. The 35 full papers and 10 short papers were carefully reviewed and selected from 77 submissions. The papers cover a broad spectrum of topics: Serious Game Design; Serious Game Analytics; Virtual and Mixed Reality Applications; Gamification Theory; Gamification Applications; Serious Games for Instruction; and Serious Game Applications and Studies.
650
0
$a
Educational games
$v
Congresses.
$3
387179
650
0
$a
Computer games
$v
Congresses.
$3
387178
650
0
$a
Human-computer interaction
$v
Congresses.
$3
384531
650
0
$a
Gamification
$v
Congresses.
$3
881268
650
1 4
$a
Personal Computing.
$3
276399
650
2 4
$a
Computers and Education.
$3
274532
650
2 4
$a
Artificial Intelligence.
$3
212515
650
2 4
$a
Image Processing and Computer Vision.
$3
274051
650
2 4
$a
Computer Imaging, Vision, Pattern Recognition and Graphics.
$3
274492
650
2 4
$a
Signal, Image and Speech Processing.
$3
273768
700
1
$a
Marfisi-Schottman, Iza.
$3
881267
710
2
$a
SpringerLink (Online service)
$3
273601
773
0
$t
Springer Nature eBook
830
0
$a
Lecture notes in computer science ;
$v
4891.
$3
383229
830
0
$a
Information systems and applications, incl. internet/web, and HCI.
$3
822022
856
4 0
$u
https://doi.org/10.1007/978-3-030-63464-3
950
$a
Computer Science (SpringerNature-11645)
based on 0 review(s)
ALL
電子館藏
Items
1 records • Pages 1 •
1
Inventory Number
Location Name
Item Class
Material type
Call number
Usage Class
Loan Status
No. of reservations
Opac note
Attachments
000000191882
電子館藏
1圖書
電子書
EB LB1029.G3 G146 2020 2020
一般使用(Normal)
On shelf
0
1 records • Pages 1 •
1
Multimedia
Multimedia file
https://doi.org/10.1007/978-3-030-63464-3
Reviews
Add a review
and share your thoughts with other readers
Export
pickup library
Processing
...
Change password
Login