Educational games.
概要
作品: | 65 作品在 40 項出版品 40 種語言 |
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書目資訊
Digital game-based learning :[practical ideas for the application of digital game-based learning] /
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Show biz trainingfun and effective business training techniques from the worlds of stage, screen, and song /
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Electric worlds in the classroomteaching and learning with role-based computer games /
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101 great classroom games :easy ways to get your students playing, laughing, and learning
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Handbook of research on improving learning and motivation through educational gamesmultidisciplinary approaches /
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Learning with digital gamesa practical guide to engaging students in higher education /
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Games-based learning advancements for multi-sensory human computer interfacestechniques and effective practices /
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Interactive multimedia learningusing social media for peer education in single-player educational games /
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Serious games analyticsmethodologies for performance measurement, assessment, and improvement /
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Games-to-teach or games-to-learnunlocking the power of digital game-based learning through performance /
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Why games are good for businesshow to leverage the power of serious games, gamification and simulations /
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Games and ethicstheoretical and empirical approaches to ethical questions in digital game cultures /
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Gamification strategies for retention, motivation, and engagement in higher education :emerging research and opportunities
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