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Python adventures for young codersex...
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Python adventures for young codersexplore the world of programming /
紀錄類型:
書目-電子資源 : Monograph/item
正題名/作者:
Python adventures for young codersby Alaa Tharwat.
其他題名:
explore the world of programming /
作者:
Tharwat, Alaa.
出版者:
Berkeley, CA :Apress :2025.
面頁冊數:
xxvii, 340 p. :ill. (chiefly color), digital ;24 cm.
Contained By:
Springer Nature eBook
標題:
Python (Computer program language)
電子資源:
https://doi.org/10.1007/979-8-8688-1067-1
ISBN:
9798868810671$q(electronic bk.)
Python adventures for young codersexplore the world of programming /
Tharwat, Alaa.
Python adventures for young coders
explore the world of programming /[electronic resource] :by Alaa Tharwat. - Berkeley, CA :Apress :2025. - xxvii, 340 p. :ill. (chiefly color), digital ;24 cm.
Chapter 1: Welcome to the world of programming! -- Chapter 2: Variable fundamentals, an introduction to storing and manipulating data -- Chapter 3: Controlling program flow, understanding the if statement -- Chapter 4: Repeating actions with for loops -- Chapter 5: Checkpoint: Strengthening your programming Skills -- Chapter 6: Exploring Lists: Operations and Manipulations -- Chapter 7: Using the For Loop for Searching, Removing, and Updating Lists -- Chapter 8: Using Functions for Robust and Flexible Code -- Chapter 9: Function Deep Dive: Uncovering Functionality and Built-in Function Usage -- Chapter 10: Checkpoint: Revisiting Lists, Functions, and Core Programming Concepts -- Chapter 11: Level Up Your Skills: Constructing Your First Game from Scratch -- Chapter 12: Managing Files: Exploring Reading, Saving, Updating, and Deleting Operations -- Chapter 13: Code Training 1: Developing a Game or App for Improving Programming Skills -- Chapter 14: Code Training 2: Developing a Game or App for Improving Programming Skills -- Chapter 15: Code Training 3: Developing a Game or App for Improving Programming Skills.
This book takes young readers on an exciting adventure with a child named Kai. One day, Kai wakes up trapped inside a giant robot. He can't talk to anyone outside, and the only way to communicate is through the robot. Inside the robot, Kai finds many books and documents written in a strange language-it's the robot's language, which is Python. Kai realizes he needs to learn this language to control the robot and talk to the outside world. In each chapter in this book, we will join Kai on a new adventure to learn something that helps us control the robot better and communicate with the real world. This fun and interactive book is designed to introduce young minds to the basics of programming while encouraging creativity and problem-solving skills. In the introductory chapters, readers discover Python as a friendly and accessible programming language. The book guides them through setting up their programming environment and crafting their initial lines of code, laying the foundation for an exciting coding adventure. As the exploration unfolds, it delves into fundamental programming concepts essential for any budding coder. From variables and data types to loops and conditionals, these building blocks empower readers to create their programs, fostering a solid understanding of the core principles of coding. It seamlessly integrates these concepts with previously learned fundamentals, providing a comprehensive view of Python's capabilities. Fueling creativity, it inspires readers to unleash their imagination through engaging projects. From crafting games to developing useful applications, young coders learn to apply their programming skills in innovative ways, transforming abstract coding concepts into real and interactive projects. With a focus on accessibility, engagement, and real-world application, this book paves the way for the next generation of Python enthusiasts. What you will learn: Understand Python programming fundamentals, including syntax, variables, data types, loops, conditionals, lists, functions, and handling files. Learn to break down complex problems into smaller, manageable tasks and apply coding concepts to find creative solutions. How to create their interactive coding projects using Python. Understand strategies for debugging and troubleshooting common programming problems, which are essential skills for any programmer.
ISBN: 9798868810671$q(electronic bk.)
Standard No.: 10.1007/979-8-8688-1067-1doiSubjects--Topical Terms:
215247
Python (Computer program language)
LC Class. No.: QA76.73.P98
Dewey Class. No.: 005.133
Python adventures for young codersexplore the world of programming /
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Chapter 1: Welcome to the world of programming! -- Chapter 2: Variable fundamentals, an introduction to storing and manipulating data -- Chapter 3: Controlling program flow, understanding the if statement -- Chapter 4: Repeating actions with for loops -- Chapter 5: Checkpoint: Strengthening your programming Skills -- Chapter 6: Exploring Lists: Operations and Manipulations -- Chapter 7: Using the For Loop for Searching, Removing, and Updating Lists -- Chapter 8: Using Functions for Robust and Flexible Code -- Chapter 9: Function Deep Dive: Uncovering Functionality and Built-in Function Usage -- Chapter 10: Checkpoint: Revisiting Lists, Functions, and Core Programming Concepts -- Chapter 11: Level Up Your Skills: Constructing Your First Game from Scratch -- Chapter 12: Managing Files: Exploring Reading, Saving, Updating, and Deleting Operations -- Chapter 13: Code Training 1: Developing a Game or App for Improving Programming Skills -- Chapter 14: Code Training 2: Developing a Game or App for Improving Programming Skills -- Chapter 15: Code Training 3: Developing a Game or App for Improving Programming Skills.
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This book takes young readers on an exciting adventure with a child named Kai. One day, Kai wakes up trapped inside a giant robot. He can't talk to anyone outside, and the only way to communicate is through the robot. Inside the robot, Kai finds many books and documents written in a strange language-it's the robot's language, which is Python. Kai realizes he needs to learn this language to control the robot and talk to the outside world. In each chapter in this book, we will join Kai on a new adventure to learn something that helps us control the robot better and communicate with the real world. This fun and interactive book is designed to introduce young minds to the basics of programming while encouraging creativity and problem-solving skills. In the introductory chapters, readers discover Python as a friendly and accessible programming language. The book guides them through setting up their programming environment and crafting their initial lines of code, laying the foundation for an exciting coding adventure. As the exploration unfolds, it delves into fundamental programming concepts essential for any budding coder. From variables and data types to loops and conditionals, these building blocks empower readers to create their programs, fostering a solid understanding of the core principles of coding. It seamlessly integrates these concepts with previously learned fundamentals, providing a comprehensive view of Python's capabilities. Fueling creativity, it inspires readers to unleash their imagination through engaging projects. From crafting games to developing useful applications, young coders learn to apply their programming skills in innovative ways, transforming abstract coding concepts into real and interactive projects. With a focus on accessibility, engagement, and real-world application, this book paves the way for the next generation of Python enthusiasts. What you will learn: Understand Python programming fundamentals, including syntax, variables, data types, loops, conditionals, lists, functions, and handling files. Learn to break down complex problems into smaller, manageable tasks and apply coding concepts to find creative solutions. How to create their interactive coding projects using Python. Understand strategies for debugging and troubleshooting common programming problems, which are essential skills for any programmer.
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