語系:
繁體中文
English
說明(常見問題)
圖資館首頁
登入
回首頁
切換:
標籤
|
MARC模式
|
ISBD
Game development concepts in C++elev...
~
Moon, Sheikh Sohel.
Game development concepts in C++elevate your skills with unreal engine /
紀錄類型:
書目-電子資源 : Monograph/item
正題名/作者:
Game development concepts in C++by Sheikh Sohel Moon.
其他題名:
elevate your skills with unreal engine /
作者:
Moon, Sheikh Sohel.
出版者:
Berkeley, CA :Apress :2025.
面頁冊數:
xli, 917 p. :ill., digital ;24 cm.
Contained By:
Springer Nature eBook
標題:
C++ (Computer program language)
電子資源:
https://doi.org/10.1007/979-8-8688-1399-3
ISBN:
9798868813993$q(electronic bk.)
Game development concepts in C++elevate your skills with unreal engine /
Moon, Sheikh Sohel.
Game development concepts in C++
elevate your skills with unreal engine /[electronic resource] :by Sheikh Sohel Moon. - Berkeley, CA :Apress :2025. - xli, 917 p. :ill., digital ;24 cm.
Chapter 1: Introduction -- Chapter 2: Collision Mechanics -- Chapter 3: Interaction Mechanics -- Chapter 4: Environmental Mechanics -- Chapter 5: Character Mechanics -- Chapter 6: Combat Mechanics -- Chapter 7: Physics and Dynamics -- Chapter 8: Audio and Visual Effects -- Chapter 9: AI and Pathfinding -- Chapter 10: Networking and Multiplayer -- Chapter 11: Advanced Mechanics -- Chapter 12: Case Studies -- Chapter 13: Appendices.
Leverage Unreal Engine to implement a wide variety of mechanics using C++. This book arms you with the knowledge and practices of game mechanics programming in C++, supported by detailed mathematical and programmatic explanations. Detailing everything from collision mechanics and AI pathfinding to networking and advanced physics, this book offers a holistic approach to game development, ensuring you get the most out of your gameplay experiences. You will work on character mechanics, environmental interactions, combat systems, and visual effects, gaining a thorough understanding of how to implement these features in C++. By the time you finish this book, you will be able to create complex game mechanics and to make your projects optimization-intensive and performance-driven. Whether you want to polish your skills or experiment with new techniques, Game Dev Concepts in C++ for Unreal Engine Practitioners gives you the right guidance and helps you to stand out in this competitive world of game development. You will: Understand detailed scenarios that demonstrate how each mechanic is applied in real-world game development projects. Utilize ready template codes for quicker implementation of mechanics in your games, saving time, and boosting productivity. Develop your skills in advanced Unreal Engine and C++ programming, making you a versatile and proficient game developer. See how different mechanics work together to create engaging gameplay experiences.
ISBN: 9798868813993$q(electronic bk.)
Standard No.: 10.1007/979-8-8688-1399-3doiSubjects--Topical Terms:
181958
C++ (Computer program language)
LC Class. No.: QA76.73.C153
Dewey Class. No.: 005.133
Game development concepts in C++elevate your skills with unreal engine /
LDR
:02929nmm a2200325 a 4500
001
682881
003
DE-He213
005
20250710135006.0
006
m d
007
cr nn 008maaau
008
251209s2025 cau s 0 eng d
020
$a
9798868813993$q(electronic bk.)
020
$a
9798868813986$q(paper)
024
7
$a
10.1007/979-8-8688-1399-3
$2
doi
035
$a
979-8-8688-1399-3
040
$a
GP
$c
GP
041
0
$a
eng
050
4
$a
QA76.73.C153
072
7
$a
UMK
$2
bicssc
072
7
$a
COM012040
$2
bisacsh
072
7
$a
UMK
$2
thema
082
0 4
$a
005.133
$2
23
090
$a
QA76.73.C153
$b
M818 2025
100
1
$a
Moon, Sheikh Sohel.
$3
996709
245
1 0
$a
Game development concepts in C++
$h
[electronic resource] :
$b
elevate your skills with unreal engine /
$c
by Sheikh Sohel Moon.
260
$a
Berkeley, CA :
$b
Apress :
$b
Imprint: Apress,
$c
2025.
300
$a
xli, 917 p. :
$b
ill., digital ;
$c
24 cm.
505
0
$a
Chapter 1: Introduction -- Chapter 2: Collision Mechanics -- Chapter 3: Interaction Mechanics -- Chapter 4: Environmental Mechanics -- Chapter 5: Character Mechanics -- Chapter 6: Combat Mechanics -- Chapter 7: Physics and Dynamics -- Chapter 8: Audio and Visual Effects -- Chapter 9: AI and Pathfinding -- Chapter 10: Networking and Multiplayer -- Chapter 11: Advanced Mechanics -- Chapter 12: Case Studies -- Chapter 13: Appendices.
520
$a
Leverage Unreal Engine to implement a wide variety of mechanics using C++. This book arms you with the knowledge and practices of game mechanics programming in C++, supported by detailed mathematical and programmatic explanations. Detailing everything from collision mechanics and AI pathfinding to networking and advanced physics, this book offers a holistic approach to game development, ensuring you get the most out of your gameplay experiences. You will work on character mechanics, environmental interactions, combat systems, and visual effects, gaining a thorough understanding of how to implement these features in C++. By the time you finish this book, you will be able to create complex game mechanics and to make your projects optimization-intensive and performance-driven. Whether you want to polish your skills or experiment with new techniques, Game Dev Concepts in C++ for Unreal Engine Practitioners gives you the right guidance and helps you to stand out in this competitive world of game development. You will: Understand detailed scenarios that demonstrate how each mechanic is applied in real-world game development projects. Utilize ready template codes for quicker implementation of mechanics in your games, saving time, and boosting productivity. Develop your skills in advanced Unreal Engine and C++ programming, making you a versatile and proficient game developer. See how different mechanics work together to create engaging gameplay experiences.
650
0
$a
C++ (Computer program language)
$3
181958
650
0
$a
Video games
$x
Programming.
$3
683440
650
1 4
$a
Game Development.
$3
761231
710
2
$a
SpringerLink (Online service)
$3
273601
773
0
$t
Springer Nature eBook
856
4 0
$u
https://doi.org/10.1007/979-8-8688-1399-3
950
$a
Professional and Applied Computing (SpringerNature-12059)
筆 0 讀者評論
全部
電子館藏
館藏
1 筆 • 頁數 1 •
1
條碼號
館藏地
館藏流通類別
資料類型
索書號
使用類型
借閱狀態
預約狀態
備註欄
附件
000000255939
電子館藏
1圖書
電子書
EB QA76.73.C153 M818 2025 2025
一般使用(Normal)
在架
0
1 筆 • 頁數 1 •
1
多媒體
多媒體檔案
https://doi.org/10.1007/979-8-8688-1399-3
評論
新增評論
分享你的心得
Export
取書館別
處理中
...
變更密碼
登入