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Matrix transforms for computer games...
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Matrix transforms for computer games and animation
Record Type:
Electronic resources : Monograph/item
Title/Author:
Matrix transforms for computer games and animationby John Vince.
Author:
Vince, John.
Published:
London :Springer London,2012.
Description:
xi, 166 p. :ill., digital ;23 cm.
Contained By:
Springer eBooks
Subject:
Computer graphicsMathematics.
Online resource:
http://dx.doi.org/10.1007/978-1-4471-4321-5
ISBN:
9781447143215 (electronic bk.)
Matrix transforms for computer games and animation
Vince, John.
Matrix transforms for computer games and animation
[electronic resource] /by John Vince. - London :Springer London,2012. - xi, 166 p. :ill., digital ;23 cm.
ISBN: 9781447143215 (electronic bk.)Subjects--Topical Terms:
276401
Computer graphics
--Mathematics.
LC Class. No.: T385 / .V56 2012
Dewey Class. No.: 006.6
Matrix transforms for computer games and animation
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http://dx.doi.org/10.1007/978-1-4471-4321-5
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Computer Science (Springer-11645)
based on 0 review(s)
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000000069946
電子館藏
1圖書
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EB T385 .V767 2012
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1 records • Pages 1 •
1
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http://dx.doi.org/10.1007/978-1-4471-4321-5
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