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Scripting Farming simulator with Lua...
~
Brumbaugh, Zander.
Scripting Farming simulator with Luaunlocking the virtual fields /
Record Type:
Electronic resources : Monograph/item
Title/Author:
Scripting Farming simulator with Luaby Zander Brumbaugh, Manuel Leithner.
Reminder of title:
unlocking the virtual fields /
Author:
Brumbaugh, Zander.
other author:
Leithner, Manuel.
Published:
Berkeley, CA :Apress :2024.
Description:
xx, 336 p. :ill., digital ;24 cm.
Contained By:
Springer Nature eBook
Subject:
Video gamesProgramming.
Online resource:
https://doi.org/10.1007/979-8-8688-0060-3
ISBN:
9798868800603$q(electronic bk.)
Scripting Farming simulator with Luaunlocking the virtual fields /
Brumbaugh, Zander.
Scripting Farming simulator with Lua
unlocking the virtual fields /[electronic resource] :by Zander Brumbaugh, Manuel Leithner. - Berkeley, CA :Apress :2024. - xx, 336 p. :ill., digital ;24 cm.
Chapter 0: Introduction -- Chapter 1: The LUA Programming Language -- Chapter 2: Getting Started with the GIANTS Editor -- Chapter 3: The GIANTS Debugger IDE -- Chapter 4: Making a Diner with a Rotating Sign -- Chapter 5: Rotating Mower Mod -- Chapter 6: Speed Trap Trailer Mod -- Chapter 7: Mileage Counter HUD Mod -- Chapter 8: Multi-Bale Spawner Mod -- Chapter 9: Money Cheat Mod -- Chapter 10: Publishing on the ModHub -- Documentation & Appendix.
Open access.
Create mods using the popular game Farming Simulator with Lua, a versatile scripting language that can run on various platforms and applications. This open access book is best suited for programmers who want to learn how to use Lua to write scripts that can enhance and extend the gameplay experience. You'll start by reviewing the basics of programming in Lua and then move on to advanced topics, such as object-oriented programming, vehicle and placeable specializations, network synchronization, and creating custom user interfaces. With step-by-step instructions and detailed explanations, you'll see how to create scripts that modify game mechanics and add new features to the game. The practical examples and projects are ideal for providing hands-on experience with Lua scripting. Whether you are a creator looking to take your skills to the next level or a game developer interested in learning a new programming language, Scripting Farming Simulator with Lua is the ultimate guide to mastering Lua scripting. You will: Implement a basic "Hello-World" mod Add a new graphical user interface to your mod Use hook scripts to extend base game features Publish your mod on the official Farming Simulator ModHub.
ISBN: 9798868800603$q(electronic bk.)
Standard No.: 10.1007/979-8-8688-0060-3doiSubjects--Topical Terms:
683440
Video games
--Programming.
LC Class. No.: QA76.76.V54
Dewey Class. No.: 794.8151
Scripting Farming simulator with Luaunlocking the virtual fields /
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Scripting Farming simulator with Lua
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unlocking the virtual fields /
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by Zander Brumbaugh, Manuel Leithner.
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Imprint: Apress,
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2024.
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ill., digital ;
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Chapter 0: Introduction -- Chapter 1: The LUA Programming Language -- Chapter 2: Getting Started with the GIANTS Editor -- Chapter 3: The GIANTS Debugger IDE -- Chapter 4: Making a Diner with a Rotating Sign -- Chapter 5: Rotating Mower Mod -- Chapter 6: Speed Trap Trailer Mod -- Chapter 7: Mileage Counter HUD Mod -- Chapter 8: Multi-Bale Spawner Mod -- Chapter 9: Money Cheat Mod -- Chapter 10: Publishing on the ModHub -- Documentation & Appendix.
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Open access.
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$a
Create mods using the popular game Farming Simulator with Lua, a versatile scripting language that can run on various platforms and applications. This open access book is best suited for programmers who want to learn how to use Lua to write scripts that can enhance and extend the gameplay experience. You'll start by reviewing the basics of programming in Lua and then move on to advanced topics, such as object-oriented programming, vehicle and placeable specializations, network synchronization, and creating custom user interfaces. With step-by-step instructions and detailed explanations, you'll see how to create scripts that modify game mechanics and add new features to the game. The practical examples and projects are ideal for providing hands-on experience with Lua scripting. Whether you are a creator looking to take your skills to the next level or a game developer interested in learning a new programming language, Scripting Farming Simulator with Lua is the ultimate guide to mastering Lua scripting. You will: Implement a basic "Hello-World" mod Add a new graphical user interface to your mod Use hook scripts to extend base game features Publish your mod on the official Farming Simulator ModHub.
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Video games
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Programming.
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Lua (Computer program language)
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Leithner, Manuel.
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SpringerLink (Online service)
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Springer Nature eBook
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https://doi.org/10.1007/979-8-8688-0060-3
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Professional and Applied Computing (SpringerNature-12059)
based on 0 review(s)
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EB QA76.76.V54 B893 2024 2024
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https://doi.org/10.1007/979-8-8688-0060-3
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