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Advanced guide to Python 3 programming
~
Hunt, John.
Advanced guide to Python 3 programming
Record Type:
Electronic resources : Monograph/item
Title/Author:
Advanced guide to Python 3 programmingby John Hunt.
Author:
Hunt, John.
Published:
Cham :Springer International Publishing :2019.
Description:
xxvi, 497 p. :ill. (some col.), digital ;24 cm.
Contained By:
Springer eBooks
Subject:
Python (Computer program language)
Online resource:
https://doi.org/10.1007/978-3-030-25943-3
ISBN:
9783030259433$q(electronic bk.)
Advanced guide to Python 3 programming
Hunt, John.
Advanced guide to Python 3 programming
[electronic resource] /by John Hunt. - Cham :Springer International Publishing :2019. - xxvi, 497 p. :ill. (some col.), digital ;24 cm. - Undergraduate topics in computer science,1863-7310. - Undergraduate topics in computer science..
Introduction to Computer Graphics -- Python Turtle Graphics -- Computer Generated Art -- Introduction to Matplotlib -- Graphing with Matplotlib pyplot -- Graphical User Interfaces -- The wxPython GUI library -- Events in wxPython User Interfaces -- PyDraw wxPython Example Application -- StarshipMeteors pygame -- Introduction to Testing -- Introduction to Files, Paths and IO -- Reading and Writing Files -- Stream IO -- Working with CSV Files -- Introduction to Databases -- Python DB-API -- PyMySQL Module -- Introduction to Logging -- Logging in Python -- Introduction to Concurrency and Parallelism -- Inter Thread / Process Synchronisation -- Reactive Programming Introduction -- RxPy Observables, Observers and Subjects -- RxPy Operators and Schedulers -- Introduction to Sockets and Web Services -- Sockets in Python -- Web Services in Python -- Bookshop Web Service.
Advanced Guide to Python 3 Programming delves deeply into a host of subjects that you need to understand if you are to develop sophisticated real-world programs. Each topic is preceded by an introduction followed by more advanced topics, along with numerous examples, that take you to an advanced level. There are nine different sections within the book covering Computer Graphics (including GUIs), Games, Testing, File Input and Output, Databases Access, Logging, Concurrency and Parallelism, Reactive programming, and Networking. Each section is self-contained and can either be read on its own or as part of the book as a whole. This book is aimed at the those who have learnt the basics of the Python 3 language but want to delve deeper into Python's eco system of additional libraries and modules, to explore concurrency and parallelism, to create impressive looking graphical interfaces, to work with databases and files and to provide professional logging facilities.
ISBN: 9783030259433$q(electronic bk.)
Standard No.: 10.1007/978-3-030-25943-3doiSubjects--Topical Terms:
215247
Python (Computer program language)
LC Class. No.: QA76.73.P98 / H85 2019
Dewey Class. No.: 005.133
Advanced guide to Python 3 programming
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Introduction to Computer Graphics -- Python Turtle Graphics -- Computer Generated Art -- Introduction to Matplotlib -- Graphing with Matplotlib pyplot -- Graphical User Interfaces -- The wxPython GUI library -- Events in wxPython User Interfaces -- PyDraw wxPython Example Application -- StarshipMeteors pygame -- Introduction to Testing -- Introduction to Files, Paths and IO -- Reading and Writing Files -- Stream IO -- Working with CSV Files -- Introduction to Databases -- Python DB-API -- PyMySQL Module -- Introduction to Logging -- Logging in Python -- Introduction to Concurrency and Parallelism -- Inter Thread / Process Synchronisation -- Reactive Programming Introduction -- RxPy Observables, Observers and Subjects -- RxPy Operators and Schedulers -- Introduction to Sockets and Web Services -- Sockets in Python -- Web Services in Python -- Bookshop Web Service.
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Advanced Guide to Python 3 Programming delves deeply into a host of subjects that you need to understand if you are to develop sophisticated real-world programs. Each topic is preceded by an introduction followed by more advanced topics, along with numerous examples, that take you to an advanced level. There are nine different sections within the book covering Computer Graphics (including GUIs), Games, Testing, File Input and Output, Databases Access, Logging, Concurrency and Parallelism, Reactive programming, and Networking. Each section is self-contained and can either be read on its own or as part of the book as a whole. This book is aimed at the those who have learnt the basics of the Python 3 language but want to delve deeper into Python's eco system of additional libraries and modules, to explore concurrency and parallelism, to create impressive looking graphical interfaces, to work with databases and files and to provide professional logging facilities.
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