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Making gameswith JavaScript /
~
Pitt, Christopher.
Making gameswith JavaScript /
Record Type:
Electronic resources : Monograph/item
Title/Author:
Making gamesby Christopher Pitt.
Reminder of title:
with JavaScript /
Author:
Pitt, Christopher.
Published:
Berkeley, CA :Apress :2016.
Description:
xi, 82 p. :ill., digital ;24 cm.
Contained By:
Springer eBooks
Subject:
JavaScript (Computer program language)
Online resource:
http://dx.doi.org/10.1007/978-1-4842-2493-9
ISBN:
9781484224939$q(electronic bk.)
Making gameswith JavaScript /
Pitt, Christopher.
Making games
with JavaScript /[electronic resource] :by Christopher Pitt. - Berkeley, CA :Apress :2016. - xi, 82 p. :ill., digital ;24 cm.
1. Introduction -- 2. The Game Loop -- 3. Player Input -- 4. Collision Detection -- 5. Gravity -- 6. Ladders -- 7. Stairs -- 8. Camera Locking -- 9. Projectiles -- 10. Mobs -- 11. Health -- 12. Checkpoints -- 13. Inventory -- 14. Maps.
Develop games using the JavaScript web scripting language. This compact short book will help you learn how to use modern JavaScript to make games for web browsers. They're effortless to use and they work everywhere. If you've ever wanted to make a game, join author Christopher Pitt. You'll start with nothing and build fun games, in no time at all. What You'll Learn Make a game using JavaScript Master the game loop Handle player input, collision detection, gravity, ladders, and stairs Work with camera locking, mobs, and health Manage game inventory Handle mapping and more Who This Book Is For Those who are new to game development with some experience with JavaScript and web development.
ISBN: 9781484224939$q(electronic bk.)
Standard No.: 10.1007/978-1-4842-2493-9doiSubjects--Topical Terms:
237616
JavaScript (Computer program language)
LC Class. No.: GV1469.15
Dewey Class. No.: 794.8151
Making gameswith JavaScript /
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2016.
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ill., digital ;
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24 cm.
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1. Introduction -- 2. The Game Loop -- 3. Player Input -- 4. Collision Detection -- 5. Gravity -- 6. Ladders -- 7. Stairs -- 8. Camera Locking -- 9. Projectiles -- 10. Mobs -- 11. Health -- 12. Checkpoints -- 13. Inventory -- 14. Maps.
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Develop games using the JavaScript web scripting language. This compact short book will help you learn how to use modern JavaScript to make games for web browsers. They're effortless to use and they work everywhere. If you've ever wanted to make a game, join author Christopher Pitt. You'll start with nothing and build fun games, in no time at all. What You'll Learn Make a game using JavaScript Master the game loop Handle player input, collision detection, gravity, ladders, and stairs Work with camera locking, mobs, and health Manage game inventory Handle mapping and more Who This Book Is For Those who are new to game development with some experience with JavaScript and web development.
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JavaScript (Computer program language)
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Electronic games
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http://dx.doi.org/10.1007/978-1-4842-2493-9
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Professional and Applied Computing (Springer-12059)
based on 0 review(s)
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電子館藏
1圖書
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EB GV1469.15 P688 2016
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1 records • Pages 1 •
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http://dx.doi.org/10.1007/978-1-4842-2493-9
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