Procedural content generation for ga...
Lupiani, Isabel.

 

  • Procedural content generation for gamesautomate 3D asset and environment creation with Blender Python and geometry nodes /
  • Record Type: Electronic resources : Monograph/item
    Title/Author: Procedural content generation for gamesby Isabel Lupiani.
    Reminder of title: automate 3D asset and environment creation with Blender Python and geometry nodes /
    Author: Lupiani, Isabel.
    Published: Berkeley, CA :Apress :2025.
    Description: xxi, 507 p. :ill. (chiefly col.), digital ;24 cm.
    Contained By: Springer Nature eBook
    Subject: Python (Computer program language)
    Online resource: https://doi.org/10.1007/979-8-8688-1787-8
    ISBN: 9798868817878$q(electronic bk.)
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