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Simulation gaming through times and ...
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International Simulation and Gaming Association. (2019 :)
Simulation gaming through times and disciplines50th International Simulation and Gaming Association Conference, ISAGA 2019, Warsaw, Poland, August 26-30, 2019 : revised selected papers /
Record Type:
Electronic resources : Monograph/item
Title/Author:
Simulation gaming through times and disciplinesedited by Marcin Wardaszko ... [et al.].
Reminder of title:
50th International Simulation and Gaming Association Conference, ISAGA 2019, Warsaw, Poland, August 26-30, 2019 : revised selected papers /
remainder title:
ISAGA 2019
other author:
Wardaszko, Marcin.
Corporate Body:
International Simulation and Gaming Association.
Published:
Cham :Springer International Publishing :2021.
Description:
xiv, 460 p. :ill. (some col.), digital ;24 cm.
Contained By:
Springer Nature eBook
Subject:
Simulation games in educationHandbooks, manuals, etc.
Online resource:
https://doi.org/10.1007/978-3-030-72132-9
ISBN:
9783030721329$q(electronic bk.)
Simulation gaming through times and disciplines50th International Simulation and Gaming Association Conference, ISAGA 2019, Warsaw, Poland, August 26-30, 2019 : revised selected papers /
International Simulation and Gaming Association.International ConferenceWarsaw, Poland)2019 :
Simulation gaming through times and disciplines
50th International Simulation and Gaming Association Conference, ISAGA 2019, Warsaw, Poland, August 26-30, 2019 : revised selected papers /[electronic resource] :ISAGA 2019edited by Marcin Wardaszko ... [et al.]. - Cham :Springer International Publishing :2021. - xiv, 460 p. :ill. (some col.), digital ;24 cm. - Lecture notes in computer science,119880302-9743 ;. - Lecture notes in computer science ;4891..
This book constitutes revised selected papers from the 50th International Simulation and Gaming Association Conference, ISAGA 2019, which took place in Warsaw, Poland, during August 26-30, 2019. The 38 papers presented in this volume were carefully reviewed and selected from 72 submissions. They were organized in topical sections named: simulation gaming in the science space; simulation gaming design and implementation; simulation games for current challenges; simulation games and gamification; and board perspective on simulation gaming.
ISBN: 9783030721329$q(electronic bk.)
Standard No.: 10.1007/978-3-030-72132-9doiSubjects--Topical Terms:
444987
Simulation games in education
--Handbooks, manuals, etc.
LC Class. No.: LB1029.S53 / I57 2019
Dewey Class. No.: 371.397
Simulation gaming through times and disciplines50th International Simulation and Gaming Association Conference, ISAGA 2019, Warsaw, Poland, August 26-30, 2019 : revised selected papers /
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50th International Simulation and Gaming Association Conference, ISAGA 2019, Warsaw, Poland, August 26-30, 2019 : revised selected papers /
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This book constitutes revised selected papers from the 50th International Simulation and Gaming Association Conference, ISAGA 2019, which took place in Warsaw, Poland, during August 26-30, 2019. The 38 papers presented in this volume were carefully reviewed and selected from 72 submissions. They were organized in topical sections named: simulation gaming in the science space; simulation gaming design and implementation; simulation games for current challenges; simulation games and gamification; and board perspective on simulation gaming.
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Computer Science (SpringerNature-11645)
based on 0 review(s)
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電子館藏
1圖書
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EB LB1029.S53 I61 2019 2021
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1 records • Pages 1 •
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https://doi.org/10.1007/978-3-030-72132-9
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